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Joscal

Nade Logs

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Obviously this doesn't happen often, but it happens often enough to warrant me making a topic for it.

 

Had a ct on avalanche listening to armory and nade armory door to scramble the guns that I was lining up at the door.

 

No cts would notify us who threw the nade so nothing happened in the end.

 

Can we implement a log to track that the same way we track button presses in case all admins are on T?

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This would be good. They'll either need to make a separate log for this or implement something like Bulletford did for ttt_log. Currently sm_log only shows the last 20 or so entries because of the limit to printing to console for a single response. Bulletford fixed this for ttt_log by cycling through multiple times.

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