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turbulance

[Race] Yondu The Centaurian

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scout/knife

 

Centaurian Bow ( 5 ranks ) A custom bow made for Yondu capable of turning anything into ash and penetrate any shield ( rank 1 for free ) ( Spawn with a scout ) ( Each rank gives 10 rounds in the first clip and 10 additional rounds in the magazine ) ( Each rank increases the chance of ignoring damage reduction and evasion chances by 20% ) ( if an enemy tries to pick up the scout it explodes dealing 5 damage per rank ) 

 

Holograph Belt ( 5 ranks ) Create a holographic image of yourself on both sides of you every time your stand still making it harder to target you ( when you stand still images of yourself will appear to the left and right of you ) ( while standing still you gain a damage reduction of 8% per rank ) ( 2s delay on damage reduction ) 

 

Grav Boots ( 5 ranks ) Control your jump height and your opponents ability to make you move ( each rank increases your jumping strength by 10% ) ( each rank decreases your fall damage by 20% ) ( each rank increases your immunity to forced movement effects by 20% ) ( knock up, knock back, pushes, pulls, slaps, and buries ).

 

Dampening Field ( 5 ranks ) ( ability 1 ) ( 10s duration ) ( 25s cd ) Reduce the powers of others around you with a dampening field you stole from Thanos ( 300 unit radius of effect ) ( remove all immunities from enemies within the range of your field and destroy any enemy created props, wards, and mines ) ( also reduce the healing and bonus damage enemies do ) ( each rank increases the reduction of healing and bonus damage enemies by 20% ) 

 

Ego Boost ( 5 ranks ) Move with a little more swagger and deal a little more damage when you kill an enemy ( each time you kill an enemy you gain a permanent damage boost and movement speed boost until the end of the map ) ( Each rank increases damage and movement speed bonus on kill by .20 per rank ) ( so +1% at Max ) ( each rank increases the bonus cap by 5% for movement speed and 3% for damage) ( Max 25%/15% bonus stats ) ( Head Shots double kill rewards money and % boost ) 

 

Whistling Dixie ( 5 ranks ) ( passive on kill ) Whistle while you work and keeping count of your enemies ( every time you kill an enemy gain a whistle counter ) ( Gain immunity to silences ) ( each rank makes you immune to silences by 20% ) ( each rank increases how many whistle counters you get per kill by 1 and max counter by 10 ) ( Max: Kill 5 Max: 50 counters ) 

 

Yaka Arrow ( ultimate ) ( true damage ) ( 40s cd ) ( does not work on Dark Templar/Shadow Assassin unless they are under your aura ) Stand still and begin to focus while whistling sending your Yaka Arrow out to murder your enemies. ( Begin channeling on activation and is canceled when you take damage or run out of charges ) ( Every rank gives you 1 whistle counter each round ) ( each rank increases how much damage an arrow hit does by 1 ) ( every second you channel you spend 1 charge and hit a random first enemy for true damage. Every second you channel after that you hit another target. Repeat this process and hit a new target each time. When there are no new targets you start back with the first enemy you hit and continue ) ( MAX: 5 free charges every round ) ( MAX: 5 damage per charge used ) ( True damage )  

 

 

 

 

Edited by turbulance

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Cool race, I really like the holographic belt skill.

 

Do other races with damage reduction have about 40%? 40% seems like a lot

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40% is higher then normal but the catch is the player has to be standing still for 2 seconds and stay standing still to get that damage reduction. The delay stops players from stutter stepping to get the damage reduction. It is more about baiting stand offs then anything else and channeling your ultimate. 

Edited by turbulance

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