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KiD Fearless

WAR3 Map Suggestions

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Posting these all together to make it easier to sort. If there's any that are interesting but have some issues then I can tweak them to work better on the server.
@ATG_AGENT
 

de_log

Spoiler

Notes: It was a good map to play during the operation, for the most part clipping is good. Map hasn't been updated in years so download conflicts shouldn't be an issue

Spawn-Points: 32

Link: https://gamebanana.com/maps/183402

530-90_54566d6928b6c.jpg

 

de_dust2_toon_16toGO

Spoiler

Notes: Colorful remake of 1.6 dust2. Clipping is good and there's no props. It'd be nice to have a version of dust2 that doesn't cause people to drop to 30 fps.
Spawn-Points: 64
Link: https://gamebanana.com/maps/194748
530-90_58d590d00c1fb.jpg

 

de_prodigy

Spoiler

Notes: The sheer size and detail of this map is insane. The clipping isn't that good in the outside portions of the map, but most of the map takes place indoors. If clipping is an issue i'd definitely be wiiling to extend the clip brushes to prevent problems. Even though the map size is 344 mb when compressed it ends up being 123 mb.
Spawn-Points: 32
Link: https://gamebanana.com/maps/198156
5a3ac3d9675f0.jpg

 

de_mist

Spoiler

Notes: Clipping is good for the most part, is a tad on the dark as far as lighting goes.
Spawn-Points: 30

Link: https://gamebanana.com/maps/179589

53245af7ea630.jpg

 

de_heat

Spoiler

Notes: Uses a lot of dust2 resources, so may or may not work on war3. Clip brushes don't extend high enough, but could be easily fixed.

Spawn-Points: 54

Link: https://gamebanana.com/maps/177710

5298cb7a52184.jpg

 

cs_minecraft_landscape

Spoiler

Notes: While the map size is fairly small it does have a lot of three dimensional depth. clipping is good.

Spawn-Count: 40

Link: https://gamebanana.com/maps/178784
52e68898dd761.jpg

 

de_depo

Spoiler

Notes: Simple layout, everything is clipped off neatly, lighting is good.

Spawn-Count: 24

Link: https://gamebanana.com/maps/195348

590e38fe9df07.jpg

 

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I like most of these suggestions. We used to have "de_Heat" on the server i guess he removed it (kinda forgot about it lol) i've been looking up and watching videos on map making and fixing i would love to help/watch someone fix little things if i could! 

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Played de_mist before and I really enjoyed it, the other maps also look pretty good and I think with the map changes we've been making recently they'd be nice additions

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2 hours ago, Rock said:

Not a fan of the dust2 and the minecraft map, everything else looks nice

how can you NOT be a fan of Minecraft OR toons!!!

 

I love em all.

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I like toons, I like a lot of these. The current map rotation for War3 feels dull, everything is tame and "Competitive" but nothing fun ever gets played anymore. I get there is disdain for those broken maps, but I'd like to see some more colorful and vibrant maps around that aren't just there for competitive balance, but for the enjoyment of good, silly fun. That's something War3 has always had for it, and I think that a few of these being added could really help ensure it stays that way.

 

 

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Since Jah is resurrecting the thread: de_log does have minor issues regarding the bomb. If it gets dropped in T spawn, it will drop below the map and become irretrievable.

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17 hours ago, JahIsLove said:

What about cs_insertion? 

From what I was told respawn races wouldn't get teleported to the map or something and be trapped in the start room.

5 minutes ago, LunaBadger said:

Since Jah is resurrecting the thread: de_log does have minor issues regarding the bomb. If it gets dropped in T spawn, it will drop below the map and become irretrievable.

Remind me this weekend to look into that.

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