SpartanSakaro 1977 Posted March 28, 2013 can we add a rule in which t's can't shoot through a 1 sided wall? otherwise can someone explain to me how it is fair to have t's shoot through 1 sided walls? 1 1 Iherdcows and camelFun reacted to this Quote Share this post Link to post Share on other sites
The Real Xlite 270 Posted March 28, 2013 Why should we limit what T's can do? They are terrorists', not law biding citizens 5 Eek, Taboo, jc4x4 and 2 others reacted to this Quote Share this post Link to post Share on other sites
camelFun 1435 Posted March 28, 2013 (edited) GGWP. Ts are Ts, let them rebel :c. Edited March 28, 2013 by camelFun Quote Share this post Link to post Share on other sites
SpartanSakaro 1977 Posted March 28, 2013 so no one has any actual valid reason why t's should be allowed to use 1 sided walls? Quote Share this post Link to post Share on other sites
ElectronicDrug 7496 Posted March 28, 2013 There will never be any rules on what Ts can do when rebelling. They're either rebelling or not. If they're rebelling they currently have no restrictions and never will 3 xmen, Dyscivist and Tortoise reacted to this Quote Share this post Link to post Share on other sites
Sketchmaticx 3170 Posted March 28, 2013 (edited) so no one has any actual valid reason why t's should be allowed to use 1 sided walls?well, to sum it up, you can't control it or moderate it, and they're rebelling. but reasons why they should and cts shouldnt: if you let a t get away and get a gun and get behind a 1 sided wall then they should be able to use it.a ct can just run up to the wall in the beginning and shoot from it without terrorists knowing where the cts are, which would make them rebel/do things they normally wouldnt.cts would abuse it.terrorists get away from the stack/warden/cts and it's the cts fault, not anyone else.rebelling, as drug said Edited March 28, 2013 by Sketchmaticx Quote Share this post Link to post Share on other sites
Dyscivist 5686 Posted March 28, 2013 so no one has any actual valid reason why t's should be allowed to use 1 sided walls?So no one has any actual valid reason why T's shouldn't be allowed to use 1-sided walls? Quote Share this post Link to post Share on other sites
MisterTurkes 544 Posted March 28, 2013 (edited) The whole idea of rebelling is that a T no longer follows the rules and just fucks shit up so why should we restrict that considering its one of the cornerstone of JB Edited March 28, 2013 by MisterTurkes Quote Share this post Link to post Share on other sites
TurtleFrenzy 2612 Posted March 28, 2013 I think the issue brought up (at least today) is how T's can shoot through one sided walls and CT's cannot retaliate. Ex: Armory in electric_vip where the wall is 1-way, so T's can shoot through while CT's can't. Quote Share this post Link to post Share on other sites
jbandito 814 Posted March 28, 2013 One-sided wall rules are in place so that CTs can't camp and pick off T's as they attempt to rebel, our server's rules are designed to encourage Ts to rebel (fuck pussy LR's). Both rebelling Terrorists, and Last-CTs are allowed to shoot thru one-sided walls, and it should stay that way, as neither have any restrictions on them (except no camping for last CTs). Quote Share this post Link to post Share on other sites
TheDentist 235 Posted March 28, 2013 That map where the armory leads to a walkway with a bunch of one-sided walls is retarded. Just gonna say it, that map is overpowered once a T gets behind that thing, gg. Dumb map design, that's all. Quote Share this post Link to post Share on other sites
Spell 331 Posted March 28, 2013 That map where the armory leads to a walkway with a bunch of one-sided walls is retarded. Just gonna say it, that map is overpowered once a T gets behind that thing, gg. Dumb map design, that's all.You are referring to the map with like 4-5 guns in cells, a couple of nades and a ton of vents. That map is just bad in general, not because of the armory 1-way wall. Quote Share this post Link to post Share on other sites
TheDentist 235 Posted March 28, 2013 That map where the armory leads to a walkway with a bunch of one-sided walls is retarded. Just gonna say it, that map is overpowered once a T gets behind that thing, gg. Dumb map design, that's all.You are referring to the map with like 4-5 guns in cells, a couple of nades and a ton of vents. That map is just bad in general, not because of the armory 1-way wall.thats the only map i've seen with one way walls. Oh wait, that one map that just has one cell with one-way wall, love that shit. you can see the CT coming and knife him before he knows it. TLDR one way walls can be used, but must be done correctly to be fair/fun Quote Share this post Link to post Share on other sites
waffles 811 Posted March 28, 2013 That map where the armory leads to a walkway with a bunch of one-sided walls is retarded. Just gonna say it, that map is overpowered once a T gets behind that thing, gg. Dumb map design, that's all.You are referring to the map with like 4-5 guns in cells, a couple of nades and a ton of vents. That map is just bad in general, not because of the armory 1-way wall.IT DOES have and Asian Driver. Quote Share this post Link to post Share on other sites
Tortoise 2791 Posted March 28, 2013 ITT: Spartansakaro is a bitch and Ts will do what Ts do. 4 JFK, TurtleFrenzy, Freekiller #3 and 1 other reacted to this Quote Share this post Link to post Share on other sites
diabeticdaniel 426 Posted March 29, 2013 I don't even the point of this thread Quote Share this post Link to post Share on other sites
Dyscivist 5686 Posted March 29, 2013 (edited) I don't even the point of this threadCT vagina got sand in it because of some T sticking it in so the vagina had to make a thread to complain. Edited March 29, 2013 by Dyscivist 2 JFK and xmen reacted to this Quote Share this post Link to post Share on other sites
splewis 283 Posted March 29, 2013 can we add a rule in which t's can't shoot through a 1 sided wall? otherwise can someone explain to me how it is fair to have t's shoot through 1 sided walls?Can we make it a rule that tees can't rebel until 59:00 too? I mean, cts have to get shit done before then, but the tees can just sit on their asses! Quote Share this post Link to post Share on other sites
Name 2616 Posted March 29, 2013 One-sided wall rules are in place so that CTs can't camp and pick off T's as they attempt to rebel, our server's rules are designed to encourage Ts to rebel (fuck pussy LR's). Both rebelling Terrorists, and Last-CTs are allowed to shoot thru one-sided walls, and it should stay that way, as neither have any restrictions on them (except no camping for last CTs).DISAGREE, if it weren't for our pussy LRs nobody would get to hear you and Youngz singing sweet nothings to eachother Quote Share this post Link to post Share on other sites
LOPEZ 1750 Posted March 29, 2013 so no one has any actual valid reason why t's should be allowed to use 1 sided walls?So you're saying there's no actual valid reason for crashing into the twin towers? /ct bin laden 99999999 Quote Share this post Link to post Share on other sites
DarkPredator 1193 Posted March 29, 2013 What OP is getting at is that 1 sided walls are shitty, which they are.But just because a map maker adds in a way for shit rebels to succeed doesnt mean we change our rules.In the end, on certain maps with big 1way walls that expose the entire cell block, all rounds will probably be shit (that 1 map with the killer car comes to mind)What OP proposes is a bandaid with negative repercussions, the ideal solution would be to modify the maps themselves, but that requires more work Quote Share this post Link to post Share on other sites