centran 4457 Posted December 31, 2017 How does it feel to get roofied? Share this post Link to post Share on other sites
Dakota 4722 Posted December 31, 2017 >starter edition Share this post Link to post Share on other sites
Swed 2651 Posted January 1, 2018 Wait for real tho the starter edition is garbo https://support.ubi.com/en-gb/faqs/000025116/starter-edition-faq Share this post Link to post Share on other sites
Rootbeer 1293 Posted January 1, 2018 LOL y'all crazy. Starter edition is fine imo. I'd still be using it if SpecialBrownies didn't gift me the Year 2 pass, even now I'm still main'ing my 2 free operators as my tryhard carries. By the time you master even one, you'll have enough points to unlock 2-3 more operators. Master those and you'll have them all unlocked. Share this post Link to post Share on other sites
Swed 2651 Posted January 1, 2018 STARTER EDITION - Instant Unlock: 2 random Operators from a pool of the most intuitive Operators at entry level: Rook, Sledge, Ash, Fuze, Mute, and Smoke. 600 R6 Credits to spend on either additional Operators (recommended) or other additional content - Slower unlocking of the remaining 16 Original Operators (GIGN, SAS, GSG9, SPETSNAZ, FBI): 12,500 Renown or 300 R6 Credits to unlock 1 Operator Approx. 15 hours to unlock 1 operator using in-game Renown - Access to all Post-Launch Operators (JTF2, Navy SEALs and upcoming CTUs): 25,000 Renown or 600 R6 Credits to unlock 1 Operator Season Pass unlocks all Post-Launch Operators STANDARD EDITION - Access to 20 original Operators through minimum playtime (GIGN, SAS, GSG9, SPETSNAZ, FBI): Between 500 to 2000 Renown to unlock 1 Operator Approx. 0.5- 2 hours to unlock 1 operator - Access to all Post-Launch operators (JTF2, Navy SEALs and upcoming CTUs): 25,000 Renown or 600 R6 credits to unlock 1 Operator Season Pass unlocks all Post-Launch Operators Share this post Link to post Share on other sites