Moist 109 Posted August 18, 2013 the orcish horde spam is getting ridiculous on small maps such as office, it's extremely easy to go from full hp to none through only chain lightning spam. currently there are 11 people playing orcish horde on a server of 27. i believe there should be a certain limit to the people who can play orcish horde, because between the chain lightning and crit nade spam, office isn't fun to play anymore. 4 Quayle, Wintergreen, Tortoise and 1 other reacted to this Quote Share this post Link to post Share on other sites
Name 2616 Posted August 18, 2013 +1 fuck ghoul's orcs Quote Share this post Link to post Share on other sites
Moist 109 Posted August 18, 2013 currently 17/27 are orcish horde Quote Share this post Link to post Share on other sites
Moist 109 Posted August 18, 2013 ult immune? wouldn't affect the crit nade spams Quote Share this post Link to post Share on other sites
water.exe 725 Posted August 18, 2013 Fuck off seriously... There is no reason to put a LIMIT on 1 of 4 races that new people begin with. 11 Gamer4125, xmen, Wintergreen and 8 others reacted to this Quote Share this post Link to post Share on other sites
n2fwa 605 Posted August 18, 2013 Fuck off seriously... There is no reason to put a LIMIT on 1 of 4 races that new people begin with. Why not? Quote Share this post Link to post Share on other sites
water.exe 725 Posted August 18, 2013 Crying it is too strong on 1 map of the entire server shouldn't lead to putting a limit on the race. By that argument I demand a player cap of 1 human alliance and 1 human general because fuck their short ass CDs on their teleport. 11 Wintergreen, Name, Gamer4125 and 8 others reacted to this Quote Share this post Link to post Share on other sites
Moist 109 Posted August 18, 2013 Crying it is too strong on 1 map of the entire server shouldn't lead to putting a limit on the race. By that argument I demand a player cap of 1 human alliance and 1 human general because fuck their short ass CDs on their teleport. you really need to calm down, it's a suggestion and i don't know why you came in here so heated 1 Mufasa reacted to this Quote Share this post Link to post Share on other sites
MisterTurkes 544 Posted August 18, 2013 you really need to calm down, it's a suggestion and i don't know why you came in here so heated 1 Mufasa reacted to this Quote Share this post Link to post Share on other sites
Quayle 71 Posted August 18, 2013 Fuck off seriously... There is no reason to put a LIMIT on 1 of 4 races that new people begin with. Crying it is too strong on 1 map of the entire server shouldn't lead to putting a limit on the race. By that argument I demand a player cap of 1 human alliance and 1 human general because fuck their short ass CDs on their teleport. There are more small maps... Crackhouse for example and even in tight area choke points on other maps can be ridiculous if they played together, It's like 5 or 6 seconds for a teleport and you can probably go a lot further bunny hoping with longjump and speed in that time frame depending on the map. Maybe instead we force a cap on all races that don't have one to like 5 even. I mean that's still a lot but it's a common ground to stop the entire server going one race but also still have enough that we aren't forcing everyone to be different races. Quote Share this post Link to post Share on other sites
Moist 109 Posted August 18, 2013 Maybe instead we force a cap on all races that don't have one to like 5 even. I mean that's still a lot but it's a common ground to stop the entire server going one race but also still have enough that we aren't forcing everyone to be different races. that's what i meant, i didn't mean to limit it to like 2 lol Quote Share this post Link to post Share on other sites
Quayle 71 Posted August 18, 2013 that's what i meant, i didn't mean to limit it to like 2 lol Whoops, my bad...Was a little slow on the take.. Quote Share this post Link to post Share on other sites
Wintergreen 1603 Posted August 18, 2013 Limit it or make some races that have an ult immune with a decent range please. Most don't (MAKE THE PRIEST) 1 Gamer4125 reacted to this Quote Share this post Link to post Share on other sites
Mr_Oob 25 Posted August 18, 2013 Doesn't just one person having a necklace protect his team mates who are really close since it will stop the orc from even casting chain light? I know it reduces the damage from chain light in case it does jump to you. Maybe necklace range should be a little bigger so that sticking close ish to team mates can be viable in avoiding ultimates? Quote Share this post Link to post Share on other sites
MrCoolness 547 Posted August 18, 2013 I already had this implemented but "crossed out" in case ppl started complaining then I would limit it lol its limited now to 4 per team 1 Wintergreen reacted to this Quote Share this post Link to post Share on other sites
TurtleFrenzy 2612 Posted August 19, 2013 />I already had this implemented but "crossed out" in case ppl started complaining then I would limit it lolits limited now to 4 per teamGOOD, BALANCED RACE? NERF IT TO THE GROUND.DID YOU JUST CHANGE ORC? BLASPHEMY! 1 water.exe reacted to this Quote Share this post Link to post Share on other sites
BLiNDBoi 930 Posted August 19, 2013 They'll still bitch coolness, your fucked. Abort mission: Buff Orc. lol Quote Share this post Link to post Share on other sites
Tortoise 2791 Posted August 19, 2013 does it kick people off of races if they are maxed and someone needs to level it? cuz if it doesn't, it should. Quote Share this post Link to post Share on other sites
BLiNDBoi 930 Posted August 19, 2013 Man its going to suck when I get to a race with a limitation of 1 and I want to level it to 100... geegee. Quote Share this post Link to post Share on other sites
thorgot 2420 Posted August 19, 2013 Man its going to suck when I get to a race with a limitation of 1 and I want to level it to 100... geegee.Only a few races have a limitation of 1. The majority of races have a limit of 2. Quote Share this post Link to post Share on other sites