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zebra

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Posts posted by zebra


  1. 7 minutes ago, Trelvick said:

     I am not defending FP, nor do I see a reason to do that specifically

    On 8/5/2018 at 6:48 PM, Trelvick said:

    (stalkers/flamepred/ahmed explosions are very survivable)

    LUL

     

    9 minutes ago, Trelvick said:

    But bring your opinion into the argument, it's funner that way.

    Yeah, that's how most debates work. People with different opinions on two opposite sides. 

     

    10 minutes ago, Trelvick said:

    with SCOURGE* or flame pred I find a slight range above them seems to negate most of the damage, so my point of low gravity is it prevents explosive damage with certain races.

    You're saying races with low gravity avoid explosions by being above them? What. You're telling me a race with low grav is going jump over undead / flame pred and kill them from above? You're going to need to explain this point because I don't see any feasible argument from this. Also, like before, I'm almost 100% sure its literally ranged based, as in the explosions radiates out spherically with diminishing damage over distance. I could be wrong, but it seems pointless to have an individual check for the z-axis to calculate damage to someone.

     

    18 minutes ago, Trelvick said:

    You are also mooting a point for no reason. You are assuming you are entangling someone right in front of you, as opposed to around a corner (incins are fun right?) or behind a wall which does prevent a gunner/explosive race from knowing your exact position. For some reason you included bash like you needed to be close for the bash effect to go off??? You bash the guy from a distance and you continue bashing him, same with slow effects. 

     

    19 minutes ago, Trelvick said:

    And to your new point, the whole thread is about "possible exploding race damage rework", notice those words there. Pudge/infected are a great point for arguing for races that can block "exploding race damage" which is a part of the discussion. Can't just call points irrelevant when they specifically argue about the topic.

    You're like the people who read news headlines and freak out without reading the actual article. 

     

    Imperium - "I don't think its very fun/enjoyable to kill someone just for them to die and insta kill you"

    You - No dude, just play pudge or infected

    Imperium - "especially if you werent involved the fight but die from an explosion through a wall/floor"

    You - Bash them from far away

     

    21 minutes ago, Trelvick said:

    Third, do your homework. It is really easy to type in "racetop10 angel". I've played that race much more than most people on the server. 

    If you type in racetop10 goddang, you'll see my name, but realistically when was the last time you've seen me play it?

     

    24 minutes ago, Trelvick said:

     Now you have a point about the health thing

    Thanks

     

    24 minutes ago, Trelvick said:

    A lot of the time the blast is far enough that the resistance renders it nothing

    7 hours ago, Trelvick said:

    I rarely die to scrouge while directly beside them on explosion death.

    :thinking:

     

    27 minutes ago, Trelvick said:

    But sure reiterate the reason why you wanted to target me, "because of flame predator". While I have grown accustomed to the race, I much prefer other races now. Fact is playing a race to 300 tends to bore a person, and there is a lot of races to try on the server.

    uh, no. It's because you decided to quote me and make a point from it. I can reiterate my reiterate

     

    53 minutes ago, zebra said:

    To reiterate, I think everything is fine as is, but he decided to quote me so BabyRage

     


  2. Just because you're trying to justify not nerfing flame pred's explosion doesn't make your reasoning any less flawed. To preface this, I don't think anything should be nerfed since the server will complain about anything and everything. Obviously exceptions can be made for things that are straight imba.

     

    As far I know, explosions are calculated based on pure range. Explosions not going through floors / ceilings are literally because they're too far away. This is literally the entire reason for people being triggered on crackhouse, because stalker kills them from the first floor. I don't see your point of low grav races having a huge or any sort of advantage waitWhatwaitWhat

     

    To your point of 'explosions should go through walls', HE shrapnel should go through most walls, but they don't. Why? Because its balanced that way for CSGO. And if you're bringing up big explosions go through walls, they go through all walls regardless of material. Afaik steel walls are pretty resilient.


    You can try to argue the whole bash / root point, but that's almost moot too. You would have to root them far enough away (which I don't even think it's possible with the new root range for night elf), and then move away if they weren't already on the cusp of your root range. What are you going to do? Not shoot them, move away and then kill them? If it's undead, they would just shoot you while you tried to move away.

     

    You bring up Angel of Light pretty often, but I don't think I've ever seen you on that race. You're saying you survive most explosions unless you're at 10 to 20 health. iirc, explosions are 200+ damage when you're next to them (I'm pretty sure I've seen 250+) which means you would need like 40 health or even more. You can try to argue the whole infected / pudge point again, but that's not even what the original thread was about. Can't just bring up arbitrary points to argue something that's irrelevant. 

     

    ANYWAYS, tl;dr - you're gonna need some better points if you want to defend your favorite race. To reiterate, I think everything is fine as is, but he decided to quote me so BabyRage


  3. On 6/14/2018 at 6:12 PM, turbulance said:

     No need to be an ass Zebra

    your feelings made out of paper?? waitWhat

     

    Also, what's the possibility that we just bring back old prismatic and make new prismatic a separate item? Could always implement the same necklace / shield restriction so it's not imba. 


  4. 8 hours ago, turbulance said:

    I think categorizing them into more specific sections might help some items see more purchasing and help get rid of some page 2 issues in some place create them in others. It could help people find more specific answers for specific problems. 

      

    1.Attack Items

    2.Defensive Items>>

    > Physical Defense

    > Magical Defense

    > Movement Defense

    > Vision Defense

    > Weapon/Attack Defense chain etc 

      

    If a catagory does have enough to validate its existence maybe brain storm a few items to give it validation or put it into a category that would be closest. 

     

    no, stop bringing bad CE ideas here. 


  5. Back in my day, cash rounds were strong and monies was everywhere. But with the nerf to s t a f f cash (especially that @Bulldog cash BabyRage), we have to be extra diligent and efficient with our $$. If Serif was SO, we can further bolster our cash dispensing efficiency to maximize throughput. I guess he can kick and ban and stuff, but lets be real—literally no one gets banned in war3.

     


  6. 4 hours ago, Mark from Facebook said:

    following MOBA rules - They have a pool of 10-20 races to choose from, and each team has roughly 2 classes they can ban , limiting the pool a bit more.

     

    Example - I know i want to play a knife class, so I ban Molecule so that way when I pick flame pred, they can't immediately counter me.

     

    And much like a moba its a rotating pick. 

     

    1-2-3
    4-5-6
     

    So 1 picks, then 4-5 can pick their races and then 2-3 are allowed to pick and  6 gets to pick his class so he can counter/assist his team in any way dependant on how the enemy team has picked/his own team strats.

     

    Think like a League ranked game is ran. Same way would work.

     

    Seems pertty ambitious and if it works well, it can be a staple event to happen every few months. 

     

    This is too complicated. Knowing the big brain war3 pop, it would take days for them to actually get through this phase.


  7. http://sg.gameme.com/weapons/csgo

     

    THE ONLY DECOY KILL ON THE SERVER

    @NinjaPunz

     

    THE ONLY MOLLY IMPACT KILL

    @Mr.Thaco-Olmon

     

    WE HAVE A DOUBLE WINNER HERE. THIS TIME FOR MOST CANCEROUS PLAYER WITH AN OVERWHELMING LEAD FOR MOST P90 KILLS.

    http://sg.gameme.com/weaponinfo/364

    @sweetrock

     

    BREAKING NEWS: RETARD BROTHERS CLAIM HIGHEST CITY RANKING FOR GREENVILLE

    http://sg.gameme.com/players/csgo?type=city&valuecity=-1&range=0&x=27&y=3

    @-Sharp- @Ghost of Dickams

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