Empire 30 Posted September 14, 2009 how long are cts allowed to stay in armory?b/c its cheap if some cts exit and just follow the open vent in the jailcells to the t who's waiting for the cts to get out of armoryi dunno if this is a big problem but it could be exploited easily Quote Share this post Link to post Share on other sites
DrunkenMonkey 1 Posted September 14, 2009 last time I checked CTs had to be outta armory 1 min after round start and Cell doors had to be opened by then as well....the rules could have changed but that was the last I saw them being Quote Share this post Link to post Share on other sites
ChosenOne2000 4440 Posted September 14, 2009 I didn't see it in the server rules. I might have overlooked it. A time needs to be added. Quote Share this post Link to post Share on other sites
Zagrao 0 Posted September 14, 2009 i've given up enforcing the no vent camp crap... Even if a rule was made for it, I'm pretty sure a lot of people will still do it. And then we'll end up with a lot more complaints and blah blah blah blah...I'd just deal with it and only report those that do it every single time. Quote Share this post Link to post Share on other sites
Empire 30 Posted September 14, 2009 alrighty then, guess its time to start demoing all the time. Quote Share this post Link to post Share on other sites
Oracion 35 Posted September 15, 2009 i've given up enforcing the no vent camp crap... Even if a rule was made for it, I'm pretty sure a lot of people will still do it. And then we'll end up with a lot more complaints and blah blah blah blah...I'd just deal with it and only report those that do it every single time.I enforce it when I'm in spec. If I see someone enter ASAP, I tell them to get out. If they don't, slay. Do it again, restriction.I don't get how hard it is to understand what pursue means. It means following their path, not go to the known destination point. Quote Share this post Link to post Share on other sites
Nap0odo 3 Posted September 15, 2009 It should be before the cell doors open. any time longer than that is up to the server admin to slay or give the person a chance to get out. Quote Share this post Link to post Share on other sites
Oracion 35 Posted September 15, 2009 It should be before the cell doors open. any time longer than that is up to the server admin to slay or give the person a chance to get out.Honestly, I'd say 4:30 is good enough to get out and the like. It doesn't take that long to grab a set of pre-made guns and run out of a room.Only map I'd cut some slack on for this would be Alcatraz, since the button for cells are inside the armory, and you have to run around a bit to get in place. Quote Share this post Link to post Share on other sites
Guest Waffle Posted September 15, 2009 It's sort of common sense to tell when they are camping armory. Though, for some people, there is that certain lag spike that makes them have the "Warning... Connection.." red letters in the top right corner and it takes them a while to get back into the game after a round. That happens to me several times on that one map.. Syntax? Alcatraz? The one where there is a tower and a shooting range, also the disco where on z-freedays most people restrict outside and the disco. Quote Share this post Link to post Share on other sites
EchoFourTwelve 165 Posted September 16, 2009 It's sort of common sense to tell when they are camping armory. Though, for some people, there is that certain lag spike that makes them have the "Warning... Connection.." red letters in the top right corner and it takes them a while to get back into the game after a round. That happens to me several times on that one map.. Syntax? Alcatraz? The one where there is a tower and a shooting range, also the disco where on z-freedays most people restrict outside and the disco.it's alcatraz. Quote Share this post Link to post Share on other sites