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ZachPL

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Posts posted by ZachPL


  1. On 12/24/2017 at 7:38 PM, Noah said:

    My personal opinion is that there are not enough maps to include a voting system. Reasoning being stated above: people would just vote for the same map over and over reducing map diversity. If more maps were to be added maybe it could work, but I feel it would be pointless at the moment. IDK, that is just me.

    That has always been the reasoning in the past.


  2. I added end round music this week, its very easy to add more just need an mp3 around 15 seconds. It's streamed so there isn't another download.

     

    I think the main thing is we need to figure out which weapons we are keeping now and then separate the workshop addond so we have all the models/materials and then upload them as our own workshop package.


  3. 2 hours ago, lotmoshr said:

    First of all, GOOD WORK RIGHT HERE. Really, endless thanks for bringing this server back.

     

    Ditto on the return of the media player. Though maybe with something like an auto message in chat that, whenever a song starts playing, tells people how to use stopsound or mute the media player altogether. The chorus of people complaining on mic about the music being ear rape can be worse than the actual ear rape. I have no idea how that could be rigged up though.

     

    !trainfuck and !ach (at least I think it was !ach) would complete the nostalgia circle but aren't necessary (ie don't rush).

     

    Also, body bombs yo.

     

    Also #2, jw is kakariko village in the list of maps? 

     

    I think the old media player that we used it broken, so would have to look into a new one.

     

    I don't have trainfuck files anymore, and I added kakariko last night.

     

    Just now, Matty said:

    Can we get a buff on the newton launcher?

     

    I miss the days where that weapon actually launched people.

    Yeah I was going to do it yesterday, but our server panel was down. It's currently on default ttt settings.

     

    We are going to be updating a lot of the weapons soon.


  4. Just now, Dr. NarwhalsNumbNuts IV said:

    Yeah, the normal sniper seems to be just fine. Also, Newton Launcher does not have enough power to send people flying. It's more like a little bump than anything. Even at full charge

    Yeah those are default settings, it can be changed easily.

     

    EDIT: do we want to make the knife 1 hit kill?


  5. Just now, Dr. NarwhalsNumbNuts IV said:

    awp scoped in sensitivity is horrible. its hard to control

     

    Snipers in general do not hit where the crosshair is located. I dont know whats causing this, but i can be aiming at a still head and miss with a clear shot. Something doesn't seem right 

     

    I think i can fix the sensivitity of the awp and silienced sniper, if you try the regular sniper it should be better. They updated the scope code since the servers ere last up so I just have to copy over some code hopefully.


  6. Just now, Travesty said:

    please make announcement when Rust server has been updated :D

     

    It's a holiday today so I expect it should be up ASAP.

     

    @centran

     

     

    Centran is busy, I attempted to update it since the server update is out. That seems to have gone fine.

     

    I don't believe the client update is out yet and I won't be able to test it for another 2 hours when it does come out.


  7. 6 minutes ago, driz said:

    @Moose bro, i showed you how to do this without breaking it, why didnt you teach them better!

     

    someone needs to grab the proper style/button code and store it in useful staff info for next time when this happens...

    this is a theme issue, we they can't really fix it

     

    Already created the topic, I can't get this to happen to me no matter what I do, maybe @iafunky is using a different adminacp theme? I know this was causing issues with other things before, only thing I can think of.


  8. This could be a problem on our end too... I ended up changing the map to _v2 myself because the map was updated through the workshop, but because the map was in the workshop the map author did not update the map name. In order for me to add it to our fast dl I had to change the name so that this wouldn't happen to others but apparently there is another edit out there that has that name... I will look into changing it later today.

     

    EDIT: I removed the map for now till I can get home and take a look.

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