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    Convar phys_pushscale and cs_enable_player_physics_box need to be whitelisted for maps


    KiD Fearless
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    Also the default phys_pushscale should be reset so that physboxes won't get bugged.

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    From what I heard last time setting it globally tends to make some maps buggy last time. Most the maps that require it have a server command in the map to change it, so adding it to the bspconvar_whitelist.txt should let maps have it enabled without needing to change the global settings.

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    Doesn't look like it worked, I have a list of the maps that need the commands changed. So we can always change it for each map.

     

    Edit:

    Looked at the maps a little bit more, the commands that they send are; sm_cvar phys_pushscale, sm_cvar phys_timescale, sm_cvar cs_enable_player_physics_box, sm_ar_enable, and say. So it looks like sm_cvar would have to be whitelisted, since it's a locked cvar.

    Edited by KiD Fearless

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    Hmm. They are all on the bsp whitelist. However, sm_cvar isn't a cvar -- its a sourcemod command. I am currently looking into why the map isn't allowed to run that command.

    @KiD Fearless I think the best thing we can do is add those vars to the maps that need them. If you could give me the list of those maps, we can add individual configs for each.

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    Maps that need the commands added:

    mg_yolo_multigames_v1
    mg_swag_multigames

    mg_hype2_v2c

    mg_dreamy_mariogames_b9

    mg_ghosts_multigame_v1b

    mg_mikis_multigames_rcs

     

    Maps that are buggy because of current settings:

    mg_hypercube_cg

    mg_jacs_multigame_r

    mg_smash_cannonsz

    mg_twisted_theme_multigames_v1

     

    These maps use the func_physbox but cause the player to bounce on it or even phase through it.
     

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