Jump to content
Sign in to follow this  
B-cock #1

Crack House Hostages

Recommended Posts

Since this is a different game in the mechanics of hostages, I think it would be worth while to re-evaluate.

 

So, since we recently gotten Crack House back, what are the rules for hostages on this map? Since being unable to use most movement abilities while carrying a hostage, would this mean we would be able to jump out the windows with the hostage? Or, do we just follow old rules and say you can't jump out the window?

Share this post


Link to post
Share on other sites

Old rule has been established by Coolness, do not jump out the windows.

 

I guess it should be added to the motd.

Share this post


Link to post
Share on other sites

Old rule has been established by Coolness, do not jump out the windows.

 

I guess it should be added to the motd.

Ye this. Its just to easy to rescue the hostage if you can jump out the window cause its what 10 feet away

Share this post


Link to post
Share on other sites

I think, you should be allowed to jump at the window, considering you're vulnerable as fuck either way, with your speed, flight, and teleport disabled. 

 

But also, the hostage zone is like 4 ft away lolol

Share this post


Link to post
Share on other sites

Pretty hard to miss a giant floating hostage running at you.

The hostages are invisible (entirely, not to match the user) 90% of the time though, so this doesn't really work.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...