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HCMikey

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Reputation Activity

  1. Upvote (+1)
    HCMikey got a reaction from thorgot in Yay my light reading books have arrived   
    I believe he is challenging thorgot with this post.
  2. Upvote (+1)
    HCMikey got a reaction from MrCoolness in Yay my light reading books have arrived   
    I believe he is challenging thorgot with this post.
  3. Upvote (+1)
    HCMikey reacted to Ghost X in sG template revert   
    Ichalvl should make a video
  4. Upvote (+1)
    HCMikey reacted to ElectronicDrug in Project Christine By Razer   
    Stupidest fucking thing I've ever seen
  5. Upvote (+1)
    HCMikey reacted to Carl Sagan in Cinema Event 'Final Vote'   
    finding forrester
  6. Upvote (+1)
    HCMikey reacted to Wintergreen in Cinema Event 'Final Vote'   
    Also, top gun got fucking cheated in there. Calling you out Ctark :|
  7. Upvote (+1)
    HCMikey got a reaction from Ichalvl in Project Christine By Razer   
    So...Alienware 2.0?
  8. Upvote (+1)
    HCMikey reacted to MrCoolness in Just thought I'd take a moment to thank all the staff   
    Hello sG staff, as you know I am MrCoolness. But this isn't about me, it's about you guys.
     
    You guys are awesome.
     
    You've got better things to do but you spend your free time to make this community a great place. Everyone from the JCS who keeps things running and makes sure we have somewhere to post and to play month after month, thank you.
     
    Thank you as well to the donators, there wouldn't be an sG community without you guys.
     
    Thank you to the managers who make sure that the clan has active staff members and recruiting those interested in joining and keeping the tabs on basically everything that's going on. I know you guys do a lot of work, everything from server maintenance to keeping things up to date with how everyone's doing with this or that and dealing with people's complaints lol.
     
    Thank you advisors, I don't know what you guys do but thank you...
     
     
     
    but seriously thank you advisors, you regulate our forums to make sure everyone is happy, you help out those who are interested in the clan or when someone has questions you're always there and insightful.
     
    Thank you to the engineers, you guys are really great, all of you help me when I have questions because let's face it; i'm the least experienced here. But hey, I'm happy being able to contribute to the war3 server because ever since I started playing on it back in 08 (I think might have been 07 even) I've been hooked by this astounding community, the relentless work and effort put into just so a lot of friends can come together and feel good, like they're a part of something and they have a real community to turn to when they need anything.
     
    Again, thank you engineers, you make the magic happen. When people yell "omg the server is being ddos'd again", you guys are there and you guys make it so that they're all like "yay we can play again, thanks based centran, or thanks based Thorgot, or thanks based driz... or thanks based <insert engineer name here>... you get the idea.
     
    Thank you staff,
     
    and thank you to all the players, I always have a really great time playing with all you guys, and I always enjoy myself whether I'm on my native war3 server or if I hop onto JB or garry's mod for a rare bit.
  9. Upvote (+1)
    HCMikey reacted to fontaine in Title System   
    I dont like the idea of bonus abilities for titles IMO. Just causes inbalance for a race that is already balanced. I do like the aesthetic part of it, however. Kind of like with WoW and earning titles through achievements. You don't get any bonus but you can show off your e-peen.
    Sent from my SPH-L720 using Tapatalk
  10. Upvote (+1)
    HCMikey reacted to Wave in You won't regret it. [Thread]   
    http://puu.sh/1AJEA
     
     
    Post anonymous links in the thread (That's how this works) 
  11. Upvote (+1)
    HCMikey reacted to SexyBatman in High Level Slark Play   
    In this video we have a match of Dota 2 being played. A match of Dota 2 prominently features the strongholds of two opposing factions, the Radiant and the Dire, containing critical structures called "Ancients", which are defended by a number of lesser buildings. The bases of the two factions are connected by three main paths, referred to as "lanes", which are guarded by defensive towers, as well as groups of periodically spawning autonomous units called "creeps" that traverse each lane attacking any enemy units or structures in range. Towers and creeps serve to divide the map between the two teams, and are often the focal point of skirmishes. The Dota 2 map is functionally symmetrical, despite having a number of critical differences conferring a variety of advantages and disadvantages to each side. The Radiant is based at the southwest corner of the map, while the Dire is based at the northeast corner; the two sides are divided by a river which runs perpendicular to the central lane. The two teams, typically composed of five players each, are pitted against one another to compete as the defenders for their respective Ancient.Featured across the map are units referred to as "neutrals", which are not aligned to either faction and are primarily located in the forests; they constitute a fixed but recurring resource, though their strategic value may vary depending on the teams' and players' choices. Located on the southeast side of the river is a "boss" called "Roshan" who typically takes multiple team members to kill. Following his death, Roshan drops items that can significantly alter the course of a game.
    There are seven game modes and 105 "Heroes" in Dota 2. Heroes are strategically powerful player controlled units with unique special abilities; though many heroes fill similar roles as others, each confers different benefits and limitations to a team.[8] These Heroes start off very weak early in the game, but level up their abilities and statistics as they accumulate experience, up to a maximum level of twenty-five. The Heroes' methods of combat are heavily influenced by their primary property, which can be Strength, Agility, or Intelligence. Most game modes provide teams with some preparation time before the game begins so that they can balance their hero selections, as the composition of the team can significantly affect their performance throughout the match. Because Dota 2 is highly team-oriented, the players must coordinate and plan with each other in order to achieve victory.
    Players are given six inventory slots, which are filled by purchasing items using gold, the primary currency of the game. Items vary drastically in function: some merely enhance the statistics of a Hero, while others grant them additional active or passive abilities. Their price varies depending on their relative power. Though gold is granted steadily at a slow rate, the more expensive items are typically only purchased by heroes who can accumulate gold at a much higher rate, usually by efficiently killing enemy creeps, heroes, or structures. Killing non-player characters grants gold solely to the player who landed the final blow, whereas killing Heroes grants gold to the killer and any nearby allies, and destroying towers or Roshan gives gold to all players on the team. Along with the gold bounty, killing units and structures provides experience, allowing players to level up their heroes as they complete objectives. "Denying" is a feature of the game which allows players to inhibit the enemy's ability to accumulate gold and experience by killing an allied unit or destroying an allied structure before an enemy can do so.
    Here we see three different heroes being played. First we have Slark on the Dire team. Slark the Nightcrawler is a melee agility hero that utilises his skills to spring onto enemy heroes and slip out unhindered. He is a very mobile ganker, but remains statwise below most other carries unless he is able to steal away stats with his abilities. Once he does, though, only a few heroes can hope to be as fearsome as the Nightcrawler - extremely mobile to the point of ever-presence; his strikes only hitting harder and faster.Slark can quickly leap forward onto enemies with Pounce to leash them and bind them from escaping. His Dark Pact releases a delayed purge that breaks even the most powerful disables. This gives him one of the most flexible abilities to start and end fights in the game. He is also capable of stealing stats on auto-attacks to boost his own damage temporarily with Essence Shift which can rapidly shift engagements in his favor, even when merely performing hit-and-run maneuvers. Slark's ultimate, Shadow Dance, allows him to remain unseen even while attacking for a short duration and allows him to move quicker when not under the watch of enemy eyes to strike in and out of enemy ranks unhindered. He is currently the only hero on Dire team in his lane meaning he will gain experience at a faster rate due to not having to share it with his lane partner. He is at the top lane of dire, meaning his creeps will start off closer to the enemy tower than his tower. Next we have Phantom Lancer. Azwraith the Phantom Lancer is a melee agility hard carry and pusher because of his capability of constantly generating multiple illusions in a matter of seconds. He requires deep cunning, positioning, and most importantly, great micromanagement as his illusions might just get in the way rather than help the situation if not utilized correctly. All of his abilities help him in his creation of images, allowing him to always have a companion. He has a nuke skill that deals high damage, slows the target, and creates an illusion at his target's location. His escape skill allows him to turn invisible while creating an illusion to take his place, possibly tricking enemies into wasting their spells and time in trying to kill said illusion. His passive allows him to generate an illusion of himself which procs during an attack. His ultimate gives him magic resistance, an improvement to his skill Juxtapose, but most importantly allows his illusions to generate their own illusions. In the video he is away from keyboard or, as the cool kids call it, AFK. Also starring in the video is SIlencer. Nortrom the Silencer is a ranged Intelligence hero who can be played as a Support, Carry or Initiator. He is one of the minority of Intelligence heroes who truly benefits from Intelligence items and is effective against Heroes who rely mostly on spells, as he can silence them while stealing their Intelligence and adding it to his own. He is a notorious anti-caster hero who can disrupt the magical abilities of his enemies and cripple spellcasters throughout the game. Curse of the Silent causes enemies to lose health and mana until the end of the duration or until the enemy casts a spell. Last Word places a curse on Nortrom's target that damages and silences for a long duration if the target casts a spell. If the target does not cast a spell before the curse's duration ends they will be damaged, silenced, and disarmed. Glaives of Wisdom is a Unique Attack Modifier that deals a percentage of Nortrom's intelligence as pure damage. Nortrom's ultimate, Global Silence, silences all enemy units on the map for a few seconds. A well-timed Global Silence can be used to save yourself or an ally, initiate a teamfight, or ruin the enemy's initiation. While it used to be a passive component of Glaives of Wisdom, Silencer himself now has an innate passive ability. Intelligence Steal permanently steals the intelligence of enemy heroes that die near him and adds it to his own. This rewards his presence in teamfights, also making his Glaives ever stronger as the battle goes on. He is currently at his keyboard and is fully aware of what is happening in this game of Dota 2. Phantom Lancer's team, or Radiant as you could call it, paused the game using the F9 key. But the enemy Slark UNpaused the game also using the F9 key. So Slark is in lane with an AFK Phantom Lancer, and what does he try to do? Kill Phantom Lancer of course. First we see him grab a creep kill, granting him gold and experience. Then we see him attack Phantom Lancer 2 times before being attacked by the AFK Phantom Lancer once and by Silencer once. As Slark contemplates going in for the kill, Phantom Lancer is whittled down to dangerously low Health Points by enemy creeps. He activates his ability Dark Pact. After a short delay, Slark sacrifices some of his life blood, purging negative buffs and dealing damage to enemy units around him and to himself. Slark only takes 50% of the damage. But immediatly afterwards SIlencer casts Last Word on Slark. Last Word targets an enemy unit placing a debuff on it. While the debuff is active, casting any spell causes the target to become silenced and take damage. If the duration of the debuff runs out without the target casting a spell, it will still take damage and be silenced but also be disarmed. Then Slark goes back towards his tower and instead of retreating he walks around through the trees and towards Phantom Lancer. All the while Silencer attacks Slark a total of 5 times getting him down to very low Health Points. When Slark finally reaches Phantom Lancer he is unable to attack him due to being disarmed. He is disarmed because of the spell Last Word. Then Phantom Lancer attacks and kills Slark causing first blood. The first time a hero is killed by a non-neutral/non-ally unit it will give a bonus 200 reliable gold to the killer; this is called First Blood. Phantom Lancer attacked Slark either because he has auto-attack turned on, or because he suddenly came back to his computer and was no longer AFK, giving him a chance to react to the Slark.
     
    I hope this sufficiently explains the video to you ichalvl as I too hate it when I go on a forum dedicated to a game I don't play and I see a video I don't understand.
  12. Upvote (+1)
    HCMikey reacted to HoeStomper in Pug kicking if you kill him as dreadknight too much   
    I've seen things, and I know things.. I believe this is true. I may or may not have seen it first hand.
     
     
     
     
    ----FireFighter for JCS 2014
  13. Upvote (+1)
    HCMikey got a reaction from Sexican in admin abuse and raccism by same admin   
    For some reason, I thought the 5v5 screenshot was a comp match and this was a joke thread. I guess not. 
     
    Tortoise was most likely joking but even then, he did say it. If we punish random people on the server for racism when they say it, but not staff members, what does that say about our clan?
     
    Did you ask him to please stop with the racism? Or did he constantly say it?
  14. Upvote (+1)
    HCMikey got a reaction from Randy Savage in admin abuse and raccism by same admin   
    For some reason, I thought the 5v5 screenshot was a comp match and this was a joke thread. I guess not. 
     
    Tortoise was most likely joking but even then, he did say it. If we punish random people on the server for racism when they say it, but not staff members, what does that say about our clan?
     
    Did you ask him to please stop with the racism? Or did he constantly say it?
  15. Upvote (+1)
    HCMikey got a reaction from Acebats in Title System   
    You're the reason why the mod community in csgo dies down. I can debunk this whole "Spoil the game for the new players" thing but it will just be a long winded argument and I probably won't change your mind.
     
    But here are the facts, the wcs mod is already changing too much of the game, if you're going to start with that "I don't like change" shit, then get out. If you told me during the time of 1.6 that we were going to be able to have gravity nades and flying player models or races that teleport you back 5 seconds in time, I would call you delusional. This isn't the case anymore. If you can't wrap your head around a fucking title system, then you have no business in wcs, not that it's even complicated to begin with.
     
    You also don't play on the wcs server very much so let me just say that new players are actually enjoying all the shit we keep on adding, and are regulars are on every night. We are at that stage where we are no so much worried about attracting new players because the server is already pretty fucking good. It's the reason why the server is full constantly. This isn't ZE where we have to fill 40+ slots. We are maxing the wcs server almost every single night.
     
    The title system will keep people on the server longer because it gives us shit to look forward to and goals to work for in-game. In no way does this detract from the wcs experience. 
  16. Upvote (+1)
    HCMikey reacted to bink in Title System   
    Pretty much what Horny said. However if you did think like this, why do we bother adding new races, items, and other things? With your idea we'd be sitting only on the original 4 races and getting close to no population if any at all. This idea would make us different from the other warcraf server(s) and possibly even grab more population while we're at it. Another thing it does is help those who've already maxed everything and don't know what to do with themselves on the server. Currently I know several players who are delaying themselves from maxing their last couple of races for this very reason.
  17. Downvote (-1)
    HCMikey reacted to Seabagz in Pug kicking if you kill him as dreadknight too much   
    cut him some slack man you feel me
     
    that guy pugger or whatever he needs to really try hard to stay on top of you bitchez you feel me
     
    aint nothing gonna stop him you feel me he cant lose 12 points to some scrubber 70k points below him playing shitty counter race shieeeeeet you feel me
    dreadnite sounds like a really gay race neways just quit and play default shiet you feel me
  18. Upvote (+1)
    HCMikey reacted to thorgot in Warcraft 3 Changelog   
    Added Pyromaniac.
  19. Upvote (+1)
    HCMikey reacted to thorgot in Warcraft 3 Changelog   
    Added Khan's fourth choice for item, an ammo regen, after coding his previous three choices and finding them not to work in CS:GO.
  20. Upvote (+1)
    HCMikey reacted to Clarkus in Most creative comedian by far.   
  21. Upvote (+1)
    HCMikey reacted to Illogical in Boondock, Ichalvl, Fuzzwuzz, Randy Savage   
  22. Upvote (+1)
    HCMikey got a reaction from Wintergreen in Server reduced to 64 tick out of nowhere   
    You joke but it's the truth. Most evident with snipers if you want to try it out. Sniping in 128 tick and 64 tick is a completely different ballgame and it feels extremely stiff on 64 tick with shitty hitboxes. It really is infuriating knowing you hit the person yet it counts as a miss and that what got in your way was server information.
     
    Do I like the trade off? Maybe. I'm still unsure, but this whole "lets reduce server accuracy because it's only wcs and you aren't super pro 420 1337" shit is annoying and completely selfish to those who actually want a good experience with the wcs mod and not a watered down version of it. Besides that, I really like how fluid the server is now.
     
    Would it be possible for the tickrate to be set to 128 when the server has less than or equal to 16 people and 64 tick when the server has greater than 16 people on it in realtime?
  23. Upvote (+1)
    HCMikey reacted to BLiNDBoi in HornyCat bitch   
    it was funny?
  24. Upvote (+1)
    HCMikey reacted to Count in Thank you Count.   
    Enjoy!
  25. Downvote (-1)
    HCMikey reacted to Master Chadron in Takeno samurai bitch   
    nerf takeno please, she is way too strong for what she is

     
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