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Reputation Activity
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Name got a reaction from HCMikey in List of small change suggestions
you're still allowing the king of all weapons, the bizon
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Name got a reaction from MrCoolness in Map list
I swear to fucking God if you try to remove dolls there will be hell to pay
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Name got a reaction from MrCoolness in [ARCHIVE] Warcraft 3 Bug and Issue Reports
A buff and a nerf:
Devil Servant:
Life leech reduced from 33%->30% Cripple chance reduced from 50%->40% Cripple duration reduced from 3sec->2.5sec Machine Gunner
Slight increases to values on all types of bullets (Burn chance, crit chance, increased speed, increased slow) Damage reduction on ult from 35%->50% -
Name got a reaction from thorgot in [ARCHIVE] Warcraft 3 Bug and Issue Reports
A buff and a nerf:
Devil Servant:
Life leech reduced from 33%->30% Cripple chance reduced from 50%->40% Cripple duration reduced from 3sec->2.5sec Machine Gunner
Slight increases to values on all types of bullets (Burn chance, crit chance, increased speed, increased slow) Damage reduction on ult from 35%->50% -
Name got a reaction from HCMikey in [ARCHIVE] Warcraft 3 Bug and Issue Reports
A round of buffs!
Sin, due to the shop menu nerf and a longstanding complaint about having bonus health capacity but no good way to fill that capacity, gains 1-7 health regen while stationary. Luna's Lucent Beam bonus damage now caps at 13-15. Holy Juggernaut now has bonus HP on par with other races, capping at 50. (Looking at you Human Alliance!) Additionally, lowered cooldown on his ultimate at all ranks, capping at .8 seconds at max rank (Previously 1 second). -
Name got a reaction from thorgot in [ARCHIVE] Warcraft 3 Bug and Issue Reports
A round of buffs!
Sin, due to the shop menu nerf and a longstanding complaint about having bonus health capacity but no good way to fill that capacity, gains 1-7 health regen while stationary. Luna's Lucent Beam bonus damage now caps at 13-15. Holy Juggernaut now has bonus HP on par with other races, capping at 50. (Looking at you Human Alliance!) Additionally, lowered cooldown on his ultimate at all ranks, capping at .8 seconds at max rank (Previously 1 second). -
Name got a reaction from Wintergreen in [ARCHIVE] Warcraft 3 Bug and Issue Reports
A round of buffs!
Sin, due to the shop menu nerf and a longstanding complaint about having bonus health capacity but no good way to fill that capacity, gains 1-7 health regen while stationary. Luna's Lucent Beam bonus damage now caps at 13-15. Holy Juggernaut now has bonus HP on par with other races, capping at 50. (Looking at you Human Alliance!) Additionally, lowered cooldown on his ultimate at all ranks, capping at .8 seconds at max rank (Previously 1 second). -
Name got a reaction from Wintergreen in [ARCHIVE] Warcraft 3 Bug and Issue Reports
YOUR RESOLUTION IS OUTDATED AND YOU SHOULD FEEL BAD ABOUT IT
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Name got a reaction from Wintergreen in [ARCHIVE] Warcraft 3 Bug and Issue Reports
NOBODY USES 800x600 RESOLUTION YOU GODDAMN TIMELOST WINDOWS 95 TRAVELLER
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Name reacted to Bob Ross Zombie in Warcraft 3 idea
So get this. If we take off the magic powers and all, and do the default models then have 2 even teams. It'll sorta be like Call of Duty only The terrorist could be protecting the hostages from being captured or have to plant a bomb in a certain spot. Do it for 30 rounds, and the first to 16 wins or ties at 15.
What do you guys think?
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Name got a reaction from Flt. Lt. Space Bugs in [ARCHIVE] Warcraft 3 Bug and Issue Reports
YOUR RESOLUTION IS OUTDATED AND YOU SHOULD FEEL BAD ABOUT IT
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Name got a reaction from HCMikey in [ARCHIVE] Warcraft 3 Bug and Issue Reports
A round of buffs:
Devious Flimflammer no longer reduces the damage taken by his polymorph victims.
Recon Scout no longer loses health while invisible.
Voodoo Witchdoctor now has a 15% chance to crit, up from 10%.
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Name got a reaction from xmen in [ARCHIVE] Warcraft 3 Bug and Issue Reports
A round of buffs:
Devious Flimflammer no longer reduces the damage taken by his polymorph victims.
Recon Scout no longer loses health while invisible.
Voodoo Witchdoctor now has a 15% chance to crit, up from 10%.
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Name reacted to B-cock #1 in Discussion: CSGO Pro
I believe most of us play this mod because it has a lot of fun and unique races that really change up how you play the vanilla game. CSGO Pro is pretty much vanilla game, hence the name.
The problem with CSGO Pro is that it is not fun to play in the slightest, it's a race that turns into cheesing to get the most XP. Seriously why else would you play it? It's just a race to get levels and that's it. Most people that have it maxed (I believe) cheesed by shooting a zombie with something like a bizon.
The amount of levels in this race are also absurdly high, yeah, they can go fast since the race only gets XP. But this fucker is a grind, this is the last race I'm working on leveling and for good reason. I have played and maxed every single race besides Soul Spectre (can't play yet) and CSGO Pro, by far this is the worst race to get maxed.
Please lower the total levels at the very least if you don't want to change its mechanics, people can still level it beyond that if they want for the levels. With the XP curve, it just takes forever to level. I found it to be a bit of a grind to level 150 but going another ~100 levels without any notable xp increase (maybe like an extra 500xp/round (assuming you maxed damage taken/received) is just bad when you're ~150 you're required to get ~13k xp per level.
TL;DR please do something to make CSGO pro palatable
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Name got a reaction from thorgot in [ARCHIVE] Warcraft 3 Bug and Issue Reports
A round of buffs:
Devious Flimflammer no longer reduces the damage taken by his polymorph victims.
Recon Scout no longer loses health while invisible.
Voodoo Witchdoctor now has a 15% chance to crit, up from 10%.
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Name reacted to MrCoolness in Shadow Lurker
Just get a buddy to jump on trinity and have him stab you after he kills someone and boom. 100 hp lurker.
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Name got a reaction from Sleek in [ARCHIVE] Warcraft 3 Bug and Issue Reports
YOUR RESOLUTION IS OUTDATED AND YOU SHOULD FEEL BAD ABOUT IT
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Name reacted to Eddy in If you have a reddit acc and play war3 click dis
I went and plugged our shit
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Name got a reaction from camelFun in Night elf too OP
Maybe it's because I'm tired, but the longer I look at this picture the funnier it gets
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Name got a reaction from Rune in Night elf too OP
You can't take returned damage from an evaded shot. 20 evades in a row = .00001% chance to happen. Wait, that's ten shots. You didn't hit 20 shots that all got evaded. It just didn't happen. RNG, however, does happen. Get the fuck over it. Night elf has one of the lowest evasion rates on the server, and in order to die from thorns, your two headshots would have had to deal 500 damage, meaning you had to be headshotting with a scout/AWP, in which case you really should realize that reflect is going to hurt you.
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Name got a reaction from Kim in Night elf too OP
Maybe it's because I'm tired, but the longer I look at this picture the funnier it gets
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Name got a reaction from Wintergreen in Night elf too OP
Maybe it's because I'm tired, but the longer I look at this picture the funnier it gets