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Content Count
1467 -
Donations
0.01 USD -
Joined
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Last visited
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Days Won
18
Posts posted by bulletford
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- gave propkilling a name other then 'player'
- exclude ragdolls from the volume calculator for the magneto stick
- fix messages from ttt_radio from showing the name of somebody who was disguised
- fixed slaynr allowing admins to target higher immunity admins
- added sm_rslaynr so it's not confusing to find sm_remvoeslay,
- made traitors glow to other traitors
- fixed voice drain not reducing talk time
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- calculate volume of an object and players and limit the volume of an object that a player can grab.
- made it impossible to get a player stuck in a prop.
- added the ability to kill players with props.
- add the scout as an exception to removing special weapons from maps.
- doubled the range of the c4.
- reduced c4 sound volume by 30%.
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- hid damagelog debug messages
- made it so you can shoot players in the traitor tester(a lot more work then i thought) and changed how it detects if a player is in the box.
- reset weapon activation status on round end to fix healthstations being unable to spawn
- fixed and enabled voice drain
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- increased hinttext buffer length to fix karma information being truncated
- made a player not show up in the death notice when their body is identified if they're already confirmed dead
- reset the respawn cvar more often
- change weaponspawns to use stripper source
- fixed dna scanner showing up in shop
- fixed spawnable/activateable items not displaying in the inventory
- fixed c4 weapon entity not being killed with the planted c4 entity causing duplicatable c4
- added voice drain to anybody who isnt any of these things: admin, CSGO Supporter, Dead or a detective. Does not affect team voice.
- delay loadout weapon spawns by .3 seconds more
I'm also hoping that the most recent changes will fix the crash we've been seeing.
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I'm sorry for the double post but I probably should of mentions I do have admin plus bus still cannot see the VIP store
Can you try again, i just reloaded the config
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- completely rebuilt weapon system
- made c4 equipable as a weapon instead of using the menu
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- damagelog stored is now database, and has a web UI, a preview can be seen below
- block players from changing names and set them at the end of the round
- fixed disguiser showing "Someone in disguise" if the person looking at the disguised player wasn't dead
- block sm_team from innocents
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Thanks jodas
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- fixed last damage type taken for ragdolls, they now correctly show the cause of death.
- fixed a bug causing the terrorist team to respawn during the round.
- remove healthstation and painstation from a players inventory after they spawn it.
- fixed usps not spawning.
- fixed c4 duplicating when a player tries to store it.
- all players now spawn with terrorist models.
- SO's and staff can select which models are used on a per-map basis.
- added sm_setmodels <modelgroup> (0 for anarchist, 1 for pirates, 2 for professionals, 3 for leet, 4 for balkan) ex. sm_setmodels 0
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I dont want our servers to have this because it makes our servers just like every other shitty one, soon we Will probably have the "!takeknife" command aswell
i'd add them to store if anything.
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there are many more then that included in the plugin, I'll download it soon and check it out.
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The only problem is they are more models that we need to precache, I've been watching this feature for a while, been waiting for the bugs to be fixed.
I may add it to store soon.
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- block players from getting assigned a rule if they're in spectators
- added traitor tester
cookie eater reacted to this -
- fixed dna scanner so you can't buy it
- fixed the c4 not spawning and blocked it from being carried
- added silenced m4 and usp-s to traitor shop
- added r8 revolver to detective shop
Jeff The Flying Shark reacted to this -
thanks!
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- added the time until the attackers DNA decays to the victims ragdoll.
- improved text when inspecting a dead body
- added last damage type to dead players and used it for a new message on the ragdolls
- added drop to the inventory menu so that you can drop items directly from the menu
- improved text messages and menus that display weapon names
- healthstation and pain station now notifies the owner when it is destroyed
- made c4 a prop_dynamic so it can't be carried
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- made it so a Killers DNA Decays depending on the distance from the victim.
- made it so you pick up all of the DNA samples from the entity, and blocked you from getting the same one twice.
- fixed DNA Icon showing to all players.
- made it so you can see player names through windows and fences.
- added C4 and Defuser to the Traitor and Detective stores, to use the C4 purchase it, go into your inventory and then activate it, defuser will allow you to defuse a C4 regardless of which wire you select.
- Created the functionality to add entities to your inventory which can be dropped, picked up and stored again(as shown on the C4), this allows for many more custom weapons to be added.
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If this is for all the credits you wiped, then sure
STEAM_0:0:66028166
Gracias
done
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So, recently a bunch of people have lost credits due to an issue on JB. The cause has been fixed and this is where you can request your credits.
NOTE: All items you own(Excluding custom titles) will be removed from your inventory and will be returned to you as credits.
Spammers and abusers will be punished.
Follow this link to claim your credits:
http://www.joinsg.net/page/credits_claim_page.html
You can find your Steam ID here https://steamid.io/
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- Healthstation can no longer be carried
- damaging a health station is now logged to ttt_log.
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- added health station and pain station to the detective and traitor stores, to use them, purchase them and then activate them in your inventory, they will automatically be placed on the ground.
- added a weapon name to jihad bombs attack damage so that it is logged to ttt_log
TTT:GO Change Log
in Trouble in Terrorist Town:GO
Posted