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Audiovox

Ok so I'm officially out of ninja mode I guess.

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Anywho, I've been making games recently, learning yet another language in the form of Torque. It's actually kinda like c#, but it has a script feel to it that I know from ES. Anyways, my ultimate goal is to recreate CastleVania: Symphony of the Night on the pc. This will be a massive undertaking on my part as it is a solo project so far. Note that I'm still in the very beginning stages of learning this new language but it seems very easy as is, so hopefully I can start production after a few more little test games. Does anyone here know much about sprites and ripping them from games?

-Audio

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Anywho, I've been making games recently, learning yet another language in the form of Torque. It's actually kinda like c#, but it has a script feel to it that I know from ES. Anyways, my ultimate goal is to recreate CastleVania: Symphony of the Night on the pc. This will be a massive undertaking on my part as it is a solo project so far. Note that I'm still in the very beginning stages of learning this new language but it seems very easy as is, so hopefully I can start production after a few more little test games. Does anyone here know much about sprites and ripping them from games?

-Audio

Yea I know somebody, let me find out if hes willing / cares if I give his info out.

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I've been thinking about it Anarchy, I haven't forgot you ;) And azile, if you want to learn it, that's fine by me, but as it stands not, I'm not sure how I'm going to start yet. So I prolly won't need your help until I actually get into it. But thanks for offering ^^ First objective is to rip a few backgrounds and complete monster sprites sets, then I will get into the coding parts to try and make a little intro type stage.

-Audio

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There are 10 type's of people in the world.

Those who understand binary.

And those who don't.

(I know this joke is old but i just decided to put it here as you were on the subject of coding languages).

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