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Rootbeer

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Reputation Activity

  1. Upvote (+1)
    Rootbeer got a reaction from Karma in How Often Should the Rust Server Wipe?   
    Shaddap, you refuse to play with me =[
     
    Two weeks is hell, it's been 2 weeks since the last wipe and ever since last week it's been the same shit, different day. I'm actually at the point of procrastinating logging in the server -- there really isn't much more to do with this seed. A new seed freshens up the experience a hundredfold.
  2. Upvote (+1)
    Rootbeer got a reaction from Sandy in Favorite starting classes?   
  3. Upvote (+1)
    Rootbeer got a reaction from skitt in Favorite starting classes?   
  4. Upvote (+1)
    Rootbeer got a reaction from Jodas in Favorite starting classes?   
  5. Upvote (+1)
    Rootbeer reacted to Valamarl in Rust Changes   
    yeah and alot of hackers on the server too.
  6. Upvote (+1)
    Rootbeer got a reaction from Ironic in Rust Changes   
    Wow!!! You/someone shot at my house immediately before that! I was scared okay.
  7. Upvote (+1)
    Rootbeer reacted to Ironic in Rust Changes   
    Won't even matter because I get shot in the face by Rootbeer before I can even bandage myself
  8. Upvote (+1)
    Rootbeer got a reaction from Ironic in Rust Changes   
    Huuuuuge qol change, thanks much appreciated [=
  9. Upvote (+1)
    Rootbeer got a reaction from Karma in Rust Changes   
    Huuuuuge qol change, thanks much appreciated [=
  10. Upvote (+1)
    Rootbeer reacted to Karma in Rust Changes   
    After quite a few requests, I made bandages and medical syringes stackable in small amounts. Bandages can stack to 5 per slot, and Medical Syringes can stack to 3 per slot. Large MedKits are not stackable. 
  11. Upvote (+1)
    Rootbeer got a reaction from Sith in Change some Admin commands request.   
    Back in my day we only had !slay and !slap and we liked it.
  12. Upvote (+1)
    Rootbeer reacted to Face in IT'S TIME TO MAKE WARCRAFT GREAT AGAIN   
    WE'RE LOSING AT FUN, WE'RE LOSING AT INTERESTING MECHANICS, WE'RE LOSING AT OVERPOWERED RACES, WE'RE LOSING OLDFAGS, WE'RE LOSING AT KEEPING ENGINEERS AROUND, AND WE'RE ESPECIALLY LOSING AT MEMES
     

     
    IT'S TIME TO MAKE WARCRAFT GREAT AGAIN
     
     
     
    THE FIRST THING WE'RE GONNA DO IS FIX BUGS...
    AND WE'RE GONNA MAKE THE BUGS PAY FOR IT!
    WE'RE GONNA MAKE MOLE WORK AGAIN, NO MORE SPENDING YOUR HARD EARNED CASH JUST FOR A DUD SHOPITEM! WE'RE GONNA MAKE PYROMANIAC MINES ON AMERICAN TURF, AND THEY ARE GONNA WORK CORRECTLY, NO MORE BLOWING UP FROM FIRE BEING NEARBY  
    THEN WE'RE GONNA GET BETTER DEALS...
    WE AREN'T MAKING GOOD DEALS ANY MORE!
    WE'RE GONNA GET SOCK OF THE FEATHER FOR $2,000 INSTEAD OF $2,500 WE'RE GONNA MAKE WEAPON SLING, A NEW DEFENSIVE ITEM THAT REDUCED THE CHANCE OF GETTING DISARMED BY 70% FOR A MERE $2,000!  
    THEN WE'RE GONNA MAKE QUALITY OF LIFE CHANGES
    WARCRAFT IS GONNA BE BETTER THAN EVER
    WE'RE GONNA MAKE CRUSADER'S WISH NOT SPAWN GUNS IF YOUR RACE SPAWNS WITH GUNS IN THAT SLOT ALREADY - NO MORE GETTING JIPPED OUT OF YOUR HARD EARNED GUNS! WE'RE GONNA SELL THE AUG AND SG ON THE GUNS MENU! WE'RE GONNA MAKE EVADE PSEUDO RANDOM, GREATLY DECREASING THE CHANCE THAT 25% EVADE TRIGGERS 5/5 TIMES, WHILE ALSO GREATLY DECREASING THE CHANCE THAT EVADE TRIGGERS 0/5 TIMES! SEE THE LINK FOR MORE DETAILS. THEN WE'RE GONNA BUFF OUR RACES,
    BECAUSE, BOY DO WE LOVE OUR RACES
    ABADDON IS GOING TO HAVE A 3 SECOND ULTIMATE (UP FROM 2.5) AND HIS APHOTIC SHIELD WILL BLOCK 90% OF DAMAGE (UP FROM 80%) ADVENTURER'S ROGUE CLOAK IS GONNA HAVE AN EVADE CHANCE OF 18% (UP FROM 16%) CORPSE BOMBER IS GONNA DEAL MARGINALLY MORE DAMAGE WITH HIS DETONATION DEFAULT IS GONNA BE IMMUNE TO A LOT MORE, INCLUDING POISON, CRIT, BASH, LEECH, WEAPON DROP, FIRE, SLOW, KNOCKBACK, AND MAYBE EVEN MORE! DEMON HUNTER GRENADES ARE GONNA DEAL 18% OF THE GRENADE DAMAGE PER TICK AS FIRE, UP FROM 13% DISTORTION IS GONNA REGENERATE BLINK CHARGES EVERY 0.9 SECONDS (DOWN FROM 1.0 SECONDS) DRAGON KNIGHT IS GONNA HAVE HP REGEN OF 2.0 (UP FROM 1.5) DROW QUEEN IS GONNA HAVE AN EVADE CHANCE OF 22% (UP FROM 20%) GOLDEN TAIL IS GONNA BE ABLE TO ULT EVERY 0.95 SECONDS (DOWN FROM 1.0) INFECTED IS GONNA HAVE AN ADDITIONAL 550 HEALTH IN THE STARTING ROUNDS (UP FROM 450) KEEPER OF THE GROVE'S ULTIMATE RANGE IS INCREASED BY ALMOST 50% LOBOTOMIST BANISH AND LOBOTOMIZE LAST MARGINALLY LONGER LORD JARAXXUS SHOOTS CHAIN LIGHTNING MARGINALLY FARTHER MASTER OF GO CAN HEAL SLIGHTLY MORE FREQUENTLY BY JUMPING (0.5 SEC CD TO 0.2 SEC CD) MOLECULE IS GONNA HAVE 35% EVADE (UP FROM 33%) NATURE WISP IS GONNA HAVE 60% EVADE (UP FROM 50%) AND IS GONNA START WITH 15 LEVELS NOW (LIKE ZERGLING) NIGHT ELF IS GONNA HAVE 28% EVADE (UP FROM 25%) PISTOLEER IS GONNA ULT EVERY 2.5 SECONDS (DOWN FROM 3) PUDGE DISMEMBER IS GONNA LAST 1.75 SECONDS (UP FROM 1.5) PYROMANIAC IS GONNA BE ABLE TO KNOCKBACK EVERY 2 SECONDS (DOWN FROM 4 SECONDS) RANGER OF THE WOODS IS GONNA ABSORB 40% OF DAMAGE INTO HIS ARMOR (UP FROM 30%) TERRAN REAPER IS GONNA BE ABLE TO ULT EVERY 5 SECONDS (DOWN FROM 6) SIN IS GONNA DEAL 70% BONUS HEADSHOT DAMAGE (UP FROM 49%) UNHOLY PALADIN IS GONNA GET 1.8% LIFESTEAL PER TEAMMATE (UP FROM 1.6%) WIZARD OF THE EVERLASTING IS GONNA ABSORB 100% OF DAMAGE INTO HIS ARMOR (UP FROM 50%) ZERGLING IS GONNA BE ABLE TO ATTACK 0.75 SECONDS AFTER UNBURROWING (DOWN FROM 1 SECOND)  
    THEN WE'RE GONNA ADD A RACE TO THE SERVER
    BECAUSE WE'RE TIRED OF THE SAME OLD RACES
    BATTLEFIELD PRO IS NOW PLAYABLE AT 4500 TOTAL LEVELS! REGEN WAS REPLACED WITH AN ALL NEW, NEVER BEFORE SEEN, BRIEFLY TESTED ULTIMATE! GO GIVE IT A WHIRL! THEN WE'RE GONNA MAKE STRIDES IN CODING EFFICIENCY
    BECAUSE WE'RE TIRED OF ALWAYS LAGGING 
    (NO GUARANTEE THIS MADE A NOTICEABLE EFFECT ON THE LAG.. IT PROBABLY ISN'T A HUGE DIFFERENCE, AND I WON'T KNOW TILL I SEE IT LIVE)
    WE'RE GONNA RECODE REGEN FROM THE GROUND UP BECAUSE REGEN WAS UNNECESSARILY BEING MANAGED EVERY SINGLE GAME FRAME WE'RE GONNA CHANGE HOW SPEED IS SET, BECAUSE SPEED WAS UNNECESSARILY BEING RECALCULATED AND RESET EVERY SINGLE GAME FRAME WE'RE GONNA STOP UNNECESSARILY STORING PLAYER WEAPONS EVERY 2 GAME FRAMES FOR CRUSADERS WISH, AND START STORING THEM EVERY TIME A PLAYER PICKS UP OR DROPS A GUN  
    AND THE BEST PART IS? ALL OF THIS IS ALREADY LIVE!
  13. Upvote (+1)
    Rootbeer got a reaction from Rainsurge in How can we make being an 'Innocent' less boring?   
    A handful of maps with objectives to spice up the maplist wouldn't necessarily be needed but I think it's always neat to spice things up. It'll be like playing hangumlow every once in a while when we only play d2, office, nuke, etc on war3. Of course what this means is we're going to need someone to create these new maps.
     
    Idea1: Innocent/Detective's objective is to escape, but the electricity for the escape tunnel is down. A main room with a screen is powered by fuel, randomly scattered around the map, that people can pick up and turn in to the screen's computer. Only by powering up the screen will it momentarily reveal a switch or reveal and spawn a breakable object on the map that innocents need to hit to proceed. Randomize the switches, require 3 switches turned on, and baby we got a scavenger hunt to go on. Traitors trait as usual.
     
    Idea2: I don't have an idea2.
  14. Upvote (+1)
    Rootbeer got a reaction from trav in How can we make being an 'Innocent' less boring?   
    A handful of maps with objectives to spice up the maplist wouldn't necessarily be needed but I think it's always neat to spice things up. It'll be like playing hangumlow every once in a while when we only play d2, office, nuke, etc on war3. Of course what this means is we're going to need someone to create these new maps.
     
    Idea1: Innocent/Detective's objective is to escape, but the electricity for the escape tunnel is down. A main room with a screen is powered by fuel, randomly scattered around the map, that people can pick up and turn in to the screen's computer. Only by powering up the screen will it momentarily reveal a switch or reveal and spawn a breakable object on the map that innocents need to hit to proceed. Randomize the switches, require 3 switches turned on, and baby we got a scavenger hunt to go on. Traitors trait as usual.
     
    Idea2: I don't have an idea2.
  15. Upvote (+1)
    Rootbeer got a reaction from Papyrus in How to keep games fun and diverse on Jailbreak   
    Man, I like colors too but I had to ctrl-A on the text to actually read yellow on white.
     
    I generally like to place a lot of trust in the T's -- that's where the games get really interesting. The most extreme example of this would be "bet'cha won't pull that m'fukkin trigger" but can include vent temptation or something relating to t's having a gun. Toss one of these games in between the map games and noone will mind you being a warden.
  16. Upvote (+1)
    Rootbeer got a reaction from Dakka in How can we make being an 'Innocent' less boring?   
    A handful of maps with objectives to spice up the maplist wouldn't necessarily be needed but I think it's always neat to spice things up. It'll be like playing hangumlow every once in a while when we only play d2, office, nuke, etc on war3. Of course what this means is we're going to need someone to create these new maps.
     
    Idea1: Innocent/Detective's objective is to escape, but the electricity for the escape tunnel is down. A main room with a screen is powered by fuel, randomly scattered around the map, that people can pick up and turn in to the screen's computer. Only by powering up the screen will it momentarily reveal a switch or reveal and spawn a breakable object on the map that innocents need to hit to proceed. Randomize the switches, require 3 switches turned on, and baby we got a scavenger hunt to go on. Traitors trait as usual.
     
    Idea2: I don't have an idea2.
  17. Upvote (+1)
    Rootbeer got a reaction from cookie eater in Change some Admin commands request.   
    Back in my day we only had !slay and !slap and we liked it.
  18. Upvote (+1)
    Rootbeer got a reaction from XxdragonxX88 in List Of JailBreak LR's   
    Should probs clarify that the LR listed as "one bullet in" LR sounds extremely like United Nations day, in which the T's are KOS if they pull out the gun. IDK if the OP forgot to include that or UN day has devolved into something weird but people could confuse the two.
  19. Upvote (+1)
    Rootbeer got a reaction from Jiffy in Official Rust Server Economy Thread   
    I'll trade metal frags for sulfur, don't be mad if I turn it into c4 and get that metal back :^)
  20. Upvote (+1)
    Rootbeer got a reaction from Moose in Rust Server Wiped + New Mods 2x Gather/Half Craft   
    One mod that I really dig is a leveling system for gathering and crafting. It's pretty simple: you level up woodcutting by chopping wood, mining by mining ores, and skinning by gathering from dead bodies. You gain a tiny fraction more resource per swing if you have a higher level. I'm all for vanilla servers and balance but this mod really gives an extra level of satisfaction for actually putting in the time to gathering materials and with proper gain/level values it could be pretty balanced.
     
    Oh and I'm also gonna come back and set up a base so that I can raid Narwhals.
  21. Upvote (+1)
    Rootbeer got a reaction from Darren in Rust Server Wiped + New Mods 2x Gather/Half Craft   
    It's the opposite really, if we wanted to stockpile resources then we'd just build more large chests. More inventory size = less time returning to base and out there in the field gathering resources to build/upgrade your base.
  22. Upvote (+1)
    Rootbeer got a reaction from Kordless in Rust Server Wiped + New Mods 2x Gather/Half Craft   
    One mod that I really dig is a leveling system for gathering and crafting. It's pretty simple: you level up woodcutting by chopping wood, mining by mining ores, and skinning by gathering from dead bodies. You gain a tiny fraction more resource per swing if you have a higher level. I'm all for vanilla servers and balance but this mod really gives an extra level of satisfaction for actually putting in the time to gathering materials and with proper gain/level values it could be pretty balanced.
     
    Oh and I'm also gonna come back and set up a base so that I can raid Narwhals.
  23. Upvote (+1)
    Rootbeer reacted to Carl Sagan in Official Complaint Department Discussion Thread   
    what SO is actually like

  24. Upvote (+1)
    Rootbeer got a reaction from Chowder in How to keep games fun and diverse on Jailbreak   
    Here's a screeny of what I see:
     

     
    I'm guessing it looks easier on the eyes on grey but for those of us who happen to have white backgrounds, which is normal for me, it's really hard to see.
  25. Upvote (+1)
    Rootbeer reacted to Jiffy in Official Complaint Department Discussion Thread   
    you guys are just mad because he's in 9th grade and smarter than all of you  
     

     
    20th c e n t u r y b o y s
     
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