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thorgot

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Bug Comments posted by thorgot


  1. On 8/13/2016 at 5:26 PM, Moose said:

    /mute -> /unmute fixes this. I'll continue to look for ways to fix it so that we can do it in a single command, but for now mute first then unmute.

    It doesn't. Currently the workaround that works is to slay people and then respawn them so they can hear after doing a !mute !unmute.


  2. This is most likely a sourcemod error halting execution of OnRoundEnd(). OnWar3EventDeath() is killing the counter timer but not setting the variable to INVALID_HANDLE, so OnRoundEnd() is trying to kill an already dead timer and then halting immediately, thereby failing to kill the other timers.

     

    Set the timer to INVALID_HANDLE after killing it in both OnRoundEnd() and OnWar3EventDeath() to prevent this.

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