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xmen

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Bug Comments posted by xmen


  1. Went ahead and decompiled the map. The bombsite in question has:

    4 env_explosions (magnitude 100 units)

    2 phys_explosions (magnitude 7000 units)

     

    triggered on BombExplode. I'm guessing they might be the cause? The other bombsite works fine and doesn't have the entities. Still unsure what would boost the explosion to global since it works fine on local host.


  2. seems to be same with undead scourge and flame predator undead doing around 160 dmg point blank flame pred around 125

     

    The debug prints the correct amount of damage but the actual damage is lower even with a race that has no dmg resist.

     

    vJDaPYqt.jpg


  3. Yeah we were testing it with wishdealer and I walked up to him till I was touching and it did around 80... Unless it's originated in the middle of the playermodel and the falloff is that high at the edge of the model :<

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