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Content Count
1467 -
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Last visited
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Days Won
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Reputation Activity
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bulletford got a reaction from Groot in TTT:GO Change Log
fixed an issue where confirming a player dead via their killers body would call OnDeathEvent causing the round to end early(among other issues) fixed an issue when checking the round for a winning team causing the wrong team to win sometimes fixed the traitor sprite, 1-9 c4 icons, jihad sound and other files not downloading. Added homerun bat for traitors Added Mp5 for detectives
EDIT: Images for new weapons
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bulletford got a reaction from Groot in TTT:GO Change Log
added a new display message system for confirming and identifying players(and possible future additions) changed traitor sprites to use entity references instead of indexes made all weapon plugins use entity references instead of indexes (Hoping to fix some entity dissapearing issues) RTV map change will occur on the round end
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bulletford got a reaction from UnknownLegend in TTT:GO Change Log
fixed an issue where confirming a player dead via their killers body would call OnDeathEvent causing the round to end early(among other issues) fixed an issue when checking the round for a winning team causing the wrong team to win sometimes fixed the traitor sprite, 1-9 c4 icons, jihad sound and other files not downloading. Added homerun bat for traitors Added Mp5 for detectives
EDIT: Images for new weapons
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bulletford got a reaction from UnknownLegend in TTT:GO Change Log
added a new display message system for confirming and identifying players(and possible future additions) changed traitor sprites to use entity references instead of indexes made all weapon plugins use entity references instead of indexes (Hoping to fix some entity dissapearing issues) RTV map change will occur on the round end
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bulletford got a reaction from Leeroy in TTT:GO Change Log
fixed an issue where confirming a player dead via their killers body would call OnDeathEvent causing the round to end early(among other issues) fixed an issue when checking the round for a winning team causing the wrong team to win sometimes fixed the traitor sprite, 1-9 c4 icons, jihad sound and other files not downloading. Added homerun bat for traitors Added Mp5 for detectives
EDIT: Images for new weapons
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bulletford got a reaction from cookie eater in TTT:GO Change Log
added a new display message system for confirming and identifying players(and possible future additions) changed traitor sprites to use entity references instead of indexes made all weapon plugins use entity references instead of indexes (Hoping to fix some entity dissapearing issues) RTV map change will occur on the round end
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bulletford got a reaction from KiLLeR in TTT:GO Change Log
fixed an issue where confirming a player dead via their killers body would call OnDeathEvent causing the round to end early(among other issues) fixed an issue when checking the round for a winning team causing the wrong team to win sometimes fixed the traitor sprite, 1-9 c4 icons, jihad sound and other files not downloading. Added homerun bat for traitors Added Mp5 for detectives
EDIT: Images for new weapons
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bulletford got a reaction from krony the brony in TTT:GO Change Log
fixed an issue where confirming a player dead via their killers body would call OnDeathEvent causing the round to end early(among other issues) fixed an issue when checking the round for a winning team causing the wrong team to win sometimes fixed the traitor sprite, 1-9 c4 icons, jihad sound and other files not downloading. Added homerun bat for traitors Added Mp5 for detectives
EDIT: Images for new weapons
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bulletford got a reaction from Detective Nom Noms in TTT:GO Change Log
fixed an issue where confirming a player dead via their killers body would call OnDeathEvent causing the round to end early(among other issues) fixed an issue when checking the round for a winning team causing the wrong team to win sometimes fixed the traitor sprite, 1-9 c4 icons, jihad sound and other files not downloading. Added homerun bat for traitors Added Mp5 for detectives
EDIT: Images for new weapons
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bulletford got a reaction from Groot in TTT:GO Change Log
Also fixed overlays not downloading correctly
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bulletford got a reaction from cookie eater in TTT:GO Change Log
fixed an issue where confirming a player dead via their killers body would call OnDeathEvent causing the round to end early(among other issues) fixed an issue when checking the round for a winning team causing the wrong team to win sometimes fixed the traitor sprite, 1-9 c4 icons, jihad sound and other files not downloading. Added homerun bat for traitors Added Mp5 for detectives
EDIT: Images for new weapons
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bulletford got a reaction from Swed in TTT:GO Change Log
fixed an issue where confirming a player dead via their killers body would call OnDeathEvent causing the round to end early(among other issues) fixed an issue when checking the round for a winning team causing the wrong team to win sometimes fixed the traitor sprite, 1-9 c4 icons, jihad sound and other files not downloading. Added homerun bat for traitors Added Mp5 for detectives
EDIT: Images for new weapons
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bulletford got a reaction from MistaChang in TTT:GO Change Log
fixed an issue where confirming a player dead via their killers body would call OnDeathEvent causing the round to end early(among other issues) fixed an issue when checking the round for a winning team causing the wrong team to win sometimes fixed the traitor sprite, 1-9 c4 icons, jihad sound and other files not downloading. Added homerun bat for traitors Added Mp5 for detectives
EDIT: Images for new weapons
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bulletford got a reaction from Jeff The Flying Shark in TTT:GO Change Log
fixed an issue where confirming a player dead via their killers body would call OnDeathEvent causing the round to end early(among other issues) fixed an issue when checking the round for a winning team causing the wrong team to win sometimes fixed the traitor sprite, 1-9 c4 icons, jihad sound and other files not downloading. Added homerun bat for traitors Added Mp5 for detectives
EDIT: Images for new weapons
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bulletford got a reaction from Banana Joe in TTT:GO Change Log
Also fixed overlays not downloading correctly
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bulletford got a reaction from Groot in TTT:GO Change Log
Updated OnEventDeath to correctly show headshots/penetrations(should correctly show on dead bodies now) Updated traitor killfeed to correctly show the weapon used delayed model changes on spawn some more fixed radar spots not dissapearing when new ones are created fixed c4 being removed when trying to place on an invalid position -
bulletford got a reaction from Groot in TTT:GO Change Log
Changed DNA button to +spray_menu increased delay before changing player model on spawn and made(fixes viewmodel issues) attempted to fix first round preparing overlay disabled overtime by default changed the way rounds are tracked and made traitor/inno score show on scoreboard(should fix many first round issues) removed sprite on death and added another debug message delayed traitor tester spawn(should fix first round issue) Changed c4 to be more reliable when placing, shouldn't disappear anymore(thanks @Face!) -
bulletford got a reaction from UnknownLegend in TTT:GO Change Log
Changed DNA button to +spray_menu increased delay before changing player model on spawn and made(fixes viewmodel issues) attempted to fix first round preparing overlay disabled overtime by default changed the way rounds are tracked and made traitor/inno score show on scoreboard(should fix many first round issues) removed sprite on death and added another debug message delayed traitor tester spawn(should fix first round issue) Changed c4 to be more reliable when placing, shouldn't disappear anymore(thanks @Face!) -
bulletford got a reaction from Bite in TTT:GO Change Log
Changed DNA button to +spray_menu increased delay before changing player model on spawn and made(fixes viewmodel issues) attempted to fix first round preparing overlay disabled overtime by default changed the way rounds are tracked and made traitor/inno score show on scoreboard(should fix many first round issues) removed sprite on death and added another debug message delayed traitor tester spawn(should fix first round issue) Changed c4 to be more reliable when placing, shouldn't disappear anymore(thanks @Face!) -
bulletford got a reaction from Dr Pepper in TTT:GO Change Log
Changed DNA button to +spray_menu increased delay before changing player model on spawn and made(fixes viewmodel issues) attempted to fix first round preparing overlay disabled overtime by default changed the way rounds are tracked and made traitor/inno score show on scoreboard(should fix many first round issues) removed sprite on death and added another debug message delayed traitor tester spawn(should fix first round issue) Changed c4 to be more reliable when placing, shouldn't disappear anymore(thanks @Face!) -
bulletford got a reaction from Hawk in Warcraft 3 Changelog
Fixed radar spotted buffs/debuffs.
Jukebox hero no longer is given a nade if it already has one.
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bulletford reacted to ctark in Warcraft 3 Changelog
Changed some settings about a week ago, people said lag is better, so I guess they can stay...
sv_minrate 40000 sv_maxrate 320000 sv_minupdaterate 32 sv_maxupdaterate 64 sv_mincmdrate 32 sv_maxcmdrate 64 net_splitpacket_maxrate 75000 sv_client_cmdrate_difference 10 sv_client_predict 1 sv_client_interpolate 1 sv_client_min_interp_ratio 1 sv_client_max_interp_ratio 2
Oh also, purged some of the database, here are some stats to ponder:
Total Rows on Race_Data table before purge: 8,845,845
Total Rows on Race_Data table after purge: 2,215,157
That is 6,630,688 Rows delete from the database! (fun fact: it took 16min 26sec to delete that many rows)
So you must be thinking 'wtf, those are insane numbers, wtf is ctark talking about here?!?!'
So, the way the database works, when a player connects, they get a separate row for each race that is on the server currently. If they never play again, they still have about 200 rows in the database!
The above wipe affects 57,486 inactive players that haven't played in the last 365 days, and have less then 100 levels. Anyone who had more than 100 levels wasn't affected, no matter how long ago you last connected.
So ya, go have fun on your much cleaner database. As always, let me know how the servers are doing.
- Ctark
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bulletford got a reaction from trigger.exe in How to get your rank on discord
Go here -> http://www.joinsg.net/discordauth/
click the big button
Its going to ask for your username so we can link the account to your forum account as well permission to use an instant invite to our discord server.
Once this is done, login to discord, and sG-Bot will automatically give you your rank!
If it doesn't work try changing your online status in the bottom left corner of the screen(swipe left for mobile users)
If you have any issues with this process please let me know!