Jump to content

bulletford

Joint Chief of Staff
  • Content Count

    1467
  • Donations

    0.01 USD 
  • Joined

  • Last visited

  • Days Won

    18

Reputation Activity

  1. FeelsGoodMan (+1)
    bulletford got a reaction from trav in New donation from SmugJack   
    That's it, Ogre is getting 10 flashbangs.
  2. Like (+1)
    bulletford got a reaction from Rock in TTT:GO Change Log   
    reduced speed threshold required to deal prop damage improved targeting check when trying to use c4 Players are now spectate the ragdoll correctly when tazed added the visualizer, activate it as a detective and carry it to death scenes to view the scene of as it was when a player died added binoculars for detectives to identify players from a distance  
     
  3. Like (+1)
    bulletford got a reaction from Jeff The Flying Shark in TTT:GO Change Log   
    reduced speed threshold required to deal prop damage improved targeting check when trying to use c4 Players are now spectate the ragdoll correctly when tazed added the visualizer, activate it as a detective and carry it to death scenes to view the scene of as it was when a player died added binoculars for detectives to identify players from a distance  
     
  4. Like (+1)
    bulletford got a reaction from Imperium in TTT:GO Change Log   
    reduced speed threshold required to deal prop damage improved targeting check when trying to use c4 Players are now spectate the ragdoll correctly when tazed added the visualizer, activate it as a detective and carry it to death scenes to view the scene of as it was when a player died added binoculars for detectives to identify players from a distance  
     
  5. Thanks (+1)
    bulletford got a reaction from jack_ in TTT:GO Change Log   
    reduced speed threshold required to deal prop damage improved targeting check when trying to use c4 Players are now spectate the ragdoll correctly when tazed added the visualizer, activate it as a detective and carry it to death scenes to view the scene of as it was when a player died added binoculars for detectives to identify players from a distance  
     
  6. PogChamp (+1)
    bulletford got a reaction from lemonade in TTT:GO Change Log   
    reduced speed threshold required to deal prop damage improved targeting check when trying to use c4 Players are now spectate the ragdoll correctly when tazed added the visualizer, activate it as a detective and carry it to death scenes to view the scene of as it was when a player died added binoculars for detectives to identify players from a distance  
     
  7. Like (+1)
    bulletford got a reaction from Jeff The Flying Shark in TTT:GO Change Log   
    fixed players being unable to use a c4 after the first time flare gun reduced from 2 credits to 1 prop possession improvements fixed slow reaction for selecting a prop, responsiveness of the hud improved reduced recharge time by half reset sprint movement speed on round start added a shotlog usable with ttt_shotlog added a spectate plugin usable with A or D to rotate through alive players
  8. PogChamp (+1)
    bulletford got a reaction from Rootbeer in TTT:GO Change Log   
    fixed players being unable to use a c4 after the first time flare gun reduced from 2 credits to 1 prop possession improvements fixed slow reaction for selecting a prop, responsiveness of the hud improved reduced recharge time by half reset sprint movement speed on round start added a shotlog usable with ttt_shotlog added a spectate plugin usable with A or D to rotate through alive players
  9. Like (+1)
    bulletford got a reaction from Sponsored in TTT:GO Change Log   
    fixed players being unable to use a c4 after the first time flare gun reduced from 2 credits to 1 prop possession improvements fixed slow reaction for selecting a prop, responsiveness of the hud improved reduced recharge time by half reset sprint movement speed on round start added a shotlog usable with ttt_shotlog added a spectate plugin usable with A or D to rotate through alive players
  10. Like (+1)
    bulletford got a reaction from lemonade in TTT:GO Change Log   
    fixed players being unable to use a c4 after the first time flare gun reduced from 2 credits to 1 prop possession improvements fixed slow reaction for selecting a prop, responsiveness of the hud improved reduced recharge time by half reset sprint movement speed on round start added a shotlog usable with ttt_shotlog added a spectate plugin usable with A or D to rotate through alive players
  11. Upvote (+1)
    bulletford got a reaction from dash in TTT:GO Change Log   
    updated the traitor button backend buttons are now stored in the db and working, migrated from keyvalues fixed a bug in the c4(which should fix the crashing when picking it back up) fixed the hud showing the wrong player count disable mp_randomspawn on ttt maps with spawns already compiled in the map
  12. Like (+1)
    bulletford got a reaction from Imperium in TTT:GO Change Log   
    updated the traitor button backend buttons are now stored in the db and working, migrated from keyvalues fixed a bug in the c4(which should fix the crashing when picking it back up) fixed the hud showing the wrong player count disable mp_randomspawn on ttt maps with spawns already compiled in the map
  13. Like (+1)
    bulletford got a reaction from Jeff The Flying Shark in TTT:GO Change Log   
    updated the traitor button backend buttons are now stored in the db and working, migrated from keyvalues fixed a bug in the c4(which should fix the crashing when picking it back up) fixed the hud showing the wrong player count disable mp_randomspawn on ttt maps with spawns already compiled in the map
  14. Upvote (+1)
    bulletford got a reaction from jack_ in TTT:GO Change Log   
    updated the traitor button backend buttons are now stored in the db and working, migrated from keyvalues fixed a bug in the c4(which should fix the crashing when picking it back up) fixed the hud showing the wrong player count disable mp_randomspawn on ttt maps with spawns already compiled in the map
  15. Like (+1)
    bulletford got a reaction from sweetrock in TTT:GO Change Log   
    revamped dna scanner, tested and fixed many issues added the ability for players to move hud elements sm_hud to open the menu, it allows you to move the role, overtime and player remaining huds individually, also allows you to minimalize the player remaining huds available huds are:  minimalist - shows as numbers with no text simple - shows as ( Ts 3: Is 2) for 3 ts and 2 innos
    Slim - shows as Traitors 1: Innos 1
    default - Traitors Remaining 3 : Innocents remaining 2
     
  16. Like (+1)
    bulletford got a reaction from sweetrock in TTT:GO Change Log   
    Fixed Traitor buttons icons showing to non traitors Fixed the block name change plugin that was setting their name to blank, Fixed dna icon showing to non detectives Fixed karma round end bonus being given to people who hurt teams. Reduced delay for setting up traitor buttons Added a 4 second freezetime to the round Colored the Detective call message, Changed from Ovelays to HudText to show roles and overtime Added new hudtext for overtime time left Fixed homerun and mp5 setting their viewmodel if it wasn't equipped,causing visual bugs Reduced jihad time to 1.2 seconds Blocked innos from getting usps
  17. PogChamp (+1)
    bulletford got a reaction from Nau in TTT:GO Change Log   
    revamped dna scanner, tested and fixed many issues added the ability for players to move hud elements sm_hud to open the menu, it allows you to move the role, overtime and player remaining huds individually, also allows you to minimalize the player remaining huds available huds are:  minimalist - shows as numbers with no text simple - shows as ( Ts 3: Is 2) for 3 ts and 2 innos
    Slim - shows as Traitors 1: Innos 1
    default - Traitors Remaining 3 : Innocents remaining 2
     
  18. PogChamp (+1)
    bulletford got a reaction from lemonade in TTT:GO Change Log   
    revamped dna scanner, tested and fixed many issues added the ability for players to move hud elements sm_hud to open the menu, it allows you to move the role, overtime and player remaining huds individually, also allows you to minimalize the player remaining huds available huds are:  minimalist - shows as numbers with no text simple - shows as ( Ts 3: Is 2) for 3 ts and 2 innos
    Slim - shows as Traitors 1: Innos 1
    default - Traitors Remaining 3 : Innocents remaining 2
     
  19. PogChamp (+1)
    bulletford got a reaction from dash in TTT:GO Change Log   
    revamped dna scanner, tested and fixed many issues added the ability for players to move hud elements sm_hud to open the menu, it allows you to move the role, overtime and player remaining huds individually, also allows you to minimalize the player remaining huds available huds are:  minimalist - shows as numbers with no text simple - shows as ( Ts 3: Is 2) for 3 ts and 2 innos
    Slim - shows as Traitors 1: Innos 1
    default - Traitors Remaining 3 : Innocents remaining 2
     
  20. PogChamp (+1)
    bulletford got a reaction from Rock in TTT:GO Change Log   
    revamped dna scanner, tested and fixed many issues added the ability for players to move hud elements sm_hud to open the menu, it allows you to move the role, overtime and player remaining huds individually, also allows you to minimalize the player remaining huds available huds are:  minimalist - shows as numbers with no text simple - shows as ( Ts 3: Is 2) for 3 ts and 2 innos
    Slim - shows as Traitors 1: Innos 1
    default - Traitors Remaining 3 : Innocents remaining 2
     
  21. PogChamp (+1)
    bulletford got a reaction from jack_ in TTT:GO Change Log   
    revamped dna scanner, tested and fixed many issues added the ability for players to move hud elements sm_hud to open the menu, it allows you to move the role, overtime and player remaining huds individually, also allows you to minimalize the player remaining huds available huds are:  minimalist - shows as numbers with no text simple - shows as ( Ts 3: Is 2) for 3 ts and 2 innos
    Slim - shows as Traitors 1: Innos 1
    default - Traitors Remaining 3 : Innocents remaining 2
     
  22. Haha (+1)
    bulletford got a reaction from Nau in New donation from Nau   
    thaaaaaaaaaaaaaaaaaaaaaaaaanks
  23. Upvote (+1)
    bulletford reacted to Nau in New donation from Nau   
    Thank you, Nau for your donation of 62.80 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
  24. Upvote (+1)
    bulletford got a reaction from jack_ in Staff Leaks   
  25. FeelsGoodMan (+1)
    bulletford reacted to Nau in New donation from Nau   
    Thank you, Nau for your donation of 17.38 USD!
    Your donation will be put to good use, and helps keep this community running.
     
    Thanks for the support,
    Syndicate Gamers Staff and Community
     
×
×
  • Create New...