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ATG_AGENT

Thanks Rootbeer

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LOL y'all crazy. Starter edition is fine imo. I'd still be using it if SpecialBrownies didn't gift me the Year 2 pass, even now I'm still main'ing my 2 free operators as my tryhard carries. By the time you master even one, you'll have enough points to unlock 2-3 more operators. Master those and you'll have them all unlocked.

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STARTER EDITION
 
- Instant Unlock:
2 random Operators from a pool of the most intuitive Operators at entry level: Rook, Sledge, Ash, Fuze, Mute, and Smoke.
600 R6 Credits to spend on either additional Operators (recommended) or other additional content
 
- Slower unlocking of the remaining 16 Original Operators (GIGN, SAS, GSG9, SPETSNAZ, FBI):
12,500 Renown or 300 R6 Credits to unlock 1 Operator
Approx. 15 hours to unlock 1 operator using in-game Renown

 
- Access to all Post-Launch Operators (JTF2, Navy SEALs and upcoming CTUs):
25,000 Renown or 600 R6 Credits to unlock 1 Operator
Season Pass unlocks all Post-Launch Operators
 
STANDARD EDITION
 
- Access to 20 original Operators through minimum playtime (GIGN, SAS, GSG9, SPETSNAZ, FBI):
Between 500 to 2000 Renown to unlock 1 Operator
Approx. 0.5- 2 hours to unlock 1 operator

 
- Access to all Post-Launch operators (JTF2, Navy SEALs and upcoming CTUs):
25,000 Renown or 600 R6 credits to unlock 1 Operator
Season Pass unlocks all Post-Launch Operators

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