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ctark

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    4108
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    704.11 USD 
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  1. Upvote (+1)
    ctark reacted to krony the brony in New donation from krony   
    Thank you, krony for your donation of 10.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  2. Upvote (+1)
    ctark reacted to bulletford in How to get your rank on discord   
    Go here -> http://www.joinsg.net/discordauth/
    click the big button
     

     
    Its going to ask for your username so we can link the account to your forum account as well permission to use an instant invite to our discord server.
     
    Once this is done, login to discord, and sG-Bot will automatically give you your rank!
     
    If it doesn't work try changing your online status in the bottom left corner of the screen(swipe left for mobile users)

     
    If you have any issues with this process please let me know!
  3. Upvote (+1)
    ctark reacted to Rayne in Minecraft Pokemon   
    Update:
     
    Currently, we've set up a SyndicateGamers base of operations in our current server "Oblique". I've gone a head and built all available Pixelmon machines, including a heal station, Poke Computer, trade station, fossil cleaner and fossil hatching unit.
     
    We are completely set up with, currently, 7 players in our community (including my housemate). All of us are having an amazing time.
     
    However, there is a slight issue with lag at peak times on this server. It seems they've upped their player cap from 50, to 100, without having the hardware to suit. During this time the server is a bit of a pain in the arse to do anything on, it's still playable, but can be annoying.
     
    I've BRIEFLY (please understand the entirety of this word) spoken to @Jason about this, who is going to have a look at the mod. It would, without a doubt, be a massive improvement on gameplay, if we could source our very own box. I've sent an email to the creator of the server, to try and find out the requirements for a decent box of say, 50-100 players (I can't imagine we'd ever need more). Hopefully I'll have an answer to that this week to give us an idea of what we need, should this ever take flight.
     
    EDIT: Also, there seems to be a much larger user base, compared to available servers, so players wouldn't be an issue!
     
    @Eddy @ctark And any other engineers, managers etc who have any ideas that could help me here, I'd be greatly appreciative of a PM.
     
     
    Tl;DR, this Mod is the shit, and I'd happily play this forever.
  4. Upvote (+1)
    ctark got a reaction from trav in Forum Chat   
    a few php pages to selectively pull information from a local database, and a whole 'shoutbox system' are two, very, very different things.
     
    If a developer who gets paid to make apps for forums can't figure out a way to optimize the code, as talented as our ENG's are, I don't think they can, either.
    There is talk about trying to incorporate a discord widget, but that is still a ways off, if it's even possible / worthwhile.
  5. Upvote (+1)
    ctark got a reaction from Randy Savage in Forum Chat   
    Staff took it down because it was lagging the fuck out of the site after we upgraded to the newest version of IPB.
    If the dev of the shoutbox app got his shit together and fixed the issues, it would probably be put back on.
     
  6. Upvote (+1)
    ctark got a reaction from trav in Forum Chat   
    Staff took it down because it was lagging the fuck out of the site after we upgraded to the newest version of IPB.
    If the dev of the shoutbox app got his shit together and fixed the issues, it would probably be put back on.
     
  7. Upvote (+1)
    ctark reacted to UnknownLegend in Forum Chat   
    Well that's one way to get the community behind you on switching to Discord.
  8. Upvote (+1)
    ctark got a reaction from UnknownLegend in Forum Chat   
    a few php pages to selectively pull information from a local database, and a whole 'shoutbox system' are two, very, very different things.
     
    If a developer who gets paid to make apps for forums can't figure out a way to optimize the code, as talented as our ENG's are, I don't think they can, either.
    There is talk about trying to incorporate a discord widget, but that is still a ways off, if it's even possible / worthwhile.
  9. Upvote (+1)
    ctark got a reaction from Rayne in Forum Chat   
    Staff took it down because it was lagging the fuck out of the site after we upgraded to the newest version of IPB.
    If the dev of the shoutbox app got his shit together and fixed the issues, it would probably be put back on.
     
  10. Upvote (+1)
    ctark got a reaction from Cman in Forum Chat   
    Staff took it down because it was lagging the fuck out of the site after we upgraded to the newest version of IPB.
    If the dev of the shoutbox app got his shit together and fixed the issues, it would probably be put back on.
     
  11. Upvote (+1)
    ctark reacted to UnknownLegend in Official Complaint Department Discussion Thread   
    Yes and no.  There's no demo, so any number of things could be missing from his complaint.  It sounds like the primary reason (which he admits) was that he was talking over the mic, which can't be seen in screenshots.  From what I can tell, the Albert kid wasn't trying to play the game, and was interrupting deliberately when he should have been using teamsay admin chat to question why he was slayed.  Both situations could have resulted in a mute or a slay, as both stop the offending player from disrupting the round.  Per the JB MOTD, "All punishments are up to admin discretion, no set punishment is set in stone for any rule broken."  Furthermore, Moose's logic of "if I mute you, I may as well CT you, and I didn't want to restrict you" makes sense... a mic is required to play.   If they get muted and say, shoot a T with a gun about to kill everyone, is it really their fault that they didn't get to follow the proper protocol?  Think of a slay like a temp, 1-round CT ban, vs. a mute, which can have adverse affects on gameplay.  A slay allows the player to sit out for a round, use admin teamsay to figure out what's going on, and calm down.
     
     
    Peachy was attempting to play the round and didn't understand why people weren't following his commands and were following Trivs.  Triv further exacerbated the situation by slapping him around.  Peachy's complaint wasn't just about the slay, but about how the situation was handled by Triv.   Triv continued to be a fucking dumbass in the CD while addressing the complaint, and Moose isn't.  I feel like Clamps made the right call by telling Triv not to harass players that are breaking rules, and to simply punish them appropriately.  I don't think a mute is the best option (see above), but that wasn't the core point of Clamps's post.  Moose's shit with Albert was pretty to-the-point.  If he did anything wrong, it was maybe not communicating with Albert, and he admits to that being a possibility... Triv felt he was infallible, and needed to be told he was wrong.
     
    Two entirely different cases.
  12. Upvote (+1)
    ctark reacted to UnknownLegend in Official Complaint Department Discussion Thread   
    Infractions in the CD for making an inflammatory post that adds nothing to the discussion? Ha!
     
     
     
  13. Upvote (+1)
    ctark reacted to UnknownLegend in Feature Suggestion   
    So, as someone that's trying to level optimally (or at least in the most optimal way I can think of...), I always buy tomes on my lowest level race that I'm able to buy tomes on when I get 15k.  I switch from whatever race I want to play to that race, buy a tome, switch back.  That gets kind of tedious, so I was wondering if a QOL feature could be implemented to make that a little easier...  I'm sure I'm not the only one that does this. Feature could take one of two forms that I can think of:
     
    1)  Through the changerace command, typing something like "Changerace lowest" will switch the player to their lowest level race that they have access to that can use tomes.  If they have multiple races at the same level, it can be either randomized, or just go to the first race in the list... doesn't matter.  If they're using this command, they're just using it to level random races.
     
    2)  Build an option that can be toggled on and off using something like !tomes, which (when toggled on) makes it so when a player buys a tome, it won't apply the tome XP to their current race, but to their lowest level race that can use tomes.  If they have multiple races that are the same level, see above.  
     
     
     
    Editing because I just thought of another way the feature described in #2 could be built out to add further utility...  You could also make it similar to changerace, where instead of having a popup menu that toggles it on/off, simply list the race you want Tome XP to go to (and add "lowest" as an option to make it function similar to suggest #1).  Trying to get your XXXXX leveled up, but don't feel like playing it right now?  Or is it not fun to play until it reaches a certain level?  Use "tomexp XXXXXXXXX" to send Tome XP to a specific race, "tomexp current" or "tomexp disable" to send it to your current race, or lastly "tomexp lowest" to send it to your lowest level race.  Make it persistent, just like other settings (quake sounds, respawn location, etc).  @ctark tagging you because I want you to see this too since you liked the OP
  14. Upvote (+1)
    ctark reacted to Face in Mistakes Were Made   
    So as a handful of people pointed out, the XP the players gained in my previous post (the one quoted below) was from "CSGO Pro rounds".
     
    I did not punish other players for XP gained from these rounds, because the rules were semi-vague and CSGO Pro rounds seem "sG approved" when it requires an admin to give out the HP, negevs, etc. For that reason, I cannot punish these players.
     
    The reason the players were originally punished is because the amount of XP gained was so obscenely high that I imagined there was no way they were not exploiting. I also did not have any admins show up in my "XP exploiting" log that I have, because the two admins involved (2 separate occasions) were not on CSGO Pro (or if they were, they gained little enough XP that I didn't notice them). As a result, I had a few reason to assume exploits:
    1) I believed no admin was on, making CSGO Pro rounds impossible
    2) There was the number of players showing up in the "XP exploits" log was appropriately low - enough that they could still get XP but few enough that it was reasonable they were possibly the only ones online
    3) The XP gained was insane, like I said, Confag fired 3,000 bullets into enemies. This would be SO MUCH damage that there is no way someone with even 10k health would survive from a negev (or bizon, for that matter).
     
    As such, I didn't check for admin command logs or ask the players. I felt like it was open and shut.
     
    It was pointed out that I was wrong, and that it was CSGO Pro rounds. The way the XP gains were achieved is because the admins didn't set 10k health... one set 999mill health and I believe the other set 999k or 99k. I had never seen (or heard) of this being done, and honestly outside of testing I've never seen an admin set HP higher than 10k.
     
    Basically, I made a lot of assumptions and instead of asking the players I got frustrated and rip'd their levels. Obviously I made the incorrect (and inconsistent) decision by taking some players levels for CSGO Pro rounds and not other players.
     
    The players affected will be given their (approximate) levels back. I talked with a couple regulars and each of the players to get numbers that they (and I) feel comfortable with.
     
    I'm sorry that I made a mistake, and next time before taking such drastic action I will try to be more careful and talk to more people.
    I also apologize to the players that lost their levels (even if temporary) for any frustration/grief caused as a result.
     
    I have set the limit for all admins (except War3 developers) to 1000 health so we shouldn't have to worry about this specific problem happening ever again. The only reason it is even as high as 1000 is because infected has 1000 health. Please use your admin abilities wisely!
     
    On top of all of this, I have hidden the posts in the other thread. Someone pointed out to me, since it is essentially a rules thread, we do not need comments/memes etc. It will stay hidden and locked.
     
    If you are out of the loop, see the below quotes from myself when the levels were removed:
     
     
     
  15. Upvote (+1)
    ctark reacted to Yunki in New donation from Yunki   
    Thank you, Yunki for your donation of 30.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  16. Upvote (+1)
    ctark got a reaction from Leeroy in Change your Username Thread   
    So with the upgrade to IPB4, we see the merger of display names and usernames.
    Because of this change, some users have seen their names change back into their username.  If you want this changed, please post in this thread.
    Something to note: once your name is changed, your login details with change with it.  Please keep this in mind when trying to login after a name change.  (You can also start using your email address instead of a username to login)
     
    [Edit] Please use the following format to keep confusion to a minimum:


    As we deal with your requests we will hide your post to keep the clutter down.
     
    Thank you for your understanding and cooperation.
  17. Upvote (+1)
    ctark reacted to trav in sG | Graphic Artist Rust Giveaway   
    Graphic Artists show us what you got
    We need a banner for our server listing on https://rust-servers.net/
    The person with the best logo for our sG Rust Banner will win a copy of Rust so that they can play in the event or gift it to a friend.
     
    Entries will be judged by Centran and Karma.
     
    We will announce the winner on Monday, August 1st, 2016. So get your entries in ASAP!
    Maximum resolution is 468x60 pixels. Maximum file size is 1 MB. Allowed file type: jpg / png / gif
     
    This thread is for entries only. Submit your entries here.
  18. Upvote (+1)
    ctark reacted to trav in sG | Rust Giveaway   
    Rust Giveaway
     
    For those who don’t already own the game, tell us why we should gift you Rust prior to the event!
    The person with the best answer (judged by Staff) will win a copy of Rust so they can play in our event. 
    You must have 25 forum posts and/or 50 hours on any of our servers to enter into this draw. Players that already own Rust will not be eligible for this draw.  
    We will draw the winner on Thursday, August 11th, 2016.
     
    Submit your responses in this thread!
     
    You will be infracted if you already own Rust. This thread is for entries only.
  19. Upvote (+1)
    ctark reacted to trav in Discord Server   
    https://discord.gg/wPDJQWH
     
    Easy as a click. Mobile app is dope and acts as a shoutbox for when you're at school/work.
     
    Check it out. Come shoot the shit. Usually have 20+ online members in there each day.
     
    See this page to get your role setup on discord! http://www.joinsg.net/settings/login/?service=12
  20. Upvote (+1)
    ctark got a reaction from Yunki in New donation from Yunki   
    Bit late, but thanks!
  21. Upvote (+1)
    ctark reacted to Ironic in New donation from Ironic   
    Thank you, Ironic for your donation of 5.30 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  22. Upvote (+1)
    ctark reacted to krony the brony in New donation from krony   
    Thank you, krony for your donation of 5.70 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  23. Upvote (+1)
    ctark reacted to david in New donation from david   
    Thank you, david for your donation of 6.48 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  24. Upvote (+1)
    ctark reacted to Yunki in New donation from Yunki   
    Thank you, Yunki for your donation of 25.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  25. Upvote (+1)
    ctark reacted to Booch in New donation from Booch   
    Thank you, Booch for your donation of 10.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
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