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fontaine

Zombie Escape IS BACK!

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I have rolled back zombie escape to it's previous settings when it used to be a badass server. No more rotation, just classic zombie escape mayhem! All maps have been updated to their newest version, along with some new maps that the server hasn't seen before. Old maps and shitty maps have been removed by request. The ZM plugin has been updated as well, and so far it appears most things are working. Here is the current map list:

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As always, please post here with any map ideas, including additions/deletions! Your opinion is greatly appreciated!

If you find any bugs, please report them in this thread. For suggestions, just post them in the general ZE forum, or contact me via Steam, or IRC (fontaine @ #gudhak on irc.swiftirc.net)

So what are you waiting for? GO PLAY AND LET'S BRING ZE BACK TO POPULARITY!

IP: 64.31.26.101:27015

Edited by fontaine

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I have rolled back zombie escape to it's previous settings when it used to be a badass server. No more rotation, just classic zombie escape mayhem! All maps have been updated to their newest version, along with some new maps that the server hasn't seen before. Old maps and shitty maps have been removed by request. The ZM plugin has been updated as well, and so far it appears most things are working. Here is the current map list:

Hide
ze_30_Seconds__b21

ze_abandonedbase_fix

ze_ApertureScience_OB

ze_barrage_v1

ze_biohazard2_rpd_v4e_004

ze_biohazard2_sewer_v4c

ze_biohazard_manor_v4a_004

ze_blackmesa_escape_final

ze_deepice_v8

ze_destruction_of_exorath_v3

ze_echo_snowescape_v3b

ze_elevator_escape_jbg_final

ze_eruption_escape_fix

ze_fear_escape_final_v2

ze_FFVII_Mako_Reactor_v5_1

ze_FireWaLL_laboratory_part1_3

ze_FireWaLL_laboratory_part2_3

ze_Flying_World_v1_3

ze_forgotten_facility

ze_gibletz_establishment_b6

ze_gods_wrath_v3_8b

ze_grand_boat_escape_v3_7

ze_haunted_lab_escape_v2c

Ze_hell_escape_rc1

ze_iamlegend_b2

ze_ice_hold_b2

ze_indiana_jones_v4a_004

ze_infected_space_lab_extended

ze_infected_tramway_v2_1

ze_infested-industry_v2_beta9

ze_infiltration_final_v4e_004

ze_isla_nublar_v2_1

ze_JurassicPark_Escape_v1

ze_jurassicpark_v2_7_OB

ze_Jurassic_Park_Story_v1

ze_legoland_crackheads_v2

ze_licciana_escape_v2

ze_LOTR_Helms_Deep_v5

ze_LOTR_Minas_Tirith_v3_3

ze_LOTR_Mines_of_Moria_v6_3

ze_LOTR_Mount_Doom_v4_1

ze_mario_tower_v4

ze_minecraft_v1_1

ze_MotanumInc_OB

ze_mytex_escape_v3

ze_ocean_base_escape_v3

ze_palm_island_nav72

ze_paper_escaper_v6_6c2

ze_Paranoid_Ultimate_v10_4

ze_Parking_v2a

ze_parkour_fix

ze_pitchblack_v5

ze_prototype_b4

ze_PotC_v3_4fix

ze_Raccoon_Facility_v6b

ze_resonance_cascade_v3

ze_river_escape_v3_fix2

ze_rollermine_factory_2010

ze_rooftop_runaway1_v4

ze_rooftop_runaway2_v5

ze_SAW_v4

ze_sc_turtles_v5

ze_sewer_escape__final_jbg

ze_sg1_missions_v2_1

ze_shaun_of_the_dead_a3

ze_sorrento_escape_2011

ze_spaceflight_v2

ze_space_panic_b3

ze_space_stationob

ze_stalker_escape_b5_1

ze_stargate_escape_v8

ze_surf_facility_v2_3

ze_thelostworld_redux_101j

ze_titanic_escape_v2_3

ze_trainescape_final

ze_turokbase_v4

ze_umbrella_hq_b8

ze_underground_escape__final

ze_vietnam_beta2

ze_village_escape_RC1b

ze_volcano_escape_v4

ze_warped_v1_1

ze_zombierig_ultimate_v1_2

zm_ATIX_apocalypse_b6

zm_atix_helicopter_uvfix

As always, please post here with any map ideas, including additions/deletions! Your opinion is greatly appreciated!

If you find any bugs, please report them in this thread. For suggestions, just post them in the general ZE forum, or contact me via Steam, or IRC (fontaine @ #gudhak on irc.swiftirc.net)

So what are you waiting for? GO PLAY AND LET'S BRING ZE BACK TO POPULARITY!

IP: 64.31.26.101:27015

ur sig....

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Played it from 12am-3am.. was fun, even with just about 10 people. If we can get double that it'd be great.

Edited by XIII

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We still spawn with guns as zombies when I tried it this morning, Unless you fixed it after 9AM.

Wtf we just tried it again and Zombies cannot buy or pickup weapons..

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i know there was an issue with zombies picking up guns awhile ago but that should have been fixed. i'll check it out tonight

I just played again today, no problem with it now.

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