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Imperium

Level 3
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    526
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  1. Like (+1)
    Imperium reacted to Jiffy in New donation from Jiffy   
    Thank you, Jiffy for your donation of 50.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  2. Like (+1)
    Imperium reacted to Cthulhu in Bring Back The CSGO Kz Server (Kreedz Mod)   
    The sG kz server was incredible and very populated in its prime. It had active admins and a thriving community, however when Simple Kz came out the server died. This was do to poor server management and the fact that the only person who was allowed to update the server or change anything with it didn't care at all about it anymore and basically wouldn't update it. I would message him several times to get the server updated or to tell him the way to revive the server is to switch back from Simple Kz mod back to Kreedz Mod (which are two different, but very similar game modes), but he didn't care in the slightest and let the server die til eventually their was no reason for sG to run it anymore. 
     
    I don't expect putting this out their to do anything but I sure do miss my old main server.
  3. PogChamp (+1)
    Imperium reacted to SmugJack in New donation from SmugJack   
    Thank you, SmugJack for your donation of 500.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  4. PogChamp (+1)
    Imperium reacted to sweetrock in New donation from sweetrock   
    Thank you, sweetrock for your donation of 20.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  5. FeelsGoodMan (+1)
    Imperium reacted to Rainsurge in Post a picture of yourself   
    think the last time i posted was in the old one. hi everyone.

     

  6. PogChamp (+1)
    Imperium reacted to Bryan in New donation from infested marine   
    Thank you, infested marine for your donation of 10.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  7. PogChamp (+1)
    Imperium reacted to Sean in New donation from Sean   
    Thank you, Sean for your donation of 20.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  8. Like (+1)
    Imperium reacted to KiD Fearless in New donation from KiD Fearless   
    Thank you, KiD Fearless for your donation of 45.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  9. PogChamp (+1)
    Imperium reacted to KiD Fearless in Warcraft 3 Changelog   
    Fixed maps not getting blocked in the nominate menu.
    Fixed xp showing incorrectly on certain maps
    Converted 2 plugins to new syntax.
  10. Like (+1)
    Imperium reacted to bulletford in TTT:GO Change Log   
    reduced speed threshold required to deal prop damage improved targeting check when trying to use c4 Players are now spectate the ragdoll correctly when tazed added the visualizer, activate it as a detective and carry it to death scenes to view the scene of as it was when a player died added binoculars for detectives to identify players from a distance  
     
  11. Like (+1)
    Imperium reacted to lemonade in Update to the Rules, 3/13/19   
    It would be considered Traitorous, and if it is deemed to be RDM, it could be slayable/bannable.
     
    No delaying is in there.
  12. Like (+1)
    Imperium reacted to lemonade in TTT:GO Admining Guide   
    TTT:GO Admining Guide
     
        One of the main goals of Admining is to not affect the current round in play either via slaying or asking the perpetrator why they did what they did. Typically we are going to want to wait until either after the round is over, or until both parties have died for that round before we take any action. (Exception would be if you absolutely need to ban someone and they are currently alive.)
     
        Another note: do not use Admin broadcast chat if you are dead and NOT IDed. You should also not use your Admin powers to sway a round by threatening to slay a player, ban a player, etc.
     
        This is a general guide for most scenarios that will occur on the server. There may be scenarios, however, that will not fall under this guide, so if one of those are to arise, use your best judgement.
     
    General Procedure
     
    Check the logs. While you should not assume someone is lying, it’s always good to confirm that an event did in fact occur. Another reason to do this is because the logs may give helpful insight into an event (and you may already be able to tell what happened by the logs alone.) Checking the shotlogs is also a good idea. Ask the person who may have RDMed. It’s good to also ask why someone killed another, as situations and circumstances may have occurred outside of the logs. If you are absolutely sure of it being an RDM without having asked the person, then you may punish them appropriately, but chances are asking them is the best way to go about this. Ask the person affected if they want the other slain. This is good practice, and it will also provide valuable input from the person whom was killed unjustly. Generally, someone should not be slain if the affected does not want them to be. (However, use your best judgement, as some circumstances such as blatant RDM may require a slay despite the affected’s answer.) Proceed with punishment. One or two RDM’s in a single round should warrant one or two slays, depending on what you feel best. If they have been constantly RDMing over a period of time, a ban is appropriate punishment.  
    Useful Admin Commands to Know
     
    /slaynr (name) will add one slay to a person, who will die on the next round start. You can also add a number after their name if you wish to add more than one. /rslaynr (name) and /removeslay (name) will both remove one slay from a person. You can add a number after their name here as well. /blink (name) will teleport players. Use this if they are stuck somewhere, or if they are in an area they should not be. /rename (name/player) (new name) will change a players name. Use this to change someone’s name if it is unreadable/not pronounceable. (Names containing racial slurs should warrant a kick.) /kick (name) (reason) will kick a player from the server. /ban (name) (time) (reason) will ban a player for a specific time and reason. Going into console and typing ttt_log will yield damage logs for that round. Logs will also print in console after the round is over. Additionally, you may type ttt_shotlog in console to produce the shotlogs for that round. Other commands such as /mute (name) to mute voice chat and /gag (name) to mute regular chat may be needed if they are excessively spamming.  
    Extra Information
     
    For all arguments above that require a name to be used, you can also use a players status number. To do so, you would put #(userIDnumber) instead of their name. For example, /rename #13 ExampleName. To find this number, you would type ‘status’ in the console.


    Ban lengths are listed at the bottom of the rules. I advise you, if you have not already, read through the current rule set and the ban lengths provided at the bottom, if you are capable of banning for those lengths.
     
    Final note: I'm sure updates will be made to this, so make sure to keep an eye out for possible updates.
  13. Thanks (+1)
    Imperium got a reaction from Dakota in Official Complaint Department Discussion Thread   
    That guy got perma banned for admin disrespect? Or is he lying
     
     
    Big yikes if he’s not
     
    aldo why did his report get closed. All he did was not enter his steam ID, he was not able to get proof as he was banned 
  14. PogChamp (+1)
    Imperium reacted to Booch in New donation from Booch   
    Thank you, Booch for your donation of 5.00 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  15. Like (+1)
    Imperium reacted to bulletford in TTT:GO Change Log   
    updated the traitor button backend buttons are now stored in the db and working, migrated from keyvalues fixed a bug in the c4(which should fix the crashing when picking it back up) fixed the hud showing the wrong player count disable mp_randomspawn on ttt maps with spawns already compiled in the map
  16. PogChamp (+1)
    Imperium reacted to Nau in New donation from Nau   
    Thank you, Nau for your donation of 62.80 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  17. PogChamp (+1)
    Imperium reacted to Nau in New donation from Nau   
    Thank you, Nau for your donation of 17.38 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  18. Upvote (+1)
    Imperium got a reaction from Nau in New donation from Nau   
    Wow!
  19. Downvote (-1)
    Imperium got a reaction from fps_trucka in New donation from Nau   
    Wow!
  20. WutFace
    Imperium reacted to Nau in Weapons and Item Suggestions thread   
    Detective Item - Handcuffs
    - 2 Credit detective item
    - Handcuff a player for 45 seconds preventing the player from doing damage
    - If the detective takes damage during the "handcuffing" 2-3 second animation it is canceled
    - Detective has to use the item behind a player to start the "handcuffing"
    - This also enables a newish traitor meta over the standard helmet / radar by adding a handcuff key to traitor shop
  21. Confused
    Imperium got a reaction from MistaChang in New donation from Dark Fry   
    i dont
     
    ty
  22. Like (+1)
    Imperium reacted to bulletford in TTT:GO Change Log   
    Updated weapons plugin to work with melee weapons from DZ update moved teleporter to be a spanner that has the model set to a Tactical Awareness grenade, left click to save your location, right click to teleport updated the newton launcher model set fists as the default spawn melee weapon added knife as a T Weapon   re-enabled taser for detectives
  23. FeelsGoodMan (+1)
    Imperium got a reaction from The Ben in Favorite Horror Movie   
    The thing
  24. Like (+1)
    Imperium reacted to bulletford in TTT:GO Change Log   
    fixed DNA chat spam if the target was not valid. updated default models and gave detectives their own model, reduced radar delay from 15 to 12 seconds fixed silenced scout not being silenced fixed some weapons not showing in shopmenu fixed a bug in the voice plugin that was causing entitys to dissapear randomly added Teleporter weapon for detectives and traitors added prop possession for spectators added an anti stuck plugin to help fix bugged spawn points  
  25. LUL
    Imperium reacted to The Ben in Favorite Horror Movie   
    The Thing. The old one was cool but the newer version with that amazing CGI is insane 
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