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thorgot

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  1. Like (+1)
    thorgot reacted to skitt in War3 CS:GO 5v5 Competitive Tournament - Poll   
    im thinking race pool of <25
  2. Upvote (+1)
    thorgot reacted to Face in War3 CS:GO 5v5 Competitive Tournament - Poll   
    Here’s what I would do, little room for change:
     
    Curated race list (not too many healers or knife races etc)
    1 race per player per half (no spam swapping)
    1 race limit per team (no duplicates)
    No shop items
    No Database connection... every race is maxed by default. No xp or stats maintained.
    Other than that it’d be normal CSGO.
    I’d have to be very careful with what respawn races to allow, if any.
     
     
    Sent from my iPhone using Tapatalk
     
  3. Like (+1)
    thorgot reacted to trav in War3 CS:GO 5v5 Competitive Tournament - Poll   
    Would you be interested in playing in a War3 CS:GO 5v5 Competitive Tournament?
     
    It would be a standard 5v5 Tournament with but with 20-40 curated races selected by Face himself.
    No shop Everyone starts off with max level or limited to 10 Possibly limiting your choice of race at the start of each half
  4. Like (+1)
    thorgot reacted to zebra in 0.0000001% WAR3 PLAYER CLUB   
    EXPANDING THE TOP TIER WAR3 PLAYER CLUB
    http://sg.gameme.com/actions/csgo
     
    MOST MVPS
    @WishDealer
     
    THE KINDEST TERRORIST AKA DROPPING THE BOMB
    @JahIsLove
     
    HOSTAGE RESCUE TEAM AKA MOST HOSTAGES RESCUED
    @sweetrock
     
    SWEATIEST KID ON THE BLOCK AKA DEFUSING WITH A DEFUSE KIT
    @Star
     
    FEEL FREE TO NOMINATE
  5. PogChamp (+1)
    thorgot reacted to zebra in 0.0000001% WAR3 PLAYER CLUB   
    http://sg.gameme.com/actioninfo/420
     
    Chronos and I are the only people (at least from the active gameme roster) who managed to get the Godlike achievement.

     
    cya plebs
     
  6. Thanks (+1)
    thorgot got a reaction from JahIsLove in Chat Commands and Keybinds   
    war3menu - the main menu that leads you to many of the others if you forget the commands.
     
    race
     
    changerace - brings up the full changerace menu.
    changerace # - brings up the full changerace menu at the page number specified.
    changerace name - searches for name and changes to that race if one is found. If multiple races containing name are found, a menu is shown with those races.
    changerace p/k/g/! - show a race list of all pistol, knife, grenade or special races.
    changerace random - changes to a random race.
    changerace rotd - changes to your Race of the Day.
    changerace unmaxed - show a list of unmaxed races that you can switch to.
    changerace leveling/unleveled - changes to a random race, excluding races that are fully leveled.
    changerace previous - changes to the last race you were on. (I heard this was broken a while back, haven't tested it recently).
    changerace high - orders the race list from your highest race level to your lowest
    changerace low - orders the race list from your lowest race level to your highest
    levelbank - displays your levelbank levels and allows you to use them on your current race.
    resetskills - resets your skills. Works immediately if dead, otherwise waits until death or round end.
    spendskills/chooseskills/selectskills - spend skill points
    spendskillsmax - spend all available skill points on skills (up to their maximum level)
     
    help
     
    itemsinfo/iteminfo/shopinfo - displays a list of items which you can select to get more information about a specific item
    raceinfo - brings up the full raceinfo menu. Select one to get information about it.
    raceinfo # - brings up the full raceinfo menu at the page number specified.
    raceinfo name - searches for name and displays information about that race if one is found. If multiple races containing name are found, a menu is shown with those races.
    rotd - print out your current Race of the Day.
    skillsinfo - displays your race's skill descriptions.
    war3help/help/wchelp - displays a basic help menu
     
    playerinfo
     
    maxhp - displays your maxhp value
    myinfo - show playerinfo for yourself.
    myitems - shows the items you currently have.
    playerinfo - brings up a list of players. Select one to get information about them.
    playerinfo name - searches for that player and brings up their playerinfo.
    showxp/xp - show your current level and experience and how much you need to level.
    speed - displays your speed, or the speed of the person you're spectating. playerinfo shows this too.
     
    shop
     
    buyprevious/bp - buys the items you had the previous round.
    shopmenu - brings up the shop menu to purchase items for cash.
    shop name - purchase an item matching "name"
    shop tomes# - purchase # tomes. For example, shop tomes3 would attempt to purchases 3 tomes.
    shop books# - purchase # books. For example, shop books3 would attempt to purchase 3 books.
    shopinfo/iteminfo - show information about an item.
    wishon/wishoff - automatically purchase crusaders wish
    extenderon/extenderoff - automatically purchase pistol clip extender
    restricted/!restricted - shows you items you cannot purchase on a race because they are restricted
    canbuy/!canbuy - shows you items you can purchase on a race - items you don't own, that aren't restricted, and you have enough cash to purchase
    purchases/purchased - prints to console a listing of items that were purchased in the last round. See spoiler for more details.

     
    stats

    racestats - show various race statistics, sorted by maxed kdr, kdr, wlr, time, levels, players, or minlevel
    racestats maxed/kdr/wlr/time/levels/players/minlevel - jump directly to the race statistics list sorted by the specified value
    racestats name - show the race stats for the specified race name.
    rank/next/top10 - show various gameme rank information in menu form
    kdeath - show your kills/deaths ratio
    place - show your game rank in chat
    war3rank - show your war3 rank (top level count) in chat
    war3top# - shows the top # players in terms of level count. top can be any number from 1 to 100.
    racetop10 - show the top players on each race by level
    racetop10 name - show the racetop10 for a specified race name
     
    settings
    !settings - Display a list of all settings below in a menu with options to easily change them.
    !cooldown_chat - Display skill cooldown notices in chat.
    !cooldown_hint - Display skill cooldown notices in hint boxes. (default)
    !cooldown_none - Do not display any skill cooldown notices.
    !respawn_none - whenever you respawn you will instead remain dead.
    !respawn_normal - whenever you respawn you will respawn where you died. (default)
    !respawn_spawn - whenever you respawn you will respawn at your team's spawn.
    !spendskills_always - display spendskills menu frequently if you have any skills available.
    !spendskills_never - never display spendskills menu unless you use the spendskills command.
    !spendskills_on_level - display spendskills menu automatically only when you level up.
    !clutch - toggles clutch chat. When enabled, you cannot hear voice chat when you are last alive.
     
    guns
    guns - brings up a menu to purchase M4A1S, M4A4, and AK47. Can only be used in spawn. Cannot be used if the weapon is restricted or if you are holding a primary weapon.
    guns m4a1s - buys an m4a1s, "guns ak47" and "guns m4a4" work similarly.
     
    misc
    /stuck, /unstuck, !stuck, !unstuck - all attempt to do the same thing, attempt to get you "unstuck" if you are stuck on a player, object, in a wall, etc.
     
    debugging (see this post for details)
    /debug
    /debug attacker
    /debug victim
    /debug off
     
    This information should go in the war3help menu, but it's here for now.
     
    If you discover any missed commands or that any of these do not work as intended, please let us know.
  7. Upvote (+1)
    thorgot reacted to Mr.Thaco-Olmon in Tier Listings   
    These are my opinions on the tiers of ALL (except Witch-King, Tracer and Illusionist) on the server.
     
    If you think something is incorrect or should be lowered/raised then please suggest that here.
     
    https://docs.google.com/spreadsheets/d/1d0nGFGhQptd0kHiwxkdL69ZalNc1cuNCAsJcU92OGGE/edit?usp=sharing
     
    *Edit. It's really important to note that because a race is C-Tier doesn't mean you can't do well on it. I've top fragged with Cursed Pharaoh, I've seen a top fragging Devious Flimflam.
  8. FeelsGoodMan (+1)
    thorgot reacted to Face in An Opinion   
    It lists maxed and Unmaxed


    Sent from my iPhone using Tapatalk
  9. Thanks (+1)
    thorgot reacted to Face in Warcraft 3 Changelog   
    Added Clutch Chat - disabled by default.
     
    Type /clutch to toggle enable or disabling it. You can also see it on the 2nd page of the /settings menu.
     
    If enabled, when you are last alive you will not hear any voice chat.
    If disabled (default), voice chat operates as it normally does.
  10. Like (+1)
    thorgot reacted to Ice in War3 sm_createmenu Suggestion   
    Can the War3 server get the sm_createmenu plugin (created by AntiTeal for the Zombie Escape Server) added to it? The plugin allows each person to create their own Source Mod radio menus (see the picture if you don't understand what I mean). This command can be incredibly helpful if you have a lot of binds and cannot remember which key goes to which bind or if you dislike the provided menus that the server offers. The command is used in the style of "sm_createmenu Title | Command 1 | Menu Option 1 | Command 2 | Menu Option 2| etc." If you hit the max length of commands in a menu, just make the menu into an alias and make a new menu that has all of the aliases in it (also menu options each have a max length of characters). Any server commands can be put into the menu (not option changes like voice_enable though) and when you click the option, it will execute the command as if you put it into the console (so you don't have to worry about people using commands they shouldn't have access to). Here is an example of a simple menu I created that could be used for war3 (radio menu shown in picture):
    "sm_createmenu War3 Menu | say changerace rotd | Race of the Day | say CHEATER | Whine | say changerace random | Random | say buy tome | Buy Tome"  Picture of the menu and console with the command in it
     
    If you have any questions about it, either ask me and I'll answer if I know the answer (or ask Teal since he made the plugin) or jump on the zombie escape server and try it out since it is already on there.
     
  11. Like (+1)
    thorgot reacted to Face in Warcraft 3 Changelog   
    Haven't posted the last couple weeks, but here's what's been changed:
    Recoded the way auras work since it's always had issues (especially if we reload the race without restarting the server). Currently this isn't live on any races except a developer only race. I will slowly roll it out to other races as I confirm it has no major bugs. 2 Races are currently developer only: Tracer and Dark Templar. Still working out bugs and QoL changes with Tracer, still working on balance with Dark Templar Fixed bugs w/ Banshee slow aura not working consistently, this is what inspired the aura change that isn't live yet Fixed bug with Bulbasaur's Vine Whip hitting the wrong players Infected is now always stronger if the date is October 31, or if the halloween event cvar is set Remilia now takes 100% bonus damage from knives, down from 250% - I know I made changes to the Remilia damage in the past that affected this damage calculation, and and before this new change, it appeared that nearly all knife attacks would deal 120-200 bonus damage. Witch King is back as ROTD only, but has suffered some nerfs 25% dmg reduc (down from 30%) 20% chance to disarm (down from 25%) 27% evade (down from 30%)  
    Hope you all enjoy the Halloween event! Don't forget to type "goldtop10" to see the top players, or "gold" to see how you compare!
  12. WutFace
    thorgot reacted to turbulance in [Race] Murlock Fowlomancer   
    Restrictions: No guns / grenades. can only purchase armors
    Shop menu: Gloves of Warmth, chain mail 
     
    Fowl Bawl ( passive ) ( 5 ranks )  ( spawn grenades periodically ) Pull eggs from your pouch to create fowl plays ( spawn grenades in your inventory over time each rank increases frequency of grenade spawns ) ( if the grenades hit walls or props they explode on impact ) ( if grenades hit the ground they spawn green color chickens that will slowly gravitate towards enemy players they can be shot ) ( chickens last 25s before self detonation ) 
     
    Fowl Play ( passive ) ( 5 ranks ) Your fowls grow in strength as you grow in your own powers ( each rank increases the health of your fowls, how fast they track enemies, and how much damage they deal when they explode within proximity or death ) ( each rank increases how many bullets it takes to kill your fowl by 1 bullet , each rank increases their chase speed by 4%, each rank increases how much damage they deal when they explode by 4 ) ( your fowls cannot be fried...immune to fire ) 
     
    Personal Fowl ( 5 ranks ) Uncorrupted fowls spawn around you at the beginning of every round ( each rank increases the number fowls that spawn with you by 1 ) ( spawn a un-corrupted fowl every 20s ) 
     
    Fowl Aura ( 5 ranks ) Weaken all things that come near you reducing their effectiveness ( each rank increases your damage reduction by 10% from all damage sources ) 
     
    Fowlanax ( 5 ranks ) ( ability 1 ) ( 20s cd ) Use your dark arts to temporarily boost your fowl army  ( empowerer your fowls to increase their movement speed and damage reduction for a short period ) ( each rank increases duration by 1 second, increase movement speed by 2%, and increase bullet damage by 1 per rank ) MAX: 5 second duration of 10% increased movement speed and 5 additional bullet hits
     
    Fowl Temper ( 5 ranks ) ( ultimate ) ( 30s cd )( 1s-5s duration ) ( effects ALL chickens on the map ) Enrage every fowl within the map to destroy your enemies ( Reduce the health of all the fowls down to 1 hit, during duration increase movement speed by an additional 55% ) ( each rank increases duration by 1s ) 
     
  13. Like (+1)
    thorgot reacted to xmen in War3 Supporter Benefits and Suggestions   
    Add a perk to re roll your rotd once a day 
  14. Like (+1)
    thorgot got a reaction from Smash in War3 Supporter Benefits and Suggestions   
    I like all of it except the cash prize. At that point it feels more like gambling and less like an incentive that lets you occasionally present your ideas in a way that will be paid more attention to.
  15. PogChamp (+1)
    thorgot reacted to ☠Valiant☠ in New donation from ☠Valiant☠   
    Thank you, ☠Valiant☠ for your donation of 100.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  16. Upvote (+1)
    thorgot reacted to Face in Item Purchases   
    Well, it's been over a year since I've updated this but I decided to do it with the 2 new items.
     
    My thoughts:
    Tome still sucks, 65.42% wtf It surprises me how popular boots are, I like them but apparently not as much as other people... it'd be probably 3 spots lower if it was my list Surprised how popular ring of armor is - glad people are using it Periapt seems to be getting more use since the change? Man necklace is so under-utilized compared to where it used to be I think Prismatic Signet is hands down the most under-valued item (holy shield would be a close second)... I honestly don't understand why it isn't more utilized, especially when you buy it with chain.
  17. PogChamp (+1)
    thorgot reacted to bulletford in Jailbreak Changelog   
    Fixed automute plugin, no more issues!
  18. Like (+1)
    thorgot reacted to Face in Warcraft 3 Changelog   
    All changes were discussed w/ ATTG and we both came to agreement on each change. Any usage of "I" is really more like "we".
     
    Accuri - the goal here was to make Accuri more competitive with other sniper races, but not through more awp damage. I believe the changes will let Accuri score more "follow-up" kills with a pistol Deadeye now deals 40% of a players remaining health as damage on awp shot (up from 20%)  Speed bonus from precision now is always active (used to only be active if the awp was out) Angel of Light - bug fix / buff Bastion of Light (blind enemies when you are damaged) was way weaker than intended. It was buffed substantially. Ares - this race was very strong, then it received a handful of nerfs (lower regen, slower ammo regen, lower bonus damage on M4 if I recall). I think the race is decent (at least mid-tier) but I think it was over-nerfed. Bonus damage on M4 buffed to 22% (was 20% - please note 22% doesn't let the M4 headshot 1shot 100hp still) Ammo regen speed reduced to 0.45 (from 0.5 - aka you will regen ammo 10% faster) BF Pro - I think the C4 is too weak. In many cases, players can see the C4 while they are still out of it's range, and shoot it to destroy it. C4 Radius upped from 375 units to 600 units. It still cannot hit through walls, and it does the same amount of damage as before. Damage is reduced the farther from the C4 you are, like with all explosions. Black Mage - underplayed, average Armor stolen per hit increased from 5 to 10 Blood Hunter - underplayed, very situational Damage per tick on "Crazy" effect increased from 2 to 3 damage Blood Mage - weak, underplayed Banish is now marginally longer and also moves the enemies crosshair slightly when hit Blu Scout - I think this is decently strong in the right hands, but could still use something. Duration of ultimate increased from 8 seconds to 9 seconds Banshee - Strong, but it relies so heavily on the ultimate to close the gap. In many cases, the ultimate still isn't enough. View cone for player looking at banshee to get their screenshaken was increased from 23 degrees to 35 degrees Banshee's slow aura was increased from 32% slow to 40% slow Range of Banshee's slow aura was increased from 450 units to 500 units Blademaster - always too weak or too strong, and always relies on the ultimate... I wanted to buff it without hitting the ultimate Critical hit chance increased from 15% to 20% Boreas - Stronger than people realize, but still woefully underplayed. Upped the slow on hit from 25% to 30% Bounty Hunter - weak, but not a lot of skills to buff (most revolves around the bounty). I believe these changes are a buff and will make the crit chance much more consistent. Crit chance accumulation per hit ("Unrelenting Strikes") increased from 7% to 20%. 0% chance to crit on first hit, 20% chance to crit on 2nd hit, 40% chance to crit third hit... etc. When you crit, the chance resets to 0. In most 52% of cases you will crit on hit #2 or hit #3. Crit damage decreased from 100% to 50%. Overall crit damage reduced because the crit chance was drastically increased Brewmaster - A decent race, used to be obscenely tanky but now it is lackluster Bonus health increased from 40 to 48 Bulbasaur - decent, but far from top tier. The vine whip is just another "chainlightning"-esque skill spam. Leech increased from 15% to 16% Vine whip is now a CONE instead of an AOE. You must be aiming at the target Vine whip now has a 1.5 second 30% slow. The overall goal is that vine whip is now more useful for scoring kills, and less about spamming, while overall likely better in a better players hands. Bunnicula - weak, too easy to kill Immune to slows and bash Cannibal - Like all knife races, hit too hard by bullet tagging mechanic added to CSGO Vanish when hit now lasts 2.5 seconds instead of 2 seconds Ultimate duration is now 8 seconds instead of 7 seconds Cursed Pharaoh - too easy to see in smoke grenade center Gains up to 100% invis when in center of smoke (similar to Smoke) Distortion - overnerfed previously Cooldown on teleport reduced from 0.9 to 0.8 Dwarven Mage - decent, but needed something Ult cooldown reduced from 2 seconds to 1.75 seconds Elvish Enchanter - decent, but underplayed. The ult was inconsistent and rarely gave you a reason to heal more than yourself The ult used to heal 15 (soloheal), 15 (you + 1 other), 30 (you + 2 others), etc. It now heals 15 (soloheal), 30 (you + 1 other), 45 (you + 2 others), etc. There is now a much greater reason to seek out an additional player mid-combat to heal both of you instead of solohealing yourself. This also buffs the healing and makes the race more survivable. Flame Predator - See cannibal Speed increased from 40% to 45% Burning blade now applies a 15% slow for the duration of the burn Forest Elf - overnerfed previously? not played much Gain 75% invis while climbing your tree, up from 60% (85% invis at top - same as previous) Frost Giant - weak Now gains 150 armor from Frost Armor - up from 100 - which reduces his damage taken by 50% Fyndhorn - hasn't kept up with the power creep of gun races, was previously nerfed multiple times Longjump increased from 200 to 225 (for reference, shop LJ is 225). Shout out to Link. Goldentail - lol, this change has been made 100 times and reverted Reduced ult cooldown from 0.95 to 0.9 Granthad - used to have a ton of bonus hp, was previously nerfed, possibly overnerfed Bonus HP increased from 35 to 40 Gravitas - still lackluster after all these years. This change is BIGGER than you think... The 25% speed buff when you attack allies is now ADDITIVE with other speed buffs e.g. if a teammate has 150% speed and you hit them, they now have 175% speed (where previously they would receive no buff) This will have a huge effect, especially on faster races (Archimonde now in your spawn before the round starts????) Holy Paladin - still lack luster, underplayed Healing per hit increased from 20% of damage to 25% of damage Human General - underplayed Bash length increased from 1.0 to 1.2. For reference, Human Alliance is 1.0. Infected - early round HP nerf was too strong, especially combined with hit tagging csgo changes. Infected now loses an amount of HP based on the round you are on Round 1 is 240 less HP (previously was 350 less HP) Round 2 is now 160 less HP (previously 350) Round 3 has no reduction in HP (previously 350) When you ult (BRAINNS!!!) you now break ALL stun and slow effects. The idea here is it gives infected more mobility without giving it some sort of immunity. It also increases the skill ceiling (good player waits for the ult before rooting, bad player roots immediately) Keeper of the Grove - Decent but needed something small Radius of slow increased from 1000 to 1200 Keldon Warlord - Good, but I think the first strike is too inconsistent (40% chance to slow). The slow really makes it a lot easier for players to score kills (especially combined with the gun choice) Chance to slow increased from 40% to 60% Khadgar - a problem race for the majority of the player base for a while now Mage armor - magic resistance reduced from 90% to 80%. Skill is used in almost every build. Ice block - Ice block is being used too offensively and is in almost every build. It's more of a defensive/last ditch effort type skill, but people run and gun and use it as a "I take 1 extra bullet to kill" mechanic. Ice block now reduces your speed to 0% for 1.5 seconds. It is NOT a bash/stun, which would affect your recoil. Evocation - The overhealing (to 110) was too strong, so it now stops at 100 HP Frost Nova - slow reduced from 4 seconds to 3 seconds. Cooldown on spawn increased from 15 seconds to 20 seconds. Critical Mass and Evocation - cooldown on spawn decreased from 25 seconds to 20 seconds. Krillin - solar flare was hard to know if it worked Krillins screen now tints white while solar flare is in effect Solar Flare is now slightly stronger, and a white blinding light instead of black Boots of Speed no longer restricted Lawnmower - see Cannibal Attack speed increased from 300% to 340% Disarm chance reduced from 10% to 9% Lilith - hit too hard over multiple nerfs Ult duration is now 2 seconds (up from 1 second) Ult duration increase skill now adds 2 seconds to your ult duration (up from 1.5 seconds, total ult duration possible is now 4 seconds up from 2.5 seconds) Now regens 5hp/sec in your ult (up from 3/sec) Jaraxxus - underplayed Lightning base damage is now 13 (up from 12 - keep in mind the damage increases per hit and also increases with your nether power skill) Nether Power magic damage and magic resistance gained per hit is increased from 10% to 12% Machinegunner - lol Now uses negev Malfurian - Very weak Damage of moonfire increased from 6 to 8 - keep in mind it ticks multiple times Regrowth healing over time now ticks 25% faster (0.75 vs 1.0) Max HP increased from 125 to 150 All skills now heal to "War3 Max HP" (125 for default, 150 for Malfurian now) instead of "CSGO Max HP" (100) More text prints, text prints more colorful Regrowth now has a green beam showing who you healed Tranquility now has a green circular beam so allies can see where it is coming from Moonfire now has a very tall purple beam indicating where the enemy is that is being hit, similar to moonfire in WoW Added healing bars Marine - Somewhat weak Damage reduction on your M4 changed from 30% to 25% Master of GO - average, could use something Cooldown on the jump-heal skill reduced from 0.2 seconds to 0.15 seconds Molecule - since evade is now pseudo-random for some time now, molecule seems much weaker than before Evade increased from 35% to 36% Motoko - decent race, I really like the way the bonus knife damage is strong with the long jump, considering this is a gun race Bonus knife damage increased from 50% to 55% Nature Wisp - decent, but very difficult unless in the right hands. Also hit very hard by hit tagging Evade increased to 65% from 60% Neve - slightly weak, underplayed Slow chance increased from 50% to 65% Slow duration decreased from 4 seconds to 3 seconds Overall the slow is stronger - more slow hurts fast races more and also allows you to land consecutive shots easier. Night Elf Elder - Previously overnerfed, underplayed Speed and Evade increased to 22% from 20% Nithhogr - underplayed Chance to ignite victims increased from 40% to 45% Chance to ignite attackers increased from 25% to 30% Orcish Chieftan - underplayed, slightly weak Regen increased from 1.5 to 1.8 Speed when hit increased from 2 seconds to 2.5 seconds Persnickity - underplayed Leech increased from 20% to 25% Priest - underplayed, slightly weak Evade increased from 15% to 18% Pudge - decent, but needs a little extra Hook damage increased from 35 to 40 Hook cooldown reduced from 8 seconds to 7 seconds Radius of "Flesh" skill where you gain HP and magic resistance when players die near you now has a 600 radius, up from 450 radius Pyromaniac - damage inconsistent Fire now ticks 4 times for 5 damage (up from 4 times for 4 damage) over 1.0 seconds (down from 1.33 seconds) Can no longer buy venom orb Quillfiend - Too weak after previous nerfs, very underplayed Slow now stacks at 8% per hit instead of 7.5% per hit (this also includes the needle spray on nearby players as well as the ult) Ult now has a 20 second cooldown, down from 30 seconds The spray applies 3 "needles" to those in 250 units range (up from 200 units), 2 needles to those in 500 units range (up from 400) and 1 needle to those in 600 unit range (no change) Ravinick - good but very underplayed Chance on hit to generate a shield charge increased from 60% to 70% Lightning shield returns 35% of damage (up from 33%) Remilia - previously there was a bug with the "shoot remilia in the heart" effect, fixing it seemed to be a big nerf as play has dropped of drastically since then Base damage resistance increased from 65% to 70% Savage - see cannibal Health regenerated from ult is now 25 (up from 20) Siddhartha - Still very underpowered considering you effectively get 2 skills Bonus damage for realm of titans increased to 36% from 30% Damage resistance for realm of humans increased to 36% from 30% Damage resistance now also applies to magic damage (previously only physical) Leech from realm of ghosts increased to 30% from 24% Regen for realm of gods increased from 2.5 to 3.0 Regen previously stopped for 10 seconds when damage was taken - now it only stops for 4 Stalker - weak, typically used only for it's ultimate Invisibility now disappears for only 1.5 seconds when you are hit (previously 3 seconds) Crit chance increased from 50% to 60% Your ESP now works on enemies with up to 70% invisibility (previously 60%) Super Soldier - Nerfed long ago, underplayed Bonus speed increased from 20% to 25% Swag 7 - underplayed, difficult to close the gap sometimes Speed buff per kill increased from 7% to 9% Max speed buff increased from 21% to 27% Takeno - lol Invis increased from 75% to 80% Tatsu - good but underplayed with a unconventionally short bash length Bash length increased from 0.7 to 1.1 Terongor - good but underplayed Chance to slow increased from 60% to 65% Long jump cooldown in death knight form when you have 1 kill was decreased from 6 seconds to 5 seconds Thor - previously capped damage per taser hit to 60 to prevent headshots hitting for absurd numbers can now hit up to 75 damage per taser hit (up from 60) Transient Entity - Good but possibly the shortest bash in the game ? Bash length increased from 0.65 to 0.9 Troll - Ult has been increase and decrease many times between 2.0 an 2.5... currently at 2.25 I think it is too weak, but shouldn't go back to 2.5 Ult duration increased to 2.35 (from 2.25) Unholy Paladin - with changes in player count, this race is much weaker than intended Multiples for all values drastically increased to improve all skills that depend on players White Mage - banish on hit was weak Banish blinding effect is now much stronger, lasts 0.4 seconds (up from 0.25) but has a 1.25 second cooldown (previously no cooldown). Widowmaker - inspired by Blizzard changes in OW Cooldown on hook skill decreased from 12 seconds to 8 seconds Zergling - the balance paradox Posthumous Mitosis (aoe dmg on death) upped from 3dmg per 0.5 sec for 5 seconds to 5 dmg per 0.25 sec for 5 seconds Now loses 10 HP from Metabolic Boost (down from losing 20 HP) Burrow cooldown is now 6 seconds (down from 8 seconds)  
    Periapt now persists through rounds again, but it costs 7500 (up from 7000) and heals 40 HP (down from 50)
     
    We also reduced hit tagging (slow when hit by guns built into CSGO) ever so slightly (as much as we could manage, I wish I could more). It still stacks very quickly, but for example a Scout shot would take you from 250 speed (with a knife out) to 80 speed (with a knife out), now it's more like 170 speed when hit by a scout with knife out.
  19. Like (+1)
    thorgot reacted to Mr.Thaco-Olmon in Event Map Bug List / Suggestions   
    Update for de_insulamcastrum_v1-2
     
    -Slightly shifted the T spawn on the North side of the map close to the main castle
    -Shifted the two broken down pillars on the outside more inwards and rotated them to provide better cover
    -Added a Gate to the top entrance which opens at 1:50 with a sound cue for opening and closing
    -Sealed up the back entrance in the flooded basement
    -Removed CT spawns on the first floor and changed priority of spawns to spawn closer to the stairs
    -Shifted the Ladder in the Tunnel leading to the Flooded basement to allow easier climbing
     
    Edit* I realized that there is a issue regarding the box with "Trigger" all over it and it will be fixed in the next update.
  20. Like (+1)
    thorgot reacted to Face in Warcraft 3 Changelog   
    Added 2 new items:
     
    Blingtron 6000 Gift Package - $3,500 - player is given a random shop item (excludes wish, xp items, mask, jump, mole, necklace). The worse a player is performing, the better odds they have to get good items. Shopkeeper's Cache - $5,000 - player is given a random shop item (excludes wish and xp items). The odds to get each item is not affected by player performance. Since any bugs or oversights could lend itself to being abuseable, I'd like to state once again to keep in mind if you feel there is a possibility either item is bugged or abuseable, please use caution and report it without abusing it. 
     
    They were somewhat thoroughly tested. If you see any text lines that start with "ERROR!!!" please screenshot your playerinfo and the chat error that posted and send to me or post a war3 bug report on the forums.
     
    I'd also say, similar to expertise, any attempt to publicly figure out the odds etc would heavily encourage me to alter them... if you feel compelled to do it, I recommend you keep it to yourself. The math is quite complex and easy to change drastically
  21. Upvote (+1)
    thorgot reacted to Face in Player Feedback Needed   
    I think it's pretty easy to say without waiting any longer that the following will happen:
     
    Crackhouse will be removed. Maybe it'll come back occasionally or maybe I'll find a way to cycle it in random days or something. We will see a lot of minor (some bigger) race buffs. Some of them will be for things that are viewed as weak or underplayed, while some will be mid-tier races. The overall goal here is not to get closer to "perfect balance" but to encourage different/non-stale gameplay. I'm sure a few of the changes will probably get reverted at some point. I also will be a little generous with a few knife races that have seemed underplayed or weak for a while now. I intend to slightly reduce the duration of the Frost Nova ult (4s to 3s) and reduce the magic damage reduction on mage armor (90% to 80%). The idea here is that Frost is the most popular because of the ult, and hands down the most popular non-frost skill to combo with your 3 frost is mage armor. Hopefully these two changes will tone it down enough. I almost left Frost Nova at 4s and removed the silence, but I think it becomes too generic and uninteresting at that point. Hopefully losing 1s on it is enough to tone down it's popularity a little bit. Tick rate / player count won't be changing T Hardy won't be changing Italy is tough. I personally dislike having 2 italys, but I don't want to make the decision to remove one entirely out of bias. I'm going to let this poll question ride out longer, and it may inevitably result in cycling the 2 maps between being individually available or both available. I'd like to add a war3_supporter discord channel, it shouldn't be impossible to do since we already have the bot that assigns roles based on rank. I'll have to get the help of others, but it's something I think would be a neat benefit for supporters. Feel free to post any other ideas or comment on the above points.
     
    Also, without rereading posts someone commented on bugs needing to be fixed instead of making other changes. Please make sure you are posting any/all bugs to the war3 bug tracker on the forum. Some bugs are much harder to fix than minor changes like the above, so keep that in mind. I do intend to take a swing at fixing bugs in the next couple weeks - so get them posted before I get to that point.
  22. Like (+1)
    thorgot reacted to Face in Player Feedback Needed   
    See the poll above. Feel free to make any suggestions in the posts. Try to be serious about your feedback.
  23. Upvote (+1)
    thorgot reacted to Sean in Official Complaint Department Discussion Thread   
    white knight btw  
     i like hovering underage girls online
     i like to have proper punctuation to appear smarter on a gamer forum 
     dont even talk to me my iq is 280  
  24. Downvote (-1)
    thorgot reacted to *star* in Official Complaint Department Discussion Thread   
    Being an admin/moderator should be a privilege given to someone for being a good person, being dedicated, and being fair. SO should be called "Admin/Moderator" if thats what that is. "Paidmin" isnt a thing. It shouldn't be a thing. It complicates things. And if their arent enough admins, make some sort of announcement. It doesn't say ANYWHERE where you can apply to be ANYTHING on the server. 
    I understand my ban, i was being disrespectful to lot, but seriously. I sat there and listened to you speak to her and you said nothing wrong nor disrespectful to her. There was no reason for you to get banned other than "Oh they know eachother in real life, that must mean they're the same person."
  25. Downvote (-1)
    thorgot reacted to Dad? in Official Complaint Department Discussion Thread   
    No matter how you look at it, we were banned for no reason and we're upset because we gave the server money for a rank on a server that we aren't even allowed to join. That's a bit fucked up that we're being punished as a result of Lot's menstrual cycle. If she can't handle the pressure of being an SO and accepting to the idea of Admins being able to do her job better than her, maybe she should find a new server to harass people on. I'm still waiting for any evidence of either one of us "abusing" our powers to be presented. 
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