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Tyonelawl

All of my ZE Suggestions

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Here are my addition (pro's) and removal (con's) suggestions for our CS:GO Zombie Escape server:

Adds:

-More maps that are higher ranked than 3.0 out of 10 on fpsbanana.

-Upload !store to keep members interested in playing the server even when doing bad.

-Give duelies 100+ ammo

-Give Negev 200 ammo

-Fix winning CT rounds so that 20 points are given every round

-Bring back Ultimate Championship

-Both versions of Mako Reactor

-Allow votemute votekick options if no admins online

-Add a five (5) minute cooldown on RTV. (In order to make sure people have to actually attempt playing maps before rage quitting and rtv'ing).

 

Remove:

-Santassasination (Grass lags almost everyone)

-Every Boatescape version but ze_boatescape_extendido

-Nerf Deagle to 25 ammo, OR nerf knockback dramatically and keep 100 ammo.

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-ALL ARs, SRs, Shotguns - 50 bullets

-ALL SMGs - 75 bullets

-ALL Pistols - 100 bullets

-Make molotovs useful (slow down zombies)

-Port ze_Sorrento_Night_v3

-Add Sorrento Escape Update 2016 (2016 csgo map)

-Bring back Ultimate Championship

Edited by PeeWee

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inboxed is different, some players enjoy the map itself.

 

Ultimate Championship is regular sided, new players always fail the obstacle course and the traps makes it really unfair for them.

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Honestly, we NEED !store back in the Zombie Escape server. I know this will bring back sooo many people and keep newbies and regulars interested for hours. I've also noticed that winning (20 points) for CT's is soooo glitched that becoming a zombie or dieing right before CT's win is more probable of winning the 20 points. This makes easy maps even more boring that normal.

 

Fix CT winning points.(GameME)

Fix T winning points. (GameME)

Add !store again

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-Fix winning CT rounds so that 20 points are given every round

I like this. Encourages ppl to try hard to win rather than edging and getting zombie inflating points.

 

-Santassasination (Grass lags almost everyone)

It's fps lag tho. My computer handles it pretty well but I also have a nice pc. This is one of my favorite maps pls dont remove :)


Personally:

-no fall damage

-jump height increased just a bit

-no knockback on he, only fire (ie failnades)

-more knockback on nova

-f for flashlight instead of impulse 100

-persistent sm (self mute).. it resets after a map ends

-more entwatch configs

-player transparency (some maps like ze_minecraft_adventure u can see thru your teammates when close)

-zmarket commands like !he, !bizon, !awp, etc

 

 

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13 minutes ago, stealthysnacks said:

-Fix winning CT rounds so that 20 points are given every round

I like this. Encourages ppl to try hard to win rather than edging and getting zombie inflating points.

 

-Santassasination (Grass lags almost everyone)

It's fps lag tho. My computer handles it pretty well but I also have a nice pc. This is one of my favorite maps pls dont remove :)


Personally:

-no fall damage

-jump height increased just a bit

-no knockback on he, only fire (ie failnades)

-more knockback on nova

-f for flashlight instead of impulse 100

-persistent sm (self mute).. it resets after a map ends

-more entwatch configs

-player transparency (some maps like ze_minecraft_adventure u can see thru your teammates when close)

-zmarket commands like !he, !bizon, !awp, etc

 

 

@AntiTeal should try and do a few of those if you can :D

Could use WITHOUT until furthur notice though for sure :P

 

 f for flashlight(I inspect my weapon all the time)

 

Aswell persitint !SM i feel is a bad idea..

 

 

Should actually take the knock back off and try and make it make zombies move half speed for 5 seconds similar to firenades in other servers... Talk to 

Crobat first though before that one for sure :P

 

Crobats will have to test knockback on Nova I never used it...

 

Idk if we need more jump hieght I've never had an issue :P

 

Thx for the suggestions snacky those are really good!

Edited by Libreals420MistaChang

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