Lt. Turbo 0 Posted March 1, 2010 so i was wondering if giving yourself an awp when there are plenty of others weapons on the map would be against the rules? personally, i like the awp better than the scout(which was on the map)forgot the name of the map but it's the one with the teleporters and the 4 square in the middle of it..i can use a scout but really prefer awp, does it matter if i give myself one?i would understand not giving myself the machine gun or something similar since that can be abused, but an awp and scout are pretty much the same thing.... Quote Share this post Link to post Share on other sites
Kai! 3 Posted March 1, 2010 well..if you can not get an awp through buying at spawn or picking it up, then maybe your not suppose to have one?and they Aren't the same thing Quote Share this post Link to post Share on other sites
Oracion 35 Posted March 1, 2010 The question is, why is there a need to give yourself a gun to begin with with your admin when there are usually plenty of choices in the armory as is? The reasoning I'm basing this off of is so that admins or CT's in general aren't getting 'easy mode' weapons whenever they want. The give weapon command should solely be used for fulilling LR or game purposes. Quote Share this post Link to post Share on other sites
Renjizzle 34 Posted March 1, 2010 The question is, why is there a need to give yourself a gun to begin with with your admin when there are usually plenty of choices in the armory as is? The reasoning I'm basing this off of is so that admins or CT's in general aren't getting 'easy mode' weapons whenever they want. The give weapon command should solely be used for fulilling LR or game purposes.Agreed. Also to OP, the AWP and Scout are nothing close to being alike. The AWP Is a 1 hit kill, the Scout does 77-86 damage but you can run while shooting. If the map maker didnt intend you to have and awp, then you probably shouldnt have one. Why is it fair that when everyone else has M4s and a T tries to escape but you pick him from across the map because you have an AWP Quote Share this post Link to post Share on other sites
Lt. Turbo 0 Posted March 1, 2010 i could pick him off with a scout as well...i guess you all are right...seems fair...oh and oracion, i usually give all Ts knives on maps that don't give it to them automatically would that be against rules too?? Quote Share this post Link to post Share on other sites
Oracion 35 Posted March 1, 2010 i could pick him off with a scout as well...i guess you all are right...seems fair...oh and oracion, i usually give all Ts knives on maps that don't give it to them automatically would that be against rules too??No that fine. We're specifically talking about guns. T's should have knives to begin with else they can't rebel. Like on Mars, sometimes there aren't enough knives, so that's more than fair to give T's them. Quote Share this post Link to post Share on other sites
iAlwaysFail 799 Posted March 1, 2010 Oracian is there a command to strip all the weapons of someone? Just wondering Quote Share this post Link to post Share on other sites
Skotti 2105 Posted March 1, 2010 Oracian is there a command to strip all the weapons of someone? Just wonderingIt would have to be coded from scratch but it is possible to make this. but is not needed in jb whatsoever. but zm, possibly. Quote Share this post Link to post Share on other sites
I <3 People of Color 2 Posted March 1, 2010 Oracian is there a command to strip all the weapons of someone? Just wonderingIf you're thinking of using this like for when a t doesn't drop a gun then it would really alter the gameplay. Said t could rebel and kill cts. If this is for another purpose like if no one should have weapons then it's more understandable. Quote Share this post Link to post Share on other sites
Lt. Turbo 0 Posted March 1, 2010 how about removing guns from the map??? like when an idiot CT spams a guns and causes the whole server to lag Quote Share this post Link to post Share on other sites
I <3 People of Color 2 Posted March 1, 2010 I don't think you can do that. Just restrict the ct. Quote Share this post Link to post Share on other sites
Lt. Turbo 0 Posted March 1, 2010 they usually do this is the beginning of the round, and it's kinda annoying when everything lags...you sure there isn't a command to remove the guns you see from the map? Quote Share this post Link to post Share on other sites
Moose 4890 Posted March 2, 2010 It would have to be coded from scratch but it is possible to make this. but is not needed in jb whatsoever. but zm, possibly.There's been stuff like this coded before, it wouldn't have to be from scratch. You could do it in few cases, but overall wouldn't be useful in jb.We're specifically talking about guns.Free reign to give T's as many smokes/flashes/grenades as you want!! WOOOO... jk btw. Quote Share this post Link to post Share on other sites