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bulletford

Joint Chief of Staff
  • Content Count

    1467
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    0.01 USD 
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Posts posted by bulletford


    • gave propkilling a name other then 'player'
    • exclude ragdolls from the volume calculator for the magneto stick
    • fix messages from ttt_radio from showing the name of somebody who was disguised
    • fixed slaynr allowing admins to target higher immunity admins
    • added sm_rslaynr so it's not confusing to find sm_remvoeslay,
    • made traitors glow to other traitors
    • fixed voice drain not reducing talk time

    • increased hinttext buffer length to fix karma information being truncated
    • made a player not show up in the death notice when their body is identified if they're already confirmed dead
    • reset the respawn cvar more often
    • change weaponspawns to use stripper source
    • fixed dna scanner showing up in shop
    • fixed spawnable/activateable items not displaying in the inventory
    • fixed c4 weapon entity not being killed with the planted c4 entity causing duplicatable c4
    • added voice drain to anybody who isnt any of these things: admin, CSGO Supporter, Dead or a detective. Does not affect team voice.
    • delay loadout weapon spawns by .3 seconds more 

     

    I'm also hoping that the most recent changes will fix the crash we've been seeing.


    • fixed last damage type taken for ragdolls, they now correctly show the cause of death.
    • fixed a bug causing the terrorist team to respawn during the round.
    • remove healthstation and painstation from a players inventory after they spawn it.
    • fixed usps not spawning.
    • fixed c4 duplicating when a player tries to store it.
    • all players now spawn with terrorist models.
    • SO's and staff can select which models are used on a per-map basis.
    • added sm_setmodels <modelgroup> (0 for anarchist, 1 for pirates, 2 for professionals, 3 for leet, 4 for balkan) ex. sm_setmodels 0

    • added the time until the attackers DNA decays to the victims ragdoll.
    • improved text when inspecting a dead body
    • added last damage type to dead players and used it for a new message on the ragdolls
    • added drop to the inventory menu so that you can drop items directly from the menu
    • improved text messages and menus that display weapon names
    • healthstation and pain station now notifies the owner when it is destroyed
    • made c4 a prop_dynamic so it can't be carried

    • made it so a Killers DNA Decays depending on the distance from the victim.
    • made it so you pick up all of the DNA samples from the entity, and blocked you from getting the same one twice.
    • fixed DNA Icon showing to all players.
    • made it so you can see player names through windows and fences.
    • added C4 and Defuser to the Traitor and Detective stores, to use the C4 purchase it, go into your inventory and then activate it, defuser will allow you to defuse a C4 regardless of which wire you select.
    • Created the functionality to add entities to your inventory which can be dropped, picked up and stored again(as shown on the C4), this allows for many more custom weapons to be added.

  1. So, recently a bunch of people have lost credits due to an issue on JB. The cause has been fixed and this is where you can request your credits.

    NOTE: All items you own(Excluding custom titles) will be removed from your inventory and will be returned to you as credits.

    Spammers and abusers will be punished.

    Follow this link to claim your credits:

    http://www.joinsg.net/page/credits_claim_page.html

    You can find your Steam ID here https://steamid.io/


    • added health station and pain station to the detective and traitor stores, to use them, purchase them and then activate them in your inventory, they will automatically be placed on the ground.
    • added a weapon name to jihad bombs attack damage so that it is logged to ttt_log
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