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Zagrao

Race Suggestions for WCS #1

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actually, you just simply stay stuck and either...

A. die to chain lightning/wards/locusts

B. Get slayed by an admin.

or

C. type kill in console or commit suicide in some other otherway.

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yeah, no-clip is definitely a bad idea, very fast, invincible and capable of going through walls. Very bad. If you just want an escape/flank ult, just go with what is already on other races, complete invis with no weapon and increased speed.

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why do all these new races just give out free m4s.... we have so many of them now

how about some bullpups or kreigs or clarions or galils (other than jihad)

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i have an idea for an m249 race:

terran marine- (5 skills, 10 lvls)

m249 only (always gets m249 at beginning of round)

heavy armor - a marine doesnt stand a chance without his armor

( gives 10 extra hp and about 5% less speed each level )

extended clip - a marine never stops shooting

( gives 20% chance each lvl of getting 200 rounds )

U-238 depleted

uranium spike - why use regular bullets when you have these?

( gives + 1 dmg every level )

medic - a good marine always have a medic nearby

( gives + 1 hp every 10 sec every level )

stim packs (ulti) - they always come in handy when you're in trouble

( gives + 10% speed for 5 sec and + 10% more speed every level )

( so at max its 100% more extra speed for 5 sec )

might want to nerf it somehow because it seems kinda OP to me :)

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how about...

terran marine- (5 skills, 10 lvls)

m249 only (always gets m249 at beginning of round)

heavy armor - a marine doesnt stand a chance without his armor

( gives 10 extra hp and about 5% less speed each level )

extended clip - a marine never stops shooting

( gives 20% chance each lvl of getting 200 rounds )

U-238 depleted

uranium spike - why use regular bullets when you have these?

( gives + 2 dmg for the first level and +1 for every level after )

medic - a good marine always have a medic nearby

( gives + 1 hp every 10 sec every level )

stim packs (ulti) - they always come in handy when you're in trouble

( gives + 10% speed for 5 sec and + 10% more speed every level )

( so at max its 100% more extra speed for 5 sec )

( cooldown 25s )

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Damage on marine seems bit high but thats bout it. Speed nerf is a bit high too, 50% is really bad as slow would speed you up xD 75/80% probs max. ima try make a couple of these tomorrow but I have exams wednesday-friday. Will also be trying to make an official race suggestion thread with accompanying race opinion/idea thread as I have just realised I actually have forum admin, wonder how long i've had that D:

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Sneakums1, I have just one word to say to you....

No.

There is a reason #2 has its own races and #1 has its own races.

#2 should not go over #1 and vice versa.

The race suggestion thread is for people to come up with ideas for #1.

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I felt like making a fantasy related race.

Level 300

Horned Leapord: Max level 20

Strong legs: Long jump (Long jump by 1.00) Max level 5

Horned strike: Pierce the enemy (Claws of attack damage) max level 5

Horned weapon: Spawn a M249( 20% chance per level) max level 5

(Ultimate) Striking leap: Teleport max level 5

EDIT: i will be making a string of these races. If anyone thinks that my ideas won't go anywhere and i should stop please tell me so.

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Race name: Final Fantasy

Level required: 2700

(Knife only race)

Breaker Blade: Whoop out a gigantic blade (critical knife damage) Max level 10

Collect Prize: After every battle you get some experience and a reward (Collects skulls, Skulls give 5 hp and 30 exp) Max level 10

Vanish: When hit you vanish into thin air. (<---------- Read it)

Dash: Sprint like no one else on the planet. (Increase speed to 1.40) Max level 10

(Ultimate) Chocobo: Use your chocobo to go even faster. (Increase speed to 2.1 for 4 seconds, uses 2 skulls) Max level 10

Cooldown: 10 seconds

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why do all these new races just give out free m4s.... we have so many of them now

how about some bullpups or kreigs or clarions or galils (other than jihad)

Those weapons suck, however they are used quite often.

How about a five-seven race.

Require level: 2025

Race name: Executioner

(Five-seven race)

5 skills 8 levels per skill.

5-7: Spawn a five-seven with 57 ammo. (7 bullets per level.)

Blindfold: You can't let the person see what you do to him/her. (Blind for 3 seconds at max level. 0.37 seconds per level)

Brutality: The closer you are the more damage you do. (When the enemy is 20 feet away the skill isn't active, any distance inside 20 feet is where the skill activates. Every 3 feet does 3 extra damage. 12.5% chance of the skill working is added every level.

Intimidation: What would you do if a gigantic man came up to you with a five-seven.

(Slows down the enemy when shot at. 12.5% chance of the skill activating every level)

(Ultimate) No feelings: Your job is to kill people.

(Increases damage by 10 for 3 seconds. Cooldown time is 40 seconds) Every level to the skill you add one extra damage along with the 10 damage at level 1.

:Passive skills:

Executioner has 140 hp

Executioner has 10% speed added

Executioner has a Five seven without extra ammo.

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arsonist

Require level: 2000

4 skills 5 levels per skill

napalm grenade - make a homemade bomb that sets an enemy on fire and slow them down (20% each level) also should do 2 extra dmg for every half second hes on fire per level and the fire lasts 0.40 seconds per level

fire arrows - shoot flaming arrows at your enemy and slow them down(5% per level)

hide from the fbi - makes u invisible to keep out of the watch from the feds(15% per level)

(ultimate) - create a bomb that blinds the enemy with a blinding white light(0.30 seconds per level?)

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Sneakums1, I have just one word to say to you....

No.

There is a reason #2 has its own races and #1 has its own races.

#2 should not go over #1 and vice versa.

The race suggestion thread is for people to come up with ideas for #1.

Aww :( We could call it C-man. No one will ever know.

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lol, just because I used to be black mage means that I'm going to push for final fantasy races. It is up to Yiyas, not me, who decides what deserves to be coded and what not to be coded.

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Astronaut

Max level 50

All skills Max at 10

Ignition- Chance to burn the enemy (+1 second per level?)

Space Suit- Increase armor (+25 per per level)

Force Equations- increase damage (+1 per hit per level)

Liquid Oxygen- Chance to freeze the enemy (+1 second per level?)

Lift Off (Ultimate)- Fly (gain +1 armor and health per level when flying)

I'll keep thinking, hope the one's I've thought of so far are decent...

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