blob 1985 Posted July 2, 2011 Rules need to be shifted so that it's easier for CTs to control T's (thus bringing out more game opportunities), but while keeping rebelling/vent running rules in place so there can still be rebelling.Just a little harder out in the open. Quote Share this post Link to post Share on other sites
Oreo 2073 Posted July 2, 2011 Rules need to be shifted so that it's easier for CTs to control T's (thus bringing out more game opportunities), but while keeping rebelling/vent running rules in place so there can still be rebelling.Just a little harder out in the open.No detours or delays should be implied. Maybe make a rule that forces Ts to holster their guns within 5 seconds of picking them up and if they unholster they can be shot? Quote Share this post Link to post Share on other sites
skitt 1307 Posted July 2, 2011 Rules need to be shifted so that it's easier for CTs to control T's (thus bringing out more game opportunities), but while keeping rebelling/vent running rules in place so there can still be rebelling.Just a little harder out in the open.Whenever I'm warden, i feel like i can control the Ts just fine. It just seems like the only ones who go on CT are COMPLETE derps nowadays that don't know how to aim, or "hey look theres a disco on this map. herpderpherpderp music herpderp." So i guess i don't exactly know my stance on changing the rules to be more CT sided or not. It seems like a healthy balance. To me, it just seems like CTs have sucked lately. A decent example of my theory in action is when Mitch and I did most the killing on Shel and got a 8-2 win for CTs. Quote Share this post Link to post Share on other sites
Feenecks Chompski 3 Posted July 2, 2011 Skitt is perfectly correct. The CTs usually suck. I once killed 5 CTs and they didn't even noticed I killed them. I got LR soon after. Quote Share this post Link to post Share on other sites
Spell 331 Posted July 2, 2011 Whenever I'm warden, i feel like i can control the Ts just fine. It just seems like the only ones who go on CT are COMPLETE derps nowadays that don't know how to aim, or "hey look theres a disco on this map. herpderpherpderp music herpderp." So i guess i don't exactly know my stance on changing the rules to be more CT sided or not. It seems like a healthy balance. To me, it just seems like CTs have sucked lately. A decent example of my theory in action is when Mitch and I did most the killing on Shel and got a 8-2 win for CTs.So god damn true.I rarely play JB now due to the fact that Ct's are complete derps. That along with it seems most don't even know what is going on :/. Last time i was on was on avalanche, and ct's just stood watching as like 2-3 t's ran up to a vent and nearly got in before me and another ct( i was warden at the time) shot them. Tis a bit ridiculous when T's have a free run basically to vent without competent warden/ct's.Also, yeah, most warden's will just sit and do trivia. I can sorta understand if they are new to JB Ct side, but still they should TRY to move the t's, yet the fact is most are too afraid to move them far due to T's rebelling and raping ct's. Quote Share this post Link to post Share on other sites
Jewinator 5000 750 Posted July 2, 2011 I'm not going to be another one of those faggots who says "Oh, I'm part of the 20% of CTs that aren't retarded. I totally agree with you guys, so many other CTs need to be less retarded".But I do agree to a certain extent. I know that there's a joke about "jaybee is srs bsns", but maybe it's time we took our roles seriously, rather than acting as though they don't exist. Better to take it seriously than not to take it at all. Quote Share this post Link to post Share on other sites
DarkPredator 1193 Posted July 2, 2011 The goal is fun. So the question is, what is the correct balance of seriousness and jerking off required to maximize that fun? Quote Share this post Link to post Share on other sites
Jewinator 5000 750 Posted July 2, 2011 While all of you guys are talking about fixing JB, its at 13 players. If you wanna help, but don't know how to, come play with us. Quote Share this post Link to post Share on other sites
Avery 794 Posted July 2, 2011 Came back to this post. Hopefully it becomes like when I first played, that was apparently the end of the JB prime era. Quote Share this post Link to post Share on other sites
Masa 3 Posted July 2, 2011 if ALL the oldfags played again, i would. lol :SI would too, BUT WHAT ABOUT THE NEWFAGS?!?Anyways, we just need just some more homies joining the server. Of the homies on the forums, I've only seen 1 or 2 at a time on the server when I join. Quote Share this post Link to post Share on other sites
Papa 231 Posted July 2, 2011 Mitch I've already made a thread for all the bad maps. I guess I'll send the list that Thorgot made out of my list.CT's have to stop being so dumb, T's have to grow some balls.Ban Trivia, make no deets no dallys implied, get rid of the bad maps, add new maps, add a better nomination system. Quote Share this post Link to post Share on other sites
JFK 546 Posted July 2, 2011 I think we need to give the Ts an incentive to actually listen to the CTs and well...not rebel. Quote Share this post Link to post Share on other sites
skitt 1307 Posted July 2, 2011 NO PARDONS. LOLOLOLOLOLbut seriously, I'm gonna try to warden more often and implement things that i see fit into my wardening. I like your suggestion JFK.Also, I'm extremely sick of stupid bitch wardens who say, "that LR seems boring, choose something else." Its an LR for the terrorist, not an amusement for the CT. Quit herpin your derp terribad wardens. Quote Share this post Link to post Share on other sites
Mitch 2111 Posted July 2, 2011 Mitch I've already made a thread for all the bad maps. I guess I'll send the list that Thorgot made out of my list.CT's have to stop being so dumb, T's have to grow some balls.Ban Trivia, make no deets no dallys implied, get rid of the bad maps, add new maps, add a better nomination system.I'VE REMOVED THEM, BUT APPARENTLY THEY STILL EXIST ON THE SERVER.WHAT THE FUCK. Quote Share this post Link to post Share on other sites
TimeToDie 39 Posted July 2, 2011 I'VE REMOVED THEM, BUT APPARENTLY THEY STILL EXIST ON THE SERVER.WHAT THE FUCK.Same thing happened to WCS at one time. The maps were removed but for some reaosn when a vote came along people could still vote on them maps. If it won and the server would change to that map "we already removed" the server would crash. Took almost 3 weeks for espy to figure out what was wrong Quote Share this post Link to post Share on other sites
Dyscivist 5686 Posted July 2, 2011 I don't think the rules need to be shifted to be more CT sided. It's extremely easy to win as the CTs if your team doesn't consist of complete mongoloids.The issue is that all (or at least most in my experience) of the good players end up playing on T because they prefer the challenge of rebelling and all the idiots end up playing CT. Quote Share this post Link to post Share on other sites
Laughingman 0 Posted July 3, 2011 the reason i sticked to this server so long, idk its been what like almost 2-3 years, because the ct's where strict back in the day but not so strict, they were amusing, rebelling was semi difficult, didn't have ct's who just bam instant killing soon as one t accidently moves 1 step to the left after coming out of cells when he was frozen for 2 mins. idk i think the server has gotten too kill whoring(now i start doing it :/) Quote Share this post Link to post Share on other sites
ninjasalad 1 Posted July 3, 2011 I like our rules and the server it self when the ct's are good at their jobs. I can manage most of the time to stay frozen and not get killed for something stupid like that. I think a major problem with ct's losing, is a large group of them always fucking around. Jb is no fun when it's always just a freeday. Then it's just death match where one side starts with guns. Quote Share this post Link to post Share on other sites
Fruggles 23 Posted July 3, 2011 Ban Trivia, make no deets no dallys impliedDis. Quote Share this post Link to post Share on other sites
Oreo 2073 Posted July 3, 2011 I'VE REMOVED THEM, BUT APPARENTLY THEY STILL EXIST ON THE SERVER.WHAT THE FUCK.Have you tried restarting the server or re-removing them again? That might work. Quote Share this post Link to post Share on other sites
Mitch 2111 Posted July 3, 2011 I don't think the rules need to be shifted to be more CT sided. It's extremely easy to win as the CTs if your team doesn't consist of complete mongoloids.The issue is that all (or at least most in my experience) of the good players end up playing on T because they prefer the challenge of rebelling and all the idiots end up playing CT.Considering I can't spray into the armory when I see a T go out, snipe with an AWP and run back in - that's pretty bs. Quote Share this post Link to post Share on other sites
Aero 1427 Posted July 3, 2011 I WILL JOIN THE REBEL SQUAD, AS LONG AS EVERYONE FOLLOWS ORDERS AND DOESNT SUCK LIKE RETARDED JB FAGS! Quote Share this post Link to post Share on other sites
Dojima 7619 Posted July 3, 2011 Considering I can't spray into the armory when I see a T go out, snipe with an AWP and run back in - that's pretty bs.Why not?This policy also extends to random gunfire and grenades on vents or armory without seeing a terrorist. Seems fine to me if you did, in fact, see the T. Quote Share this post Link to post Share on other sites
wind.exe 244 Posted July 3, 2011 ill start playing again when i can, caught up wit work n shit Quote Share this post Link to post Share on other sites
Oreo 2073 Posted July 3, 2011 Considering I can't spray into the armory when I see a T go out, snipe with an AWP and run back in - that's pretty bs.I don't understand why you wouldn't be?Edit: Damnit Dojima. Quote Share this post Link to post Share on other sites