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DarkFalcon

Veteran
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    261
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    10.00 USD 
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    3

Reputation Activity

  1. Upvote (+1)
    DarkFalcon reacted to Karma in I Want to Give You Some Money   
    In the month of July, each vote you make for our Rust server here,  or by using the button on our website, is a raffle ticket.
     
    I'll randomize those entries in excel and "roll" for a random winner using a random number generator. 
     
    If your name falls on that line of the excel sheet, I'll pay you $10 Steam cash. (Doesn't matter if you play Rust or not)
     
    If it goes well, I'll do this every month, possibly with varying prizes announced at the beginning of the month.  
     
    **This is open to anyone. sG members, non sG members, random people who just want $10, idc. Just vote.**
  2. Upvote (+1)
    DarkFalcon reacted to Moose in Warcraft 3 Changelog   
    Supporters must now wait 1 additional map to nominate a previously played map (e.g. If you start on office, then go to italy, you must complete italy and load into the next map before you can nominate office again)
    Supporters can now nominate recently played maps directly from the nomination menu (/nominate) instead of doing it by text command only.
     
     
  3. Upvote (+1)
    DarkFalcon reacted to ATG_AGENT in Warcraft 3 Changelog   
    Death Bringer released at 8250
  4. Upvote (+1)
    DarkFalcon reacted to ATG_AGENT in Warcraft 3 Changelog   
    - Can now cancel deathbringer respawn with +ability, however this still "uses" the respawn skill
    - Fixed a bug with the changes to the nomination menu causing crashes the last few days
    - Lobotomize now checks for ult immunity
    - Boots of unyielding should now stop bash
    - Bloody Dagger (Succubus Hunter) changed to magic damage instead of physical, dropped damage bonus from 30 to 15 since physical damage is halved by armor
  5. Upvote (+1)
    DarkFalcon reacted to bulletford in Warcraft 3 Changelog   
    I FIXED THE IMPOSSIBLE TO FIX BUG ON SMOKE
  6. Upvote (+1)
    DarkFalcon reacted to ctark in Warcraft 3 Changelog   
    Changed some settings about a week ago, people said lag is better, so I guess they can stay...
     
    sv_minrate 40000 sv_maxrate 320000 sv_minupdaterate 32 sv_maxupdaterate 64 sv_mincmdrate 32 sv_maxcmdrate 64 net_splitpacket_maxrate 75000 sv_client_cmdrate_difference 10 sv_client_predict 1 sv_client_interpolate 1 sv_client_min_interp_ratio 1 sv_client_max_interp_ratio 2  
    Oh also, purged some of the database, here are some stats to ponder:
     
    Total Rows on Race_Data table before purge: 8,845,845
    Total Rows on Race_Data table after purge:    2,215,157
    That is 6,630,688 Rows delete from the database!  (fun fact: it took 16min 26sec to delete that many rows)
     
    So you must be thinking 'wtf, those are insane numbers, wtf is ctark talking about here?!?!'
    So, the way the database works, when a player connects, they get a separate row for each race that is on the server currently.  If they never play again, they still have about 200 rows in the database!
     
    The above wipe affects 57,486 inactive players that haven't played in the last 365 days, and have less then 100 levels.  Anyone who had more than 100 levels wasn't affected, no matter how long ago you last connected.
     
     
    So ya, go have fun on your much cleaner database.  As always, let me know how the servers are doing.
    - Ctark
  7. Upvote (+1)
    DarkFalcon got a reaction from trigger.exe in Orc Horde Race limit   
    They may become Jas with that level 800+ CSGO though!
  8. Upvote (+1)
    DarkFalcon got a reaction from trigger.exe in Orc Horde Race limit   
    If we dare remove Orcs, Ghoul will kill us with his Carlos. 
  9. Upvote (+1)
    DarkFalcon got a reaction from Rayne in Orc Horde Race limit   
    If we dare remove Orcs, Ghoul will kill us with his Carlos. 
  10. Upvote (+1)
    DarkFalcon got a reaction from Leeroy in Extended LOA   
    First, it was Yiyas and now Face! The world is coming to its end. 
  11. Upvote (+1)
    DarkFalcon got a reaction from Aero in Extended LOA   
    First, it was Yiyas and now Face! The world is coming to its end. 
  12. Upvote (+1)
    DarkFalcon got a reaction from Rayne in Extended LOA   
    First, it was Yiyas and now Face! The world is coming to its end. 
  13. Upvote (+1)
    DarkFalcon reacted to Face in Warcraft 3 Changelog   
    CRASHES
    Help me figure out this crash
    It has something to do with gun mechanics (disarm, blocking fire, ammo effects, etc.). It is not related to a single race but it is a mechanic on multiple races. It is not Glacius (we crashed twice while I had him disabled completely).
    If you are there for a crash, please PM me on steam or the forums with any notable details. When it happened (before the round ended, right when it started, mid round, etc), anything that happened right before or right when the game crashed (e.g. polymorph, maybe a polymorphed player died, maybe someone died to something then respawned, etc).
    This one looks tough and it is crashing us a lot so your help is appreciated.
     
    Updated the MOTD
    ADDED (at the top so it's more useful, some of these links were later in the MOTD and those were removed)
     
    MODIFIED (modifications underlined)
     
     
    RACE CHANGES
    Soul Reaper's ult range is now ~8% shorter and the viewcone to target enemies with it is ~50% smaller (it was really freaking big before).
    Elemental now spawns with his ultimate toggled on. It can still be toggled off and on with +ultimate.
    Ruthless Mercenary invis has been altered slightly to reduce the occurrence of weird flickering
     
     
    GAMEME
    Messages are now turned off by default. You can type "gameme" and go to "chat events" to turn them on. If you turn it on, this setting will save for you (it used to auto-on every time...).
    This blocks the "GameME: Face got +7 points [-10] for killing Scrublord (Rank 420 points 0123123)" text print (this is probably not exactly what it looks like but you get the point).
     
  14. Upvote (+1)
    DarkFalcon reacted to Face in #1 Warcraft 3 Server   
    Hey guys, I've been paying a lot of attention to gametracker the last 1-2 months.
     
    Here is our CSGO server rank over the last 30 days, it was approximately #1100 right before I released War3 Supporter.

     
    And here you can see how we are the #1 War3 CSGO server, with 90% of our competition being based out of MOTHER RUSSIA and the rest being pay2win.
     
    Thanks everyone for playing and helping make us #1 again  
     
    Hopefully we can hold on to the spot!
     
  15. Upvote (+1)
    DarkFalcon got a reaction from centran in New donation from DarkFalcon   
    Thank you, DarkFalcon for your donation of 10.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  16. Upvote (+1)
    DarkFalcon got a reaction from lemonade in New donation from DarkFalcon   
    Thank you, DarkFalcon for your donation of 10.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  17. Upvote (+1)
    DarkFalcon got a reaction from Dr Pepper in New donation from DarkFalcon   
    Thank you, DarkFalcon for your donation of 10.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  18. Upvote (+1)
    DarkFalcon got a reaction from Zip in New donation from DarkFalcon   
    Thank you, DarkFalcon for your donation of 10.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  19. Upvote (+1)
    DarkFalcon got a reaction from krony the brony in New donation from DarkFalcon   
    Thank you, DarkFalcon for your donation of 10.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  20. Downvote (-1)
    DarkFalcon got a reaction from Lv. 100 Crobat in Night elf too OP   
    Night elf isn't even that overpowered as it used to be. You just got bad luck. lmao
  21. Upvote (+1)
    DarkFalcon got a reaction from water.exe in Night elf too OP   
    Night elf isn't even that overpowered as it used to be. You just got bad luck. lmao
  22. Upvote (+1)
    DarkFalcon reacted to FuFu in cs_hostelity_go   
    I really like this map but it has a few issues i think are easy to fix, it just needs some invis walls added and the trees would need fixd, i feel it would be worth keeping if it was fixd, maybe replacing a map that most of the community dislikes like hemiji castle.
     
    I should prolly mention this is one of the halloween event maps.
     
     
    edit: forgot to mention it was an event map RIP
  23. Upvote (+1)
    DarkFalcon reacted to ZachPL in Playstation Gamescom 2013   
    They hired some of the best camera men in the buisiness
     

  24. Upvote (+1)
    DarkFalcon reacted to ZachPL in Playstation Gamescom 2013   
    indie games
  25. Upvote (+1)
    DarkFalcon reacted to Jiyeon in [ARCHIVE] Warcraft 3 Bug and Issue Reports   
    Okay, these aren't bugs, but Shadow told me to use this thread, so whatever.
     
    This server is beginning to need balance very badly. How is Tiny even a race on this server? I don't care that it has no weapons, it makes it so the people that are hit by his skill not able to fire for 2 seconds? This is the most broken thing I have seen in both WCS1 and 2, and that's saying a lot. We have this race but we're going to restrict crusader's from respawning a Negev? Ok lol. I'm all for having 'unique' races, but can we make them balanced or make sense? (not having a weapon in this server is stupid imo).
     
    Invis is also incredibly OP in this server right now, I'm not sure why, but everything is like 2x more invis than in WCS1/2 - There is no reason human alliance is supposed to be that invisible.
     
    Another balance concern: some races are incredibly underwhelming such as succubus hunter. That race is relatively garbage right now, and used to be one of the best early races in WCS1. My proposal to fixing it - either change skulls to be a proc (30% per hit to get 1 - like it used to be) or you get 1/2/3/4 skulls per kill. With the way the current system is, you can use your ulti, when maxed, like once or twice the entire game, otherwise you waste your skulls and the race is useless. Also, it's longjump is incredibly underwhelming. Also, it's missing it's bonus knife damage it had in WCS1.
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