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trigger.exe

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  1. Upvote (+1)
    trigger.exe reacted to Ghoul in introduction?   
    To bad war3 is dead rip
  2. Upvote (+1)
    trigger.exe reacted to Timeassassin103 in George Romero has passed away, age 77   
    He was the man who started the whole zombie flick, which his were actually fantastic unlike certain movies. He will be missed.
  3. Upvote (+1)
    trigger.exe reacted to DerpyPwny in The War3 Guide Reborn   
    Hello everyone. As some may remember I asked about making a War3 guide on Steam a few months (?) earlier. I worked on it but scrapped the project due to struggles. Well I am back again and this time instead of using Steam's Guide, which is difficult to maneuver especially with the amount of content that War3 has, I am going to use Google Sheets which I should've from the beginning tbh. This time I hope to actually finish this task considering how easier it is to use Sheets. I might periodically drop in an updated link but for now this will be open for a while while I decide on what to tackle next.
     
    Comment your suggestions on how to improve the guide and what I should add, either on the Sheets or on here! 
     
    https://docs.google.com/spreadsheets/d/1g9pfLPgx3SLMIGAE5BIC6BYt1G22761mSCP7aehv83Q/edit?usp=sharing
     
    My goal with this guide is to not only keep me focused but to also provide some help for new and experienced players alike. (derp)
    *If someone can help with specific numbers please let me know! It will greatly expand the guide.
  4. Upvote (+1)
    trigger.exe reacted to Mr.Thaco-Olmon in Event Map Bug List / Suggestions   
    This was intentional to discourage camping outside, I made it so you couldn't drop down them to lower rush times for CT's wanting to go outside from the top.
     
    I see what you're saying, I think shifting T's spawns to be closer to an entrance should help that problem. I'll see about expanding the inside to provide more routes going up and down
  5. Upvote (+1)
    trigger.exe reacted to Leeroy in Event Map Bug List / Suggestions   
    de_insulamcastrum - MrThaco
    add a ladder to the bottom water near ct so anyone can get into the lighthouse
     
     
    de_ww2 - Jodas
    well you already fixed what i neaded
     
    de_exodus_blue_v1- Killer
    Need to fix sky invis races can barely be seen.
     
    de_prisoncity -  BubbingScrubbles
    way to open sort of like italy extended which got removed because of how open it is.
     
    cs_jailbreak_v1 - Kid Fearless
    For Jailbreak I think he could just block off some cells especially if there was a lurker which is 95% invis u would have to check at least 30 spots maybe just close it off a little. And maybe a window for the T's
     
    will edit for other maps once played
  6. Upvote (+1)
    trigger.exe reacted to -Sharp- in Event Map Bug List / Suggestions   
    cs_jailbreak_v1
     The Jailbreak map made by kid i really like it! but i feel like it needs more cover for the CT, and a way to make it less t sided?  Edit: also if a player is playing recon scout, or human alliance, the t's can fly out and kill ct's without a problem there is no cover for the Ct's outside.  
    de_exodus_blue_v1
    The sky is very bright kinda like its white, and it makes it hard to see the people on the roof the "broken wall" on the B site is not really broken you can shoot at a invisable wall and it blocks bullets going through 
    http://steamcommunity.com/sharedfiles/filedetails/?id=1051418724  
    de_ww2
    it is allowed for flying races to get on the roofs before non-flying races... i just feel like all races are allowed, or none are for 25 seconds.
  7. Upvote (+1)
    trigger.exe reacted to Tyrone in BRADLEY!   
    ITS HAPPENING!!
     
     
  8. Upvote (+1)
    trigger.exe reacted to ATG_AGENT in Event Map Bug List / Suggestions   
    Warcraft 3 Map Event Bugs, Fixes, and Suggestions
     
    To help the map creators who want to flesh out there map with fixes and revisions, please post in this thread the Map, and the bug in an orderly manner. I will then edit this main post to collect them all in one spot.
     
    Once confirmed changes/fixes are implemented i will add them.
     
     
    de_insulamcastrum - MrThaco @Mr.Thaco-Olmon
     
    updated to de_insulamcastrum_v1-1
     
    -Shifted T spawns to be in three different locations, each on separate sides of the maps to discourage CT's from going outside
    -Added a secondary spawn for CT's in the Front Entrance to allow for faster times to Bombsite A for them and to make rushing to Bombsite A and planting more difficult
    -Added 2 "Under construction" towers to the outside providing more cover to T's who are approaching the castle
    -Added a entrance from Water to Bombsite A with a Ladder and a drop down from Front Entrance to Bombsite A to allow for more verticality and a harder time holding the Bombsite
    -Added a entrance into the back of the Main Castle that is quite difficult to get into (Will fix in the next update)
    -Added Projector in Classroom showing the most important information in the map
    -Fixed getting stuck in barrels in Wine Room
    -Fixed getting stuck between boxes on Bombsite A
     
     
     
    de_ww2 - Jodas @Jodas
    updated it to de_ww2_a1
     
    Changes:
     
    -Fixed Radar
    -Blocked all roofs for the first 20 seconds of the round
    -Closed off B 
    -added 3 ladders for non flying races
    -Detailed a building more
    -Added planes/bombers to fly over the map every 20-35 seconds
    -Fucked some shit up -lel
     
    Updated to de_ww2_a2
     
    -Roofs blocked for 25 seconds (every round not just the first round, my fail)
    -Added bomb damage to a building on A ( from the bombers) Effects in your settings must be at high to see the fire.
    -Added a 4th ladder for non flying races
    -Removed 2 balcony's
    -Detailed an area at A more to fix pixel walking
    -Detailed 2 buildings on the route to B 
    -Fixed a Prop not showing up
    -Fixed a stuck spot (after the same person jumped in there every round lol)
    -Blocked off the graveyard
    -Made a few props not solid to fix Pixel walks
    -Added a light to B
    -Changed the color of some props
     
    Updated to to de_ww2_a3
     
    -Raised the sky box
    -Changed the roof block to 20 secs
    -Added a roof to the block
    -Fixed a see through texture
     
     
     
    de_exodus_blue_v1- Killer @KiLLeR
     
     
     
    de_prisoncity -  BubbingScrubbles @turbulance
     
     
     
    cs_jailbreak_v1 - Kid Fearless @KiD Fearless
     
     
     
     
     
     
  9. Upvote (+1)
    trigger.exe reacted to cookie eater in De_Westwood_V2_radar   
    I made a simple radar for westwood_v2 on war3.
     
    I might make more as its requested. 
     
    https://www.dropbox.com/s/3wi6uvlijghdad8/de_westwood_radarfiles.7z?dl=0
     

    Hope I got the spawns correct, might of fucked that up, to tired to check (It only shows up briefly on the loading screen).

    Not sure if the bombsites are "labeled" correctly either.. I just kind of picked the pub as B and the outside as A. There are no markers telling me otherwise.
     
     
     
  10. Upvote (+1)
    trigger.exe got a reaction from Karma in Rust update 7/6/17   
    Rust has always been a game i wanted to try.
  11. Upvote (+1)
    trigger.exe reacted to tazmanianxdude in Post a picture of yourself   
    Back when I graduated 

  12. Upvote (+1)
    trigger.exe reacted to zuggie24 in Post a picture of yourself   
    she's actually a miniature dachshund, but beagles are ADORABLE!
  13. Upvote (+1)
    trigger.exe reacted to Swed in Abusing AFKS   
    Can you fucks not go 3 months without trying to cheat on war3? Holy fuck you guys should be penetration testers with all the bullshit things you do to circumvent actually playing the game.
  14. Upvote (+1)
    trigger.exe got a reaction from Agent in Abusing AFKS   
    goddamn sharp dicked you there
  15. Downvote (-1)
    trigger.exe got a reaction from Swed in Abusing AFKS   
    goddamn sharp dicked you there
  16. Upvote (+1)
    trigger.exe reacted to Moose in Warcraft 3 Changelog   
    Fixed the glacius ice totem bug.
  17. Upvote (+1)
    trigger.exe got a reaction from -Sharp- in Abusing AFKS   
    goddamn sharp dicked you there
  18. Upvote (+1)
    trigger.exe reacted to -Sharp- in Abusing AFKS   
    when was the last time you have been on to help with the problem? @Swed   
  19. Upvote (+1)
    trigger.exe reacted to Nav in Abusing AFKS   
    I mean if only we had 1 of our SO's  to play regularly  to deal with these problems
  20. Downvote (-1)
    trigger.exe reacted to -Sharp- in Abusing AFKS   
    i mean it does need to be fixed xD but if you care that much you can move yourself to spectate or just leave? Don't get me wrong it does need to be fixed just not a big issue and if they are farming then what are they getting 50 xp when they kill one person? its not a big deal when there are bigger problems on the server like broken races and bugs with maps etc. 
  21. Upvote (+1)
    trigger.exe reacted to turbulance in Abusing AFKS   
    So I joined war3 today just now actually and there were 2 afks T's and 3 active CT's and the CT's were farming the afks and it was like round 10. I came in killed them a few times and one complained I was fucking up their free afk farming and I called them out on their BS and left. 21g and pancakes were the two names I knew on CT. This is not in the complaint compartment because I am not filing a complaint per say but calling out people for their bs and how badly the afk kicker needs to be put back in place to stop the very thing it was made for. 
  22. Upvote (+1)
    trigger.exe reacted to trav in Post a picture of yourself   
  23. Upvote (+1)
    trigger.exe reacted to Dr. NarwhalsNumbNuts IV in Post a picture of yourself   
    Can I start roasting people or just keep quiet
  24. Upvote (+1)
    trigger.exe got a reaction from Grify in Post a picture of yourself   
    ayeee your hair is pretty dank my dude. 
     

  25. Upvote (+1)
    trigger.exe got a reaction from Dr. NarwhalsNumbNuts IV in Post a picture of yourself   
    The nipples do not match the face
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