turbulance 105 Posted September 2, 2016 How to fucking make and edit props for CS:GO every fucking line of code I fuck up Quote Share this post Link to post Share on other sites
Lv. 100 Crobat 1325 Posted September 2, 2016 Incredible! Quote Share this post Link to post Share on other sites
ℒℯ Cthulu's Penis 89 Posted September 2, 2016 1 hour ago, Lv. 100 Crobat said: Incredible! Crobat is slowly becoming Thrall 1 1 Sean and MistaChang reacted to this Quote Share this post Link to post Share on other sites
turbulance 105 Posted September 2, 2016 fuck you invisible wall with health! new ent = CreateEntityByName("func_breakable"); if (ent != -1) { DispatchKeyValue(ent, "nodamageforces", "1"); DispatchKeyValue(ent, "health", "150"); DispatchKeyValue(ent, "Solid", "2"); SetEntProp(ent, Prop_Data, "m_CollisionGroup", 0);*/ DispatchSpawn(ent); ActivateEntity(ent); TeleportEntity(ent, vOrigin, vAngles, NULL_VECTOR); //SetEntityModel(ent, "models/wall.mdl"); //error Setting CBaseEntity to non-brush model new Float:minbounds[3] = {-64.0, -0.0, -0.0}; new Float:maxbounds[3] = {0.0, 64.0, 1.0}; SetEntPropVector(ent, Prop_Send, "m_vecMins", minbounds); SetEntPropVector(ent, Prop_Send, "m_vecMaxs", maxbounds); SetEntProp(ent, Prop_Send, "m_nSolidType", 2); Quote Share this post Link to post Share on other sites