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Bear-Man-Thing

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Posts posted by Bear-Man-Thing


  1. Maps that are not compiled with HDR have been updated with those that are.  They also happen to be workshop, which is a plus for us all!

     

    Fearless created a plugin that allows us to tweak lighting on maps which are compiled with HDR.  We can now either fix maps that are too bright or maps that are too dark.

     

    The current valve update reset map rotation file.  Map list is updated with what is now true for what I wanted before the update.  If, for some reason, I missed a map that was not there before, let me know so I can fix that.  I should have gotten all maps accounted for.


  2. Added

    cs_italy_tactik2_v3

    de_westwood_v2

    de_office

     

    Removed

    de_westwood_07_02

    cs_office

    de_mist

     

    I swapped which offices and westwoods are currently on rotation.  Forgot about the offices earlier this month, woops.

    Mist is removed due to player hatred of B site.

     

    Again, please let me know if you want a map added.  


  3. 5 hours ago, Mr_Oob said:

    I think you can adjust the sound files that you download from the server to be quieter.

     

    You could also disable sound download and delete the ones you don't like.

     

    Could just go for the easier solution of turning down the music volume in game (because custom sound files are tied to that if I remember correctly).

    Not with the recent Panorama update.  Naturally, when Valve updates things, shit breaks.  Custom sounds was one of them.  Previously, turning down in-game music was a fix, but that is no longer the case.  So to combat this, we're doing this solution.


  4. Hey guys, we're going to put together a list of sounds that became just too damn loud AFTER the panorama update.  I'll start the list off and update so Face doesn't have to work through too much.

     

    Ravinick lightning

    Jaraxxus ult

    Rocky adrian yell

    Lightning in general - Imperium

    Tyrande ult - Booch

    Musician/Jukebox songs

    Pudge ult

    Leveling up - Sharp


  5. 2 hours ago, -Sharp- said:

    The problem is with this situation is every SO/Staff member has either been told or says something different. 

     

    I would just listen to whoever is on the server? But if you cant see through textures I wouldn't see why you could not be up there.

    Or you could just follow the motd.  Like we've done since forever.

     

    If it's not in the motd, let em' fly.


  6. 45 minutes ago, infested marine said:

    It is in the rules you cannot be up there under de_icewerk, this rule has been there like forever

    http://www.joinsg.net/page/motd/war3

    Mmmmm, it was changed a few years back stating you can go up there. Dragon even posted the current rules. It states you can be up there if as long as you're seeing through textures. The area you can see through textures is on top of the garage area on the overpass. You can check yourself.


  7. Changes in war3 have been told to war3 supporters and SOs.  Guess what I haven't heard about...this supposed rule change!

     

    If the rules were changed, all SOs would have known about it and would have told the population every time we would go to icewerk that it had been changed.  The cool thing, the rules for icewerk haven't changed in a long time.  There was a time when being on the cliffs was illegal, but that changed a few YEARS ago.  Yes, the area above the garage part of the overpass where you can see through the texture is illegal.  That is the only part of the cliff area that is illegal.

     

    EsIKbN0.png

     

     

    If people are causing you grief, let me know.  Add me on steam and I can hop on if I'm not at work.


  8. Just now, ✪ The Ben said:

    I see I thought it would be hard to notice since there’s abilities that can look through walls.

    I find that regulars don't generally stoop to using hacks after a while.  There are exceptions to this, but 99% of the time, they don't.  You gotta see what race they're playing, listen for noises they may be hearing, and be on your best game when trying to catch them if you aren't sure what to be looking for.

    Clamps has said this before, he has our backs.  Don't be afraid.  Ask for help or second opinions when needed.  We're here for you, fam.


  9. 40 minutes ago, ✪ The Ben said:

    How can you tell if someone is hacking?

    For one, experience.  Two, it's kinda knowing how natural gameplay looks.  If people are keeping enemies in their FOV when they're behind walls, that's kinda suspicious.  If their crosshair is flicking towards an enemy when they're on their screen, that's kinda suspicious.  It gets harder when they have better hacks than some people.  The more you see, the better you are at spotting these kinds of things.


  10. I have not heard otherwise, so I'm going to assume yes.  Terran ghost is pretty much a human marine just with an auto sniper that shoots a little slower than normal.

     

    All gun spawning races are restricted from their rifles until round 3 for obvious reasons.  They can generally buy any pistol, so they're not pieces of shit as a race.  


  11. I posted this event idea on the server. There are a number of people that are interested, but with logistical questions that I'll put on here. Do we know the logistics of how the event would take place? How many maps per round? Amount of times to choose a race? etc.

    Sent from my SM-G900P using Tapatalk


  12. Its the one map, where everyone's allowed on the roof, and there are planes flying in the air, It's not like a usual tank down to like 30 from 60, its from 131 FPS to 3 FPS and its annoying.
    Yeah that's ww2. I get some drops there as well. I don't think mine is as bad as yours. Not sure the problem, I can look around and see if there's anything if others here don't have a solution. I would assume it's the server with a bunch of shit going on in your screen.

    Sent from my SM-G900P using Tapatalk

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