Jump to content

Agrippa

Veteran
  • Content Count

    283
  • Donations

    40.00 USD 
  • Joined

  • Days Won

    2

Posts posted by Agrippa


  1. Using forward slash while rooted forces the Hand of God to tp back to its original location and then it resets the cooldown but the forward slash still deals damage. 

    Edit: I don't know why i put this here, should be in the bug tracker. my bad


  2. Its skull generation gives it like a 75% chance to get a skull on kill and I'm pretty sure you need two skulls to use the ulti. So you'd be lucky to be able to use your ult maybe once every other round.


  3. Savage has been pretty bad for a while, even before this change. You get tagged once and you pretty much lose all of your speed from longjumping for two seconds. And that's not even taking into account the fact that most races tend to have some slow/freeze that shits on savage.


  4. Lilith can ulti with a hostage. 

     

    Boreas' seems to permanently slow some people even through rounds. One guy was permanently slowed down to 80% until the map ended. Someone else was playing machine gunner so it could be that slow and not boreas.


  5.  

    Anti Mage and Xian teleport no longer check for ult immunity.

     

    Could you also apply this to hand of god's forward slash?

     

    Also if you use forward slash right before the round ends before you get teleported back to your original location, you begin the next round where you used the ability.


  6. Could someone point me towards the trickster thread? Sounds like its a fun class.

    It's a race that has a barrel model. So you can blend in with other barrels on maps, spawn more barrels with your ultimate and shoot people with dualies. Very fun/hilarious race. And the expertise let you spawn explosive barrels too.

×
×
  • Create New...