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bulletford

TTT:GO Bug Reports

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Noticed this today, as a detective when you right click a body to get dna it defusing screen pops up and continues to defuse over and over again, as well as spamming your chat with "DNA not detected in your area" and "Your DNA scanner has 5 seconds left until next result" 

 

  82394a5d66fbd3a741e58333de752b7f.png
https://gyazo.com/82394a5d66fbd3a741e58333de752b7f

 

bea86edf8f7f10e0d4badad16185ffef.png
https://gyazo.com/bea86edf8f7f10e0d4badad16185ffef

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@bulletfordC6B9DE497635483620BA474269A1EAF0A1F4AFAD

 

using the log command has been giving logs with the names all fucked up, end of round logs still work but not being able to see them before then is kinda annoying

Edited by Duex

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Rounds will sometimes end after a T kills an inno even though there are other innocents alive still

 

game stutters when someone kills the last T or inno (idk if thats just me though)

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May be exactly what Duex is saying, but sometimes I'll see the round just randomly end, and there's still some T's and Innos left.

Also, and I think you guys may already know about this, but random T symbols (like ones that are on your T buddy) will show up randomly on different objects/other players, when you're a Traitor.

Edited by Ironic

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Once the last person is killed for a round, the game lags for about 2 seconds. Also, there seems to be major lag randomly throughout rounds, typically when a lot of gunfire is happening/when someone gets killed.

Edited by Yunki

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Current issues as of 9/06/2016:

  • Reg making the server unplayable at times
  • Designated role Overlay Not showing up in the top left of the screen, and only appears in chat at the beginning of the round (can provide screenshots of what I mean)
  • Weapons disappear randomly
  • All weapons and arms become invisible, and you are unable to use grenades
  • Props do no damage and the player becomes glitched inside when touching said prop
  • Skins not showing up ( not a big deal but thought I would mention it)
  • After ID'ing body still says youre alive ( https://i.gyazo.com/d286b1c6cae378a25080f7f92ec7afb3.png )
  • There is an issue when downloading the map ttt_casino_sg_v3 Its been reported that anyone who does not already have this map installed gets kicked while downloading the map

I can provide more screenshots ,or video ,whatever is needed. 

Not trying to be all negative just trying to make the server an even better experience

Edited by Apache

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3 minutes ago, Apache said:

Props do no damage and the player becomes glitched inside when touching said prop

This isn`t a bug. The props you are talking about are prop_physics_multiplayer these don`t do any dmg and just make people stuck. I tried removing them from every map after I noticed it but I guess I forgot about some of the maps.

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14 minutes ago, Jodas said:

This isn`t a bug. The props you are talking about are prop_physics_multiplayer these don`t do any dmg and just make people stuck. I tried removing them from every map after I noticed it but I guess I forgot about some of the maps.

Every prop does it though anything you pick up will get a player stuck :/ 

I also haven't played a single map that doesn't have this issue 

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This bug came up recently. It is not a big deal and is actually kinda funny. When holding the dual barrettes one pistol aims away like normal while the other is pointed at you. Kinda think we should keep it but wanted to mention it.

9b11dfa07f4c04e7ace8fa6b56be953b.jpg

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Whenever I'm a Traitor, Iherdcows always has a T under his character (he's not a Traitor).  Played around 3-4 maps with him today, and every time I was a Traitor, he had a T under his name, and only him; never saw it on anyone else.  Don't really have steps for duplicating.

 

If it was hardcoded, I definitely appreciate that @bulletford

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16 hours ago, Junzou said:

Whenever I'm a Traitor, Iherdcows always has a T under his character (he's not a Traitor).  Played around 3-4 maps with him today, and every time I was a Traitor, he had a T under his name, and only him; never saw it on anyone else.  Don't really have steps for duplicating.

 

If it was hardcoded, I definitely appreciate that @bulletford

@bulletford this has been happening for a bit now. It seems that every night there is a new "target" and they are always the one with the T under them (that you can see through walls). I thought this got added to our list, must have missed it. I will get pictures when I can.

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Current issues as of 9/16/2016:

  • Reg making the server unplayable at times
  • Designated role Overlay Not showing up in the top left of the screen, and only appears in chat at the beginning of the round (can provide screenshots of what I mean)
  • Weapons disappear randomly
  • All weapons and arms become invisible, and you are unable to use grenades
  • Props do no damage and the player becomes glitched inside when touching said prop
  • Skins not showing up ( not a big deal but thought I would mention it)
  • After ID'ing body still says youre alive ( https://i.gyazo.com/d286b1c6cae378a25080f7f92ec7afb3.png )
  • There is an issue when downloading the map ttt_casino_sg_v3 Its been reported that anyone who does not already have this map installed gets kicked while downloading the map
  • T icon appears at innocents feet (has been a glitch for a long time)
  • Traitor Radar glitches showing random circles
  • If you join spectators you typically cannot rejoin a team
  • Jihad no longer plays the sound (not sure if intentional or not) 
  • When zooming in with the AWP as a detective your chat gets spammed with the "No samples detected"
  • Molotovs and somes will sometimes disappear mid air, and never depoly
  • Some maps still have the issue, when you break windows they turn black on one side but are clear on the other 
  • Sometimes bodies will randomly vanish right after killing

I can provide more screenshots ,or video ,or money, whatever is needed. If there is anyway I can help let me know

Edited by Apache

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 I worked on these things:

 

  • Designated role Overlay Not showing up in the top left of the screen, and only appears in chat at the beginning of the round (can provide screenshots of what I mean) - tweaked a bit
  • Weapons disappear randomly - added a few checks when giving weapons that might fix this
  • All weapons and arms become invisible, and you are unable to use grenades - ^
  • Props do no damage and the player becomes glitched inside when touching said prop - should be fixed
  • Skins not showing up ( not a big deal but thought I would mention it) - some weapons are restricted (cz-75, fiveseven, p2000, usp, m4a1, m4a1-s, tec-9, deagle, revolver)
  • There is an issue when downloading the map ttt_casino_sg_v3 Its been reported that anyone who does not already have this map installed gets kicked while downloading the map -@Jeff The Flying Shark can you try deleting your map and redownloading it, see if it works?
  • T icon appears at innocents feet (has been a glitch for a long time) - added another check on spawn/roundstart
  • If you join spectators you typically cannot rejoin a team -  above weapon checks may fix this
  • Jihad no longer plays the sound (not sure if intentional or not)  -  make sure your music volume is turned up, this works for me

 

still need to look at these:

 

  • Some maps still have the issue, when you break windows they turn black on one side but are clear on the other 
  • Sometimes bodies will randomly vanish right after killing
  • Reg making the server unplayable at times 

  • Traitor Radar glitches showing random circles

  • When zooming in with the AWP as a detective your chat gets spammed with the "No samples detected"

  • Molotovs and somes will sometimes disappear mid air, and never depoly 

  • After ID'ing body still says youre alive ( https://i.gyazo.com/d286b1c6cae378a25080f7f92ec7afb3.png )

 

@Apache thank you for posting this list, these issues could still occur, post here if they do.

Edited by bulletford

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6 hours ago, bulletford said:
  • Some maps still have the issue, when you break windows they turn black on one side but are clear on the other 

Don`t waste your time on this, this is my fault. While porting all those maps I got the materials from every map but I had to replace some and I usually had to replace the windows. But the problem is I had over 30 different materials for the same glass and only one of these actually works without this problem for you guys. I am the only one who doesn`t have the problem with the windows because I have them all which also made it very hard to figure out which one is the wrong material and now it is too late because I am in canada and don`t have my materials anymore.

 

Sorry

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10 minutes ago, Jodas said:

Don`t waste your time on this, this is my fault. While porting all those maps I got the materials from every map but I had to replace some and I usually had to replace the windows. But the problem is I had over 30 different materials for the same glass and only one of these actually works without this problem for you guys. I am the only one who doesn`t have the problem with the windows because I have them all which also made it very hard to figure out which one is the wrong material and now it is too late because I am in canada and don`t have my materials anymore.

 

Sorry

Thanks for the info, and thank you for porting so many maps for us

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Cows had a T under his name tonight on Smooth when I was a traitor.  I only noticed this once, didn't have a chance to see if it was a consistent bug like before.

 

 

Printing logs mid-round didn't work once on Haunts.  Was not able to replicate this bug.

 

Log print requested to check accusations of RDM; logs say they printed, but didn't:

e0f5cd4024ff090a3caedfc9a4e730d6.png

 

Partial logs printed after a second request (note it only printed about half the round so far; started at row 21):

a9313c14b0634278625c40cba02b091a.png

 

Full logs from end of round:

be2e4f953ed2c04b115eaab8576846e5.png

 

EDIT::

 

Target today is Totes, over 3 rounds so far:

OK48z3w.jpg

 

Another example of partial logs, on Cruise:

99b2164d6c8c9bbd1a9eac1f4d006811.png

 

another example:

0657cfd523fad31f36df1f1a2ad49948.png

 

 

Seems like the partial log glitch doesn't print logs if less than 21 events have happened, and only prints event 21+ if requested mid-round.  End of round logs are complete.

Edited by Junzou

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Thanks @Junzou, your assumption on logs were correct, if it was below 21 events it would round down the amount of loops to 0, it should be fixed now(untested)

 

I also made some more changes to the traitor sprite, let me know if it happens again please.

Edited by bulletford

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