centran 4457 Posted May 18, 2017 http://playrust.com/devblog-160/ Fixed distant see-through walls when using TSSAA or MB Fixed AI “look rotation viewing vector is zero” error Optimized building decay processing on the server Decay now applies to all twig building blocks Moved most remaining invokes to the optimized invoke handler Can place floor grills and floor frames above large furnace Floor spikes block foundation placement similar to barricades Window bars and embrasures now store item condition Window bars and embrasures lose half their health when picked up Added Shotgun Trap Fixed Planner leak (50k entities saved on large servers) Flame turrets can be placed closer to walls (viability in airlocks) Fixed some older item skins not working Slightly bigger map but we are going barren! yeah bare it all for me baby 4 Imperium, Sponsored, dash and 1 other reacted to this Quote Share this post Link to post Share on other sites
dash 292 Posted May 18, 2017 the coming soon player animations look sickk hope to play this wipe! also nice map :^) Quote Share this post Link to post Share on other sites
ExoArcher 35 Posted May 20, 2017 Sick! I'm gonna start playing rust tonight, anyone able to maybe help me get started show me how to play a bit?Sent from my iPhone using Tapatalk Quote Share this post Link to post Share on other sites
Velo 2077 Posted May 22, 2017 On 5/18/2017 at 4:03 PM, dash said: the coming soon player animations look sickk hope to play this wipe! also nice map :^) I killed you and took your stuff Quote Share this post Link to post Share on other sites
dash 292 Posted May 22, 2017 Just now, Velo said: I killed you and took your stuff :(((( 1 Velo reacted to this Quote Share this post Link to post Share on other sites
Velo 2077 Posted May 22, 2017 7 hours ago, dash said: :(((( I assure you it was used well. I used it, york used it and rufus used it :> we all jizzed in your pants tho Quote Share this post Link to post Share on other sites