Guest Waffle Posted July 19, 2009 Could we have a fucking limit on this? It's so fucking annoying that they just spam it over and over. Every round it's the same, go into the four square box, turn it on, then repeat. Quote Share this post Link to post Share on other sites
Fycix 0 Posted July 20, 2009 It's for pussy CTs that are too bad to actually play the game, in my opinion. That, and race completely ruin the potential of that map. Quote Share this post Link to post Share on other sites
HoboInArmy 7 Posted July 20, 2009 Every time they say four sqaure, I said STRIKE and refuse to go in, usually works as everyone joins. Quote Share this post Link to post Share on other sites
MaNiAc 0 Posted July 20, 2009 when i hear that word i stab my shiny knife straight into the nearest cts back Quote Share this post Link to post Share on other sites
Zoxopirezox Jared 15 Posted July 20, 2009 i think limit it to four trys. more then that sounds good for a ban. because cts can do it forever and give ts no chance. or eliminate all but 4 and race and 2 then are dead and last have a spray contest and boom dun. no rebeling. Quote Share this post Link to post Share on other sites
Kollabo 2 Posted July 20, 2009 Jared, arent you supposed to be in Flordia........ Quote Share this post Link to post Share on other sites
Renjizzle 34 Posted July 20, 2009 The most annoying part is CTs hitting the button while people are still walking in and the walls killing them before they get a chance to even pick a square Quote Share this post Link to post Share on other sites
NiteIce 2 Posted July 20, 2009 The most annoying part is CTs hitting the button while people are still walking in and the walls killing them before they get a chance to even pick a squareWhat's even worse is the number of times I've seen noob CTs killing Ts locked out of the 4 square room because some dumbass hits the button early and then claiming they weren't following orders. Quote Share this post Link to post Share on other sites
UltaPonch 80 Posted July 21, 2009 i think limit it to four trys. more then that sounds good for a ban. because cts can do it forever and give ts no chance. or eliminate all but 4 and race and 2 then are dead and last have a spray contest and boom dun. no rebeling.Jared the objective of the game is to prevent rebelling. Every round the Ts aren't supposed to be able to go on a rebel fest killing the cts. Admins should keep a respectable limit to 4-5 times, 4 square is comparable to doing a trivia. Admins should also order the cts to warn when they are about to hit the button. When I hit it I usually give a countdown from 5. If someone is just hitting the button before all t's get there warn him, if it results in ts dying trying to get through the door slay the ct. Quote Share this post Link to post Share on other sites
Felicity 0 Posted July 21, 2009 The use of FourSquare seems to come down to 'how good is your Warden?' Shitty ones will spam it forever, mediocre ones will use it to cut down the herd to a manageable size (more on this later), and good Wardens... well, a Warden is only as good as the rest of the guards are. The reason lots of Wardens reach for FourSquare (or any device that kills lots of prisoners) is because most of the time, the rest of the CTs are dumbfucks. They give multiple warnings and end up getting shot/stabbed by a rebel. Then someone gets the CTs gun and you have TWO rebels. Half the time the other CTs won't even notice this happens, and the other half of the time they'll give about four warnings to the Ts to drop their guns. Then more CTs in turn are shot, and meanwhile the surviving guards are panicking trying to pick off the six or so rebels, while all the other prisoners run around looking to shank a bitch, or make a break for the armory, or something. That situation is basically when the Warden has lost all control, and it means the game has descended into a sketchy situation where the prisoners are essentially all rebels, and CTs are shooting anything orange they see. This is most common with larger prisoner teams, since the more people you have, the greater percentage of "rebel every round!" types you have. To avoid this, when I warden I try to cut the prisoner numbers down as fast as possible before something chaotic predictably occurs (dumbass CT dies, rebel T with a pistol wastes a couple CTs, whatever) and a mass rebellion occurs. Quote Share this post Link to post Share on other sites
S3Xmagik 0 Posted July 21, 2009 The use of FourSquare seems to come down to 'how good is your Warden?' Shitty ones will spam it forever, mediocre ones will use it to cut down the herd to a manageable size (more on this later), and good Wardens... well, a Warden is only as good as the rest of the guards are. The reason lots of Wardens reach for FourSquare (or any device that kills lots of prisoners) is because most of the time, the rest of the CTs are dumbfucks. They give multiple warnings and end up getting shot/stabbed by a rebel. Then someone gets the CTs gun and you have TWO rebels. Half the time the other CTs won't even notice this happens, and the other half of the time they'll give about four warnings to the Ts to drop their guns. Then more CTs in turn are shot, and meanwhile the surviving guards are panicking trying to pick off the six or so rebels, while all the other prisoners run around looking to shank a bitch, or make a break for the armory, or something. That situation is basically when the Warden has lost all control, and it means the game has descended into a sketchy situation where the prisoners are essentially all rebels, and CTs are shooting anything orange they see. This is most common with larger prisoner teams, since the more people you have, the greater percentage of "rebel every round!" types you have. To avoid this, when I warden I try to cut the prisoner numbers down as fast as possible before something chaotic predictably occurs (dumbass CT dies, rebel T with a pistol wastes a couple CTs, whatever) and a mass rebellion occurs.+14Square is fine as long as it's used properly. If you have 25 T's to handle, you can't exactly play an organized game of simon says, do a proper race, spray contests, or any of the other games. That's when 4Square should come into play to thin down the numbers a bit. If the ct's are spamming 4Square until there's only 1 or 2 T's left, then there's a problem.The people who hit the button early and kill T's with the forcefield are freekilling -> slay/kick/ban.The people who shoot T's stuck outside because the forcefield is up are freekilling -> slay/kick/ban.The people who spam the button after the warden is done with 4S are freekilling -> slay/kick/ban. Quote Share this post Link to post Share on other sites
RAGEQUILT 0 Posted July 22, 2009 if i am playing with 20+ Ts, i use 4 square 2 times, but that doesnt stop cts from spamming the shit out of it. Quote Share this post Link to post Share on other sites
Lesbian Dad 555 Posted July 22, 2009 the world needs a jailbreak mod blog. i've seen more complaints about this server in a week then about members of this community. Quote Share this post Link to post Share on other sites
subgunner 0 Posted July 22, 2009 1. Edit the map2. Get rid of the map3. REBEL T'S REBEL! (in a coordinated strike of course)3a. get MASSACRED!3b. WIN!4. STFU and do as your told5. Complain5a. Get muted5b. It works but your going to die by some other game6. Make it an actual rule about spamming the 4 square.7. Become a ct and enjoy spamming it yourself when possible, lol. Quote Share this post Link to post Share on other sites
Guest Retality Posted July 31, 2009 I do it because there's nothing better in the map . Quote Share this post Link to post Share on other sites