splewis 283 Posted March 21, 2013 (edited) .... and it's goddamn beautiful!This should be here on March 21st. Get ready for srs hostage action. (rounds are gonna be long as shit too!) Edited March 21, 2013 by splewis Quote Share this post Link to post Share on other sites
PANTERA 686 Posted March 21, 2013 wtf that's not KFC. Quote Share this post Link to post Share on other sites
ElectronicDrug 7496 Posted March 21, 2013 link or something plz 2 Daileyyy and Smooth-eh reacted to this Quote Share this post Link to post Share on other sites
Tristan. 1053 Posted March 21, 2013 MEAT SHIELD Quote Share this post Link to post Share on other sites
waffles 811 Posted March 21, 2013 I found this:http://www.reddit.com/r/GlobalOffensive/comments/1ap6u0/csgo_update_for_32013_leak_new_main_menu_ui_and/c8zgi6d0 Quote Share this post Link to post Share on other sites
Will.Alaska 926 Posted March 21, 2013 I hate CSGO so much.Prefer CSS gameplay and aging xbox 360 graphics than this.That screenshot is a giant eye sore to me, and I can't be the only one.There's nothing anyone can do to make me like this game. Quote Share this post Link to post Share on other sites
jbandito 814 Posted March 21, 2013 I hate CSGO so much.Prefer CSS gameplay and aging xbox 360 graphics than this.That screenshot is a giant eye sore to me, and I can't be the only one.There's nothing anyone can do to make me like this game.I'll give you buttsex Quote Share this post Link to post Share on other sites
Daft2thePunk 190 Posted March 21, 2013 (edited) Buttsmex for all?But truly what i miss from counter strike was the Exclusive map Miami for the good ol xbox original Counter-Strike. They need to bring it back =\ sure people have made copies but the dimensions and lighting suck compared to the original Edited March 21, 2013 by Daft2thePunk Quote Share this post Link to post Share on other sites
ElectronicDrug 7496 Posted March 21, 2013 So basically one guy cant clutch by grabbing all the hosties? As if hostie maps weren't stupid enough.. Quote Share this post Link to post Share on other sites
splewis 283 Posted March 21, 2013 (edited) Rumors say otherwise.http://www.reddit.co...afe_now/c8zim1i"you only need to rescue 1 hostage to win the round"and I remember that miami map. It and stadium were quite fun for me :3Stadium got remade (albeit not that well), so hopefully miami can get remade too.Added new Hostage Rescue map cs_militiaUpdate Hostage Rescue Mode rulesHostage positions are randomly assigned at the beginning of the match. The hostages will start at these positions for the entire match.Hostages are now carried by CTs instead of following behind.Hold +use for 4 seconds to pick up a hostage. (Equipping a rescue kit will decrease the time required to 1 second.)CTs win a round when the first hostage is rescued.Reduced round timer. Round time is extended when the first hostage has been picked up.Rebalanced money rewards to accommodate new rules.Hostages now indicate whether they are above or below you on the radar.cs_office, cs_assault, and cs_italy have updated to use random hostage spawn points.Added convars to modify new hostage rules -- mp_hostages_max - Sets the maximum number of hostages to spawn. -- mp_hostages_rescuetime - Setting 0 removes the time extension when CTs pick up the first hostage. -- mp_hostages_spawn_farthest - Setting 1 forces hostage spawn points to choose be the farthest possible combinations. -- mp_hostages_spawn_force_positions - Setting a comma separate list (ex: 0,2 ) forces specific hostage spawn point combinations. -- mp_hostages_spawn_same_every_round - Setting 0 randomizes the hostage spawn points every round. -- mp_hostages_takedamage - Setting 0 allows hostages to be hurt.Added hostage entity properties for new hostage rules -- HostageSpawnRandomFactor - Allows to increase probability of hostage random spawning rules to use that spawn point. -- HostageSpawnExclusionGroupN - Hostages sharing same spawn exclusion group will never spawn together.The action of defusing a bomb will now terminate when you turn your view too far from facing the bomb.Players always play a quiet client-side jump sound that can only be heard by the jumper.Players play the regular jump (step) sound when moving greater than walk speed that can be heard by both the jumper and all clients in earshot.The timer that performs the random map selection visuals now properly gets killed when the scoreboard hides.Fixed convar mp_weapons_allow_map_place not properly eliminating map-placed weapons. NOTE: FY servers will need to set this convar to 1.Added an option to func_dustmotes entity volumes that lets them choose to not be affected by wind.Fixed in-game clipping for triple-monitor rendering configurations.Added overtime indicator to GOTV spectators miniscoreboard.Radar should now correctly follow spectated player when spectating via GOTV.Adjusted score and MVP rewards for gameplay events related to planting, defending and defusing the bomb, and for reaching, protecting and extracting hostages.Steam overlay game details will now correctly show players score.Fixed special characters of player name not correctly displaying in some UI elements.Fixed a bug where friends were banned from joining parties where one of the members failed to recently accept a competitive match. Edited March 21, 2013 by splewis Quote Share this post Link to post Share on other sites
TheDentist 235 Posted March 22, 2013 (edited) I for one welcome our new hostage map overlordsIn all seriousness these are some welcome changes for me, hostage maps were maps I completely avoided due to their insanely T-sided-ness. Also stoked to see cs_miltia is back! And that last one: "- Fixed a bug where friends were banned from joining parties where one of the members failed to recently accept a competitive match." We've all been THERE hahah Edited March 22, 2013 by TheDentist Quote Share this post Link to post Share on other sites
Sketchmaticx 3170 Posted March 22, 2013 So basically one guy cant clutch by grabbing all the hosties? As if hostie maps weren't stupid enough..you only have to rescue 1 hostie Quote Share this post Link to post Share on other sites