Konah 0 Posted November 6, 2010 Name: ValkyrieConcept: Odin's chosen from Norse mythologyRace Type: Knife Only!Requirement: 3500 (We need more high-level races, and this is a support-heavy class)Restrictions: 1 per team; cannot buy Life Leach*The Valkyrie used spears, so if possible I would like to carry that over to this race. Knifing distance will be doubled, however the time between strikes will increase as well.Armor of Valhalla - 10 levelsBlind your enemy upon taking damage: 10-100% intensity of a flashbang for .3 secondsAsgardian Armaments - 10 levelsIncrease armor and the reach of your spear - 100 Armor + 5AR/level, +10% knife distanceMarked for Death - 15 levels1-5 Enemies are chosen for Death: They recieve +100% knife damage from youMarked for Glory - 15 levels1-5 Allies are chosen for Glory: They recieve +30HP and +8 Damage AbsorptionCall of Valhalla - 10 levels(Aura) Allies/Enemies within 15 yds gain +20%/-20% speedOdin's Chosen - 10 levelsBlessed by Odin you do +5-50% damage (on spawn) and leech +2-20HP when you kill an enemyOn the Wings of Death - 10 levelsYou have been gifted a winged steed by Odin*Teleport followed by 1 second of increased speed, 6s CD. Unsure of what the speed should be, but the teleport will go from shitty -> pretty goodI really want this to stick to the mythology. The Valkyrie would choose which warriors would die, and which would rise to glory and fight alongside the Gods during Ragnarok - hence my "Marked for..." skills. The aura further enhances allies and debuffs enemies - these angels would turn the tides of battle. Quote Share this post Link to post Share on other sites
Yiyas 66 Posted November 6, 2010 I cant make your knife go slower, and as for the longer range i kinda can by making a dmg radius appear like 40 units in front of you e.g.::Y=You; E=Enemy; --=knife range; < >=dmg auraY--<E>Of course if you actually knife someone it could go through them and hit another guy... and you could "knife" through walls.eg:| = wallY-E-<E>Y-|-<E>Also for Glory it'd overwrite chain's resist, which I feel is kinda good since 14dmg resist would make you immune to smgs really. Quote Share this post Link to post Share on other sites
Konah 0 Posted November 6, 2010 Okay so scratch knife slow (I'll update soon, driving).If you were to "extend" the knife that way, I'd say only increase it a little so you can't knife through things like walls or increase the radius so you can still do dmg the normal distance.. And I'm cool with Glory over-writing Chainmail, it's still a better effect. Quote Share this post Link to post Share on other sites
Oracion 35 Posted November 11, 2010 The Marked for Death and Odin's Chosen seems like it would really stack this class a bit high, especially with a teleport. My main concern is with it being a powerhouse after one kill, since it gets so much extra damage on enemies at the start, and gets more after a kill. Question is, would that stack with each kill? Quote Share this post Link to post Share on other sites
Konah 0 Posted November 11, 2010 The Marked for Death and Odin's Chosen seems like it would really stack this class a bit high, especially with a teleport. My main concern is with it being a powerhouse after one kill, since it gets so much extra damage on enemies at the start, and gets more after a kill. Question is, would that stack with each kill?The Odin's Chosen is supposed to be +50% dmg on spawn, and +HP on kill... not +dmg after each kill. My bad on wording it poorly. Teleport is needed for mobility; we could add LJ/Speed restrictions for shopmenu. Quote Share this post Link to post Share on other sites
Yiyas 66 Posted November 11, 2010 just personally but when i think wings i think flight Quote Share this post Link to post Share on other sites
Oracion 35 Posted November 12, 2010 The Odin's Chosen is supposed to be +50% dmg on spawn, and +HP on kill... not +dmg after each kill. My bad on wording it poorly. Teleport is needed for mobility; we could add LJ/Speed restrictions for shopmenu.Oh okay, so basically Marked for Death = extra damage on certain people, and Odin's Chosen = base damage at start for all of the round. Okay, that's not as bad, but that is a lot of stack damage in the long run in a way.Personally, I wouldn't mind say, a speed burst for the class for the ult, but a teleport seems a bit OP for it still. Quote Share this post Link to post Share on other sites
Konah 0 Posted November 12, 2010 Oh okay, so basically Marked for Death = extra damage on certain people, and Odin's Chosen = base damage at start for all of the round. Okay, that's not as bad, but that is a lot of stack damage in the long run in a way.Personally, I wouldn't mind say, a speed burst for the class for the ult, but a teleport seems a bit OP for it still.Valkyrie ride winged horses. And, how would it be OP? It's not like you know who is marked by looking at them. To compensate for a teleport that has a CD, it'd have to be a serious speedburst. Quote Share this post Link to post Share on other sites
Oracion 35 Posted November 12, 2010 Valkyrie ride winged horses. And, how would it be OP? It's not like you know who is marked by looking at them. To compensate for a teleport that has a CD, it'd have to be a serious speedburst.I'm all for a serious speed burst, but just the teleport rings OP in my mind, but I'm not sure why. I'm all for the race being put in cause I like the idea, I just can't seem to get over the ult and it's powers IMO. Quote Share this post Link to post Share on other sites
Chigger 0 Posted November 13, 2010 Im all for the idea of the race, but when I think of it, it seems like it could become a little OP with the whole shoot it and you are flashed, but seeing how it is only for .3 sec seems fair, I have no idea how Oracion sees tele OP, have you seen sensei goldentail? its a sweet race that would seem ICREDIBLY OP, but when you actually try it it is easily countered by bash and roots so I am saying great race Quote Share this post Link to post Share on other sites
Yiyas 66 Posted May 6, 2011 Some people were saying it has too many levels...Had to raise it's HP and gave a slow immunity on the ult cause it was just far too fragile and had no escape or defensive ability.Might need to edit marks because collectively you can deal 162dmg each right click on a mark. Perhaps see marks through walls or they spawn with 10% less hp or take more damage from everyone maybe. Quote Share this post Link to post Share on other sites
Oracion 35 Posted May 7, 2011 Some people were saying it has too many levels...Had to raise it's HP and gave a slow immunity on the ult cause it was just far too fragile and had no escape or defensive ability.Might need to edit marks because collectively you can deal 162dmg each right click on a mark. Perhaps see marks through walls or they spawn with 10% less hp or take more damage from everyone maybe.I don't mind a high levels race. Maybe just even everything out to 10 levels for each skill. 15 is a bit high for one skill.Fair enough to balance it.Lower the damage if it's that high. I get extra knife damage, but that sounds stronger than Savage atm. Or just make it do an instant damage on spawn to a random set of people. Quote Share this post Link to post Share on other sites