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Posts posted by B'laz.e
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My Website.
in Spam
...You mustve gone to a different site. All it did was move around my firefox window. I ran virus and ad aware scans afterwards and there was nothing.Im not smart enough to embed stuff so you deffinatly went to a different site.
Don't do it. It adds a lot of Spyware and Adware to your computer. It's like a mini virus that doesn't destroy your computer; it just embeds and overloads it. Might want to reformat your computer ;(Umm either your retarded or you didnt even goto it. . . cause nothing happens except your page moves around with music playing. Oreo requested me to give him the link again to listen so obviously its not bad at all.
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My Website.
in Spam
This has fucked up my internet browser. Now it opens in a tiny little window every time and I have a new goddamned thing to figure out how to fix on my pc.There's no telling what other harmful crap might have been imbedded or w/e. Don't ever post that again, that goes for all of you.
Nothing embedded. Me and my friend put it together. and all you have to do is resize your window and it should be fixed.
LOL!!! Can you even close it without closing out of every IE?Nope.
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My Website.
in Spam
lol.html? I think not, fool.rofl
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My Website.
in Spam
bullshit deleted
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I'll fix it. P2 said he was going to be doing the edits but I have yet to see this happen.Thanks a bundle!
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Not really, long jump more than makes up for the moderate speed boost from the Flame Pred. And anyone who knows how to bunny-hop can easily move faster than a flame pred; long jumpers are also tougher to hit due to more erratic movements.Me, i was doing it all morning.
Flame pred's bonus knife damage is either minimal or doesn't activate very often whereas the Succubus, on a hard-knife, will almost always add +50 damage. Sometimes I found myself dropped from 140 health to 1 - 10 health from one hard-knife to the chest from a Succubus.He was getting angry cause my knife pwnzors him.
Yes it is way overpowered.
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Well me and llathander were playing this morning, and we decided that either the succubus hunter should have less knife damage, or the pred should have mroe than the succubus seeing as it is a knife olny race.
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Is there any chance we could test a zmod map of mine on teh server?
its not made for large amounts of players has around 10 rooms a white truck and some other little spots. need some beta testing to make it how its supposed to be.
zm_foundry
-B'laz.e
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if we could get people to donate 50 it would olny take 20 ppl
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I Cannot find any server except the Dust 2. . . anyone know about this?
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I think you have to change "skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate" to"skillcfg" "player_spawn|player_victim|player_attacker|player_ultimate"
You have the second skill scripted to activate on attack and not on being attacked.
woops. thanks >.<
I dunno it was worth putting it out there. even if it doesnt go on.
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"name" "Fire Spawn"
"author" "B'laz.e"
"shortdescription" "0"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "es_xsetinfo wcs_target 0"
"player_spawn_cmd" "0"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "5"
"skillnames" "Hot Head|Immolation|Burning Touch|Fire Balls"
"skilldescr" "Melts Bullets on impact to head|Hurts anyone that hurts you|Extra Damage with knife|100 Balls of fire(nades)"
"skillcfg" "player_spawn|player_attacker|player_attacker|player_ultimate"
"skill1_setting" "es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 55|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 65|es_xsetinfo wcs_chance 99"
"skill1_cmd" "es es_xif (event_var(hitgroup) = 1) then est_health event_var(userid) + event_var(dmg_health);es es_xif (event_var(hitgroup) = 1) then wcs_getlanguage wcs_lng wcs_lng_s_helmea;es es_xif (event_var(hitgroup) = 1) then es_xtell event_var(userid) #multi server_var(wcs_lng)"
"skill1_sfx" "es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 15) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255"
"skill2_setting" "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_mirror 6|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_mirror 11|es_xsetinfo wcs_chance 60;es_xsetinfo wcs_mirror 13|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_mirror 15"
"racealias_wiz2" "es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_mirror);es es_xtell event_var(userid) #multi #lightgreen:You have done #green server_var(wcs_mirror) mirror damage;es es_xtell event_var(attacker) #multi #lightgreen:You got #green server_var(wcs_mirror) mirror damage"
"skill2_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wiz2"
"racealias_wizardx2""es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 40;es_xmath wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_xmath wcs_y1 + 170;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_xmath wcs_x1 + 70;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255"
"racealias_wizsfx2" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 50 3 50 100 0 255 160 130 255 2;es_xmath wcs_z1 + 50;es est_effect 11 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;racealias_wizardx2"
"skill2_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wizsfx2"
"skill3_setting" "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
"racealias_ar3" "es est_playplayer event_var(userid) npc/roller/mine/rmine_blades_out2.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
"skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = knife) then racealias_ar3"
"skill3_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)"
"skill4_setting"Â Â Â Â "es_xset wcs_duration 10|es_xset wcs_duration 15|es_xset wcs_duration 20|es_xset wcs_duration 25|es_xset wcs_duration 30|es_xset wcs_duration 35|es_xset wcs_duration 40|es_xset wcs_duration 40"
    "skill4_cmd"        "es est_StripPlayer server_var(wcs_userid);es est_give server_var(wcs_userid) weapon_knife;es est_give server_var(wcs_userid) weapon_hegrenade;es est_SetAmmo server_var(wcs_userid) 4 100;es es_xdelayed server_var(wcs_duration) est_SetAmmo server_var(wcs_userid) 4 5;es es_xdelayed server_var(wcs_duration) est_UnRestrictAll server_var(wcs_userid)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath + 50;es est_effect 11 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 20 5000 2 100 300 1.8 175 175 255 255 1"
    "ultimate_cooldown" "15|25|30|35|40|45|60|75"Im kinda new at this so...
Whatcha think?(mostly copy paste race)
Spamming 'give weapon'
in Resolved
Posted
Im not sure who it was but admin is spamming give weapon_hegrenade in zmod...