Tyonelawl 7 Posted April 4, 2016 Here are my addition (pro's) and removal (con's) suggestions for our CS:GO Zombie Escape server: Adds: -More maps that are higher ranked than 3.0 out of 10 on fpsbanana. -Upload !store to keep members interested in playing the server even when doing bad. -Give duelies 100+ ammo -Give Negev 200 ammo -Fix winning CT rounds so that 20 points are given every round -Bring back Ultimate Championship -Both versions of Mako Reactor -Allow votemute votekick options if no admins online -Add a five (5) minute cooldown on RTV. (In order to make sure people have to actually attempt playing maps before rage quitting and rtv'ing). Remove: -Santassasination (Grass lags almost everyone) -Every Boatescape version but ze_boatescape_extendido -Nerf Deagle to 25 ammo, OR nerf knockback dramatically and keep 100 ammo. 1 PeeWee reacted to this Quote Share this post Link to post Share on other sites
PeeWee 120 Posted April 4, 2016 (edited) -ALL ARs, SRs, Shotguns - 50 bullets -ALL SMGs - 75 bullets -ALL Pistols - 100 bullets -Make molotovs useful (slow down zombies) -Port ze_Sorrento_Night_v3 -Add Sorrento Escape Update 2016 (2016 csgo map) -Bring back Ultimate Championship Edited April 4, 2016 by PeeWee 1 C4_ reacted to this Quote Share this post Link to post Share on other sites
MistaChang 2023 Posted April 5, 2016 Yea if we have inboxed we should have ultimate championship.. They are the same type why hate on champ? Quote Share this post Link to post Share on other sites
Dr Pepper 1491 Posted April 6, 2016 revolver 100 rounds again pls :C 1 1 UnknownLegend and Sandy reacted to this Quote Share this post Link to post Share on other sites
Lv. 100 Crobat 1325 Posted April 7, 2016 inboxed is different, some players enjoy the map itself. Ultimate Championship is regular sided, new players always fail the obstacle course and the traps makes it really unfair for them. Quote Share this post Link to post Share on other sites
Tyonelawl 7 Posted April 7, 2016 Honestly, we NEED !store back in the Zombie Escape server. I know this will bring back sooo many people and keep newbies and regulars interested for hours. I've also noticed that winning (20 points) for CT's is soooo glitched that becoming a zombie or dieing right before CT's win is more probable of winning the 20 points. This makes easy maps even more boring that normal. Fix CT winning points.(GameME) Fix T winning points. (GameME) Add !store again 1 PeeWee reacted to this Quote Share this post Link to post Share on other sites
Lv. 100 Crobat 1325 Posted April 7, 2016 Please do not spam the forums like that. I talked with him, he will apply on may, sorry for the spam Quote Share this post Link to post Share on other sites
stealthysnacks 18 Posted April 7, 2016 -Fix winning CT rounds so that 20 points are given every round I like this. Encourages ppl to try hard to win rather than edging and getting zombie inflating points. -Santassasination (Grass lags almost everyone) It's fps lag tho. My computer handles it pretty well but I also have a nice pc. This is one of my favorite maps pls dont remove Personally: -no fall damage -jump height increased just a bit -no knockback on he, only fire (ie failnades) -more knockback on nova -f for flashlight instead of impulse 100 -persistent sm (self mute).. it resets after a map ends -more entwatch configs -player transparency (some maps like ze_minecraft_adventure u can see thru your teammates when close) -zmarket commands like !he, !bizon, !awp, etc 2 PeeWee and MistaChang reacted to this Quote Share this post Link to post Share on other sites
MistaChang 2023 Posted April 7, 2016 (edited) 13 minutes ago, stealthysnacks said: -Fix winning CT rounds so that 20 points are given every round I like this. Encourages ppl to try hard to win rather than edging and getting zombie inflating points. -Santassasination (Grass lags almost everyone) It's fps lag tho. My computer handles it pretty well but I also have a nice pc. This is one of my favorite maps pls dont remove Personally: -no fall damage -jump height increased just a bit -no knockback on he, only fire (ie failnades) -more knockback on nova -f for flashlight instead of impulse 100 -persistent sm (self mute).. it resets after a map ends -more entwatch configs -player transparency (some maps like ze_minecraft_adventure u can see thru your teammates when close) -zmarket commands like !he, !bizon, !awp, etc @AntiTeal should try and do a few of those if you can Could use WITHOUT until furthur notice though for sure f for flashlight(I inspect my weapon all the time) Aswell persitint !SM i feel is a bad idea.. Should actually take the knock back off and try and make it make zombies move half speed for 5 seconds similar to firenades in other servers... Talk to Crobat first though before that one for sure Crobats will have to test knockback on Nova I never used it... Idk if we need more jump hieght I've never had an issue Thx for the suggestions snacky those are really good! Edited April 7, 2016 by Libreals420MistaChang Quote Share this post Link to post Share on other sites