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Pozhinat

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  1. Upvote (+1)
    Pozhinat got a reaction from nothing_but_fail in official nerf "x" race   
    x/50
  2. Upvote (+1)
    Pozhinat reacted to Name in War3 Survey Results   
    to be fair, fuck you asshole stop killing me god damnit
  3. Upvote (+1)
    Pozhinat reacted to Sandy in War3 Survey Results   
    what a mean person, who would want ghoul to cry.

  4. Upvote (+1)
    Pozhinat reacted to Swed in War3 Survey Results   
    Thanks for all the hard work Face!

    Imagine what you could get done if you stopped AFKing.
  5. Upvote (+1)
    Pozhinat reacted to turbulance in War3 Questionnaire (calling all regulars)   
    Problem you run around with 220+ ping all the fucking time we hate you too. 
  6. Upvote (+1)
    Pozhinat reacted to Name in War3 Questionnaire (calling all regulars)   
  7. Upvote (+1)
    Pozhinat reacted to Face in War3 Questionnaire (calling all regulars)   
    Keep in mind I'm deleting dumb surveys. You aren't funny and nobody is going to see your dumb responses so you are only wasting my time.
  8. Upvote (+1)
    Pozhinat reacted to Name in War3 Questionnaire (calling all regulars)   
    nerf awp
  9. Upvote (+1)
    Pozhinat reacted to Bryan in Cursed Pharaoh Buff ideas   
    Just delete every race in war3 but default and we are good to go
  10. Upvote (+1)
    Pozhinat reacted to B-cock #1 in Cleaning out the closet   
    Ghoul said some things about living close to the server box, if they were to delete orc...I think we would get reports of bombs going off on our server provider.
  11. Upvote (+1)
    Pozhinat reacted to turbulance in Cleaning out the closet   
    Lunar......
     

  12. Upvote (+1)
    Pozhinat reacted to Matty in Change Trickster Assassin's expertise.   
    No.
  13. Downvote (-1)
    Pozhinat reacted to Face in Warcraft 3 Changelog   
    In light of the PC movement, I have decided to make War3 into a s a f e s p a c e for all players.
     
    Black Mage: Reduced chance of triggering players by stealing their respawns from 40% to 30%.
     
    Cho'gall: There was a bug where sometimes Cho'gall was able to use his ultimate. I increased the cooldown on spawn and on use by 5 seconds each to reduce the chance of triggering 2 enemy players.
     
    Demon Hunter: This race was really t r i g g e r i n g. Reduced chance of triggering by blocking respawn on hit from 50% to 33%. Reduced grenades you spawn with from 2 to 1 (50% less triggering!).
     
    Dunpeal: Reduced the silencing aura radius from 600 units to 500 units to have a lower chance of simultaneously silencing and triggering enemies.
     
    Exalted Sorcerer: Huge triggering by using auto snipers with staff of turning. Staff of turning can no longer be t r i g g e r e d by auto snipers as to prevent triggering of players.
     
    Golden-Tail: This race triggered quite a few people so I changed ult cooldown from 0.9 to 1.1 and reduced evade chance by 5%.
     
    Archmage Khadgar: Nani got thoroughly trigged by a bizon headshot crit 1 hitting him at 150 hp so I reduced the bonus damage from critical hits.
     
    Kil'Jaeden: The ability was triggering some players so I reduced the radius from 800 to 600.
     
    Lord Jaraxxus: Now properly resets your player from purple.
     
    Neve: Invis on ultimate is now 85% (down from 95%). Sometimes it was hard to see Neve and that can be very triggering to players.
     
    Night Elf Elder: Can now be seen on radar during ultimate. This should make the ultimate almost useless which is great for players who were triggered by it.
     
    Pudge: Oh boy, this race was as trigger happy as the NRA. The ultimate now lasts 1.5 seconds instead of 2 seconds. The hook now does 25 damage instead of 30. The hook range was reduced from 1600 to 1000 units. Also sometimes rot hit players through walls so I reduced the radius on that slightly because why not.
     
    Reaper: This race was fast and that's hard to hit so now its not as fast.
     
    Shadespawn: this race was pretty invis with its knife so now its not as invis cause that is 2hard2see4me. Also you can't use your ult if you are in invis because that is 2triggering.
     
    Sin: Now has a lower max HP because hitting a player for ~200 damage and not killing them is quite triggering to the average player.
     
    Takeno: Fixed a bug where Takeno was a playable race.
     
    Teron'gor: Sometimes Doom hurt players so now it only deals 3 damage per 1 second for 4 seconds. Additional hits refresh the duration.
     
    Voodoo Witchdoctor: Sometimes the ult upset players so now it is less good.
     
    Zergling: Even tho mutations took quite a bit of effort to acquire, they upset players. Mutations all had their cost increased by 1. Raptor now has 15% dodge instead of 20% and 20% bonus speed instead of 30%. Also, when a zergling unborrows his longjump goes on cooldown for 3 seconds and he can't attack for 2 seconds.
     
     
    I hope these changes will make you feel like war3 is a safe space for all players. If you feel triggered by skills make sure to tell me so that I can ruin everyone else's fun so that you don't have to ever experience that feeling again.
     

  14. Upvote (+1)
    Pozhinat reacted to Face in Warcraft 3 Changelog   
    Reduced Dust of Appearance price from 2500 to 750.
     
    Reverted Night Elf Elder change and made it take 0.25 seconds longer before you can attack coming out of shadow meld.
     
    Reduced some of the previous buffs to Undead Scourge. 28 -> 25% leech, 35 -> 30% speed
  15. Upvote (+1)
    Pozhinat reacted to skitt in Racetats 9/21 - 10/21   
    Dynamis         466     194     2.402
     
    ATTA BOY SKETCH
  16. Upvote (+1)
    Pozhinat reacted to thorgot in [ARCHIVE] Warcraft 3 Bug and Issue Reports   
  17. Upvote (+1)
    Pozhinat reacted to Face in Warcraft 3 Changelog   
    Fixed model bugs with ESP where the ESP model did not match the players model, so it made it look weird (like this: http://puu.sh/kNKWC/4c77e7abae.jpg). Will be fixed on restart.
     
    I'm also doing a Server 2 Playtest tonight.
    All players are welcome, but I'd appreciate it if I can get some regulars in on it.
    It will be at approximately 8PM CDT (4 hours from the time of this post). You will be able to join the server by pasting the following into console:
    connect 162.251.167.177:27019; password playtestXP from the play test will not be saved and I will probably be handing out xp/levels/cash like it is candy (just to get more use out of the play test). There will also be no level restrictions on the races that are ready to be tested (~26 of them). There are also 10 new items.
    Be aware, races are all tweaked to be substantially stronger and it is based more on countering other players races.
    Balance is probably really poor as well since it is 26 unplayed races and 10 new items.
    Hope to see you there.
  18. Upvote (+1)
    Pozhinat reacted to Sandy in New Item- Tool Belt   
    w e w l a d
    e
    w
    l
    a
    d
  19. Upvote (+1)
    Pozhinat reacted to Face in Warcraft 3 Changelog   
    Gave Marine its m4a4 back.
    It now has an "overheating" mechanic where you can only fire so much before your gun needs to "cool off". The overlay is used to display this effect.
     
    I gave the same effect to Reaper.
     
    Essentially, they still have near-unlimited ammo but you can't just yolo spam a door for the whole map without being unable to fire for 5 seconds (if it overheats).
  20. Upvote (+1)
    Pozhinat reacted to JGWENTWORTH in Need some Ideas.   
    Join the Orc Army.
    More Chain Lightnings the better.
    You can work towards those expertises ...
  21. Upvote (+1)
    Pozhinat reacted to JGWENTWORTH in No Dolls   
    I hate Dolls so very very much.
    I was so happy to be free of it.
  22. Downvote (-1)
    Pozhinat reacted to Prosak in No Dolls   
    Dolls was the most popular map and now it was ripped from our very hearts. Bring back the dolls!
  23. Upvote (+1)
    Pozhinat reacted to Name in Some Maps   
    remove crackhouse 2014
  24. Downvote (-1)
    Pozhinat got a reaction from Flt. Lt. Space Bugs in Blademaster Ultimate   
    Today two people were exploiting its current height values, no jumping at all. They were just running through front door of crackhouse and it hit everyone on second floor in spawn rooms. Either increase first use cd or decrease height to head level? Idk, all i'm saying is these people were killing half the team before the round started. Ult and ability immunity dont work versus it so there's really nothing you can do.
  25. Downvote (-1)
    Pozhinat got a reaction from Flt. Lt. Space Bugs in Blademaster Ultimate   
    Can we make this linear? Like only damages in a flat plane so you need to be in melee range like intended? At the moment it damages through stories, makes it pretty broken on maps like crackhouse.
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