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Stacks_

Nuclear Monster

Nuclear Monster  

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  1. 1. Nuclear Monster

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Knife only

Neon Green skin? :)

1. (10) Nuclear Poisoning - Your attacks poison enemies. Dealing 1-7 damage every 2 seconds for 4-6 seconds.

2. (10) Nuclear Transfusion - You regenerate regularly for 10 every 4 seconds but heals 10 if you had hit someone.

3. (10) Liquid Body - You take bullets and counter attack with it, plus 10-30% damage reduction. Counter attack is. Every time you get hit, your knife will deal 3 more damage. So if you are hit 10 times, that's 30 damage more. But if you get hit, you lose 3% speed because of weight?! :) Your speed will regain to normal after 5 seconds but will become 5 seconds again if you get hit, fall damage is not included in this.

4. (10) Dropping Explosion - If you are to take falling damage you deal damage to enemies around 2x - 20. If you are to take 40 when you fall. The enemy will take 60 damage. Damage reduction from Liquid Body does not effect fall damage.

5. (10) Liquid Movement - You move faster. to around 40% and have 10% to dodge an attack.

6. (10) Engulf (U) - If you are to left click knife some one when you activate your ability, you will go inside their body ;)

You cannot be killed during this time and you cannot attack. Actually you CAN be killed, if your team kills your victim, you will die as well. You engulf the target for 4-8 seconds dealing 1-10 damage every 2 seconds. The range of your left click is increased by 6x but will end in 6 seconds. If you didn't attack anyone at that time, you can do it again in 2 seconds. If you hit the wall, you lunge towards the wall but it doesn't set the cooldown, the cooldown is 2 seconds. Only if you hit some one, it activates the cooldown. Cooldown = 30-15 seconds.

7. (10) Active Power - If you are to die, you explode spreading your acidic liquid every where dealing 10-30 damage and poisoning anyone near you for the rest of the round. This deals 10 damage every 30 seconds.

70 Levels. 3000 Total Levels to play.

Expertise at level 100

Radiation - Any enemy near you will take 2 damage every second. Plus at the start of the round. The enemy team will take 2 damage every second for 6 seconds.

Nuclear sickness - If anyone of your poisoned victims are to be near another enemy. They too will be poisoned. ( They cannot be poisoned again for 8 seconds. )

Edited by Stacks_

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Knife only

Neon Green skin? :)

1. (10) Nuclear Poisoning - Your attacks poison enemies. Dealing 1-7 damage every 2 seconds for 4-6 seconds.

2. (10) Nuclear Transfusion - You regenerate regularly for 10 every 4 seconds but heals 10 if you had hit someone.

So 10hp regen every 4 seconds + 10hp for every hit? or what?

3. (10) Liquid Body - You take bullets and counter attack with it, plus 10-30% damage reduction. Counter attack is. Every time you get hit, your knife will deal 3 more damage. So if you are hit 10 times, that's 30 damage more. But if you get hit, you lose 3% speed because of weight?! :) Your speed will regain to normal after 5 seconds but will become 5 seconds again if you get hit, fall damage is not included in this.

You have 10-30% damage reduction + Your knife hits will gain +3 damage, stacking every time you are hit? (Is there a cap? And will the damage reset after knifing? Does it work with both left and right click stabs?) When hit, you will lose 3% of your speed because of the weight of the bullets. Your speed will return to normal after 5 seconds. (again cap?) Fall damage won't trigger the effect.

4. (10) Dropping Explosion - If you are to take falling damage you deal damage to enemies around 2x - 20. If you are to take 40 when you fall. The enemy will take 60 damage. Damage reduction from Liquid Body does not effect fall damage.

When taking fall damage you deal damage to enemies around you. 2x the fall damage -20 damage. (so what if u take 2 fall damage? 2x2-20 =4 -20= -16 better make sure it doesn't heal the enemies :D) Damage reduction from Liquid body doesn't reduce fall damage.

5. (10) Liquid Movement - You move faster. to around 40% and have 10% to dodge an attack.

6. (10) Engulf (U) - If you are to left click knife some one when you activate your ability, you will go inside their body ;)

You cannot be killed during this time and you cannot attack. Actually you CAN be killed, if your team kills your victim, you will die as well. You engulf the target for 4-8 seconds dealing 1-10 damage every 2 seconds. The range of your left click is increased by 6x but will end in 6 seconds. If you didn't attack anyone at that time, you can do it again in 2 seconds. If you hit the wall, you lunge towards the wall but it doesn't set the cooldown, the cooldown is 2 seconds. Only if you hit some one, it activates the cooldown. Cooldown = 30-15 seconds.

Ability: When active, your left clicks will have 6x increased range and will engulf your target making you go inside their body. You cannot be killed by the enemy and you can't attack. When inside their body you will deal 1-10 damage every 2 seconds for the duration of 4-8 seconds. If the enemy dies by your team you will die with his body. When activated, ability will last 6 seconds or untill you knife someone. If it didn't get triggered cooldown is reduced to 2 seconds. If you hit walls when ability is active you will lunge towards them. Cooldown is activated only when the engulf is triggered and is 30-15 seconds.

7. (10) Active Power - If you are to die, you explode spreading your acidic liquid every where dealing 10-30 damage and poisoning anyone near you for the rest of the round. This deals 10 damage every 30 seconds.

Upon death, you explode spreading your acidic liquid everywhere dealing 10-30 dmg and poisoning anyone near you for the rest of the round. Poison deals 10 damage every 30 seconds.

70 Levels. 3000 Total Levels to play.

Expertise at level 100

Radiation - Any enemy near you will take 2 damage every second. Plus at the start of the round. The enemy team will take 2 damage every second for 6 seconds.

Nuclear sickness - If anyone of your poisoned victims are to be near another enemy. They too will be poisoned. ( They cannot be poisoned again for 8 seconds. )

Ummm? (does it work with skill 1 and 7?)

Supposed to work liek that?

Edited by xmen

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All I see happening with this race is like jumping from really high places into a group and having your fall damage + poison explosion proc. The "possession" aspect is cool, but not so much because of the teamkills, and I don't know if anyone knows how to go about coding it so that your person is not even in the game anymore, but still has hitboxes inside another player.

Without the possession gimmick, it's a nice race, even though the fall damage thing is gimmicky, it can still work. What's the aoe of the fall damage thing, let's say you are running away from someone and you jump off a ledge, will they get hit by an aoe depending on how high they are, or is it relative to your plane.

Edited by bran.downs

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