Dr. NarwhalsNumbNuts IV 2291 Posted January 27, 2016 Hey, so Thorgot, a couple weeks ago, came up with a command that would essentially respawn all T's killed by a certain CT. This would be helpful for those assholes who come on just to MFK T's and be an easy transition from complete chaos to order. Again, this was Thorgot's idea. I am not taking credit, I just remembered it today and figured I'd make a post. Ideas, questions, comments? We've had some great command put in recently, such as the aheal command, so I don't think it'd be hard to implement this. 2 thorgot and Ironic reacted to this Quote Share this post Link to post Share on other sites
RootyCat 59 Posted January 27, 2016 (edited) Command has been made but _Moose said there were bugs and the command was turned off. Edited January 27, 2016 by RootyCat 2 thorgot and Moose reacted to this Quote Share this post Link to post Share on other sites
Ironic 2278 Posted January 27, 2016 Will admit this sounds like a cool idea! Only problem would be is what if the CT that MFK'd decided to wait till the middle of the round to MFK and before he MFK'd he killed a few T's legitimately. Then you may get a few to be respawned who aren't suppose to be. Quote Share this post Link to post Share on other sites
Dr. NarwhalsNumbNuts IV 2291 Posted January 27, 2016 Will admit this sounds like a cool idea! Only problem would be is what if the CT that MFK'd decided to wait till the middle of the round to MFK and before he MFK'd he killed a few T's legitimately. Then you may get a few to be respawned who aren't suppose to be.Could a time delay be included? Like it only applies to the T's killed within 10 seconds? 1 Ironic reacted to this Quote Share this post Link to post Share on other sites
Ironic 2278 Posted January 27, 2016 Could a time delay be included? Like it only applies to the T's killed within 10 seconds?If it's possible, sounds good to me! Quote Share this post Link to post Share on other sites
thorgot 2420 Posted January 27, 2016 Command has been made but _Moose said there were bugs and the command was turned off.More specifically: For SO's, there's a MFK command, which respawned anyone killed by a given users Steam_ID (This has been temporarily removed, as it worked but it was spamming the error logs which I need to fix. Upon updating it, I will most likely add a teleport function to it, to bring the terrorists that were respawned back to the location they were at when they died). 1 Moose reacted to this Quote Share this post Link to post Share on other sites
TotesMagoats 979 Posted January 27, 2016 Could a time delay be included? Like it only applies to the T's killed within 10 seconds?The admins aren't that fast....better make it 30. Quote Share this post Link to post Share on other sites
Dr Pepper 1491 Posted January 27, 2016 The admins aren't that fast....better make it 30. mins? sounds about right. 3 1 Thelnternet, Sandy, Noah and 1 other reacted to this Quote Share this post Link to post Share on other sites
Eeiu 1528 Posted January 27, 2016 The admins aren't that fast....better make it 30. i mean if its a paidmin its gonna have to be 30 years Quote Share this post Link to post Share on other sites
Moose 4890 Posted January 27, 2016 As others have pointed out, it's been done/being worked on. Technically, it works, it just sends errors to our logs that I need to remove so it's not spamming them when we're looking for other issues. Quote Share this post Link to post Share on other sites
Dr. NarwhalsNumbNuts IV 2291 Posted January 27, 2016 As others have pointed out, it's been done/being worked on. Technically, it works, it just sends errors to our logs that I need to remove so it's not spamming them when we're looking for other issues.Awesome. Glad it's being done. I got super triggered when I get FKed in a MFK today and it popped into my head. Thanks Moose, habibi Quote Share this post Link to post Share on other sites