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Kamea

Solid Snake

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General Idea:

Solid Snake from the Metal Gear Solid games.

Restrictions:

Pistol only(USP)

Level required: 3000-4000

Shop item: No Long Jump, No Speed Increase

1 per team

Skills: 55 Levels

Total

Skill [10](Ability): Playboy

Drop Playboys on the ground. When enemy soldiers walk over them they are stunned by the magazine.

1 to 6 Playboys per round- Freezes for two seconds. magazines are 90% invis.

10 secs CD. magazines last 30 secs.

Skill [5]: USP

Spawn with USP

10 extra ammo in mag per level.

Skill [5]: CQC

Close Quarters Combat. Allow you to be proficient with a knife.

10 to 40 Added damage with a knife.

Skill [10]: Sneak Suit

95% invis when you have knife not moving. if you change to pistol you are not invis anymore for 4 seconds.

85% invis with pistol out.

Any Movement from this class will only reduce the amount of invis. Weapon and Knife is included in 95%.

60-95% is range.

Skill [5]: Tranquilizer Bullets

Slows Targets movement speed.

30% to 50% Slower

Skill [5]: Skilled Aim

Over all damage increase for USP only.

10%-35% Increase in damage

Skill [10]: Cigarette

Slowly die from Cigarettes but people lose invis when in range.

at max, it would be about 50% larger range than the priest heal.

Lose 1 HP every 5 secs.

Skill Ultimate [5]: Boxification

Turn yourself into a box. 100% Speed and damage reduction. can't attack.

30 sec CD. lasts anywhere from 5-10.

Edit: Fixed damage to only USP, that's is what i wanted from the start, did not think to say only USP.

Edit: Nerfed slow down to 50% max, nerfed amount of magazines you can have.

Edit: Nerfed damage for both knife and USP

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This race seems like it'd do WAY too much damage in general. You're talking about extra knife damage, then on top of it a bonus % damage. The knife would do about 150 damage/hit with a right click in this case. Especially since you can just camp somewhere, wait for someone and drop on them.

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General Idea:

Solid Snake from the Metal Gear Solid games.

Restrictions:

Pistol only(USP)

Level required: 3000-4000

Shop item: No Long Jump, no speed increase

Skills: 57 Levels

Total

Skill [10](Ability): Playboy

Drop Playboys on the ground. When enemy soldiers walk over them they are stunned by the magazine.

1 to 6 Playboys per round- Freezes for two seconds. magazines are 90% invis.

10 secs CD. magazines over last 30 secs.

Skill [7]: USP

Spawn with USP

10 extra ammo in mag per level.

Skill [5]: CQC

Close Quarters Combat. Allow you to be proficient with a knife.

10 to 50 Added damage with a knife.

Skill [10]: Sneak Suit

95% invis when you have knife not moving. if you change to pistol you are not invis anymore for 3 seconds.

86% invis with pistol out.

Any Movement from this class will reduce the amount of invis.

Knife: While running: 85% invis~~walking(shift)/crouching: 90% invis

USP: While running:70% invis~~walking(shift)/crouching: 82% invis

Skill [5]: Tranquilizer Bullets

Slows Targets movement speed.

30% to 45% Slower

Skill [5]: Skilled Aim

Over all damage increase for USP only.

10%-50% Increase in damage

Skill [10]: Shifty Snake

Increase Snakes movement speed.

40% at max

Skill Ultimate [5]: Boxification

Turn yourself into a box. 100% Speed and damage reduction. can't attack.

20 sec CD. lasts anywhere from 5-10. (It should tell the player how long it lasts for when activated to time ambushes properly)

Skills in red have been changed

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My suggestions to make this race less op are:

Skill [10](Ability): Playboy

Drop Playboys on the ground. When enemy soldiers walk over them they are stunned by the magazine.

1 to 10 Playboys per round- Freezes for two seconds. magazines are not invis.

10 secs CD. magazines last the round.

Skill [5]: USP

Spawn with USP

5 extra ammo in mag per level.

Skill [10]: Sneak Suit

95% invis when you have knife not moving. if you change to pistol you are not invis anymore for 4 seconds.

80% invis with pistol out.

Any Movement from this class will only reduce the amount of invis.

When running you are fully visible.

Skill [5]: Skilled Aim

Over all damage increase for USP only.

10%-35% Increase in damage

Skill Ultimate [5]: Boxification

Turn yourself into a box. 100% damage reduction, but immobile. can't attack.

30 sec CD. lasts anywhere from 3-7.

and this definitely needs a very obvious visual

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My suggestions to make this race less op are:

Skill [10](Ability): Playboy

Drop Playboys on the ground. When enemy soldiers walk over them they are stunned by the magazine.

1 to 10 Playboys per round- Freezes for two seconds. magazines are not invis.

10 secs CD. magazines last the round

I just nerfed it to make the class less OP, not unnerfing it.

Skill [5]: USP

Spawn with USP

5 extra ammo in mag per level.

No point for this since i can just buy 50 round from Item Shop, my idea is better and not that OP.

Skill [10]: Sneak Suit

95% invis when you have knife not moving. if you change to pistol you are not invis anymore for 4 seconds.

80% invis with pistol out.

Any Movement from this class will only reduce the amount of invis.

When running you are fully visible.

Skill [5]: Skilled Aim

Over all damage increase for USP only.

10%-35% Increase in damage

this is fine i guess.

Skill Ultimate [5]: Boxification

Turn yourself into a box. 100% damage reduction, but immobile. can't attack.

30 sec CD. lasts anywhere from 3-7.

and this definitely needs a very obvious visual

This is the most retarded change, the point of the skill is to run not stand there and have people wait for you.

my notes in red

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This race seems like it'd do WAY too much damage in general. You're talking about extra knife damage, then on top of it a bonus % damage. The knife would do about 150 damage/hit with a right click in this case. Especially since you can just camp somewhere, wait for someone and drop on them.

BUT IT'S SOLID SNAKE WE'RE TALKING ABOUT HERE. THE PERFECT WEAPON !

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