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KiD Fearless

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Everything posted by KiD Fearless

  1. I think she said 8 Happy Birthday Nicole
  2. KiD Fearless

    Stepping Down

    So long and thanks for all the fish.
  3. Forgot to add emphasis on this. MULTI-GAME MAPS WILL BE HEAVILY PREFERRED. While minigame maps are accepted, you will end up scoring lower overall than a multigame map, plan around this. While not an official response from mini, it looks like it will be allowed. Though you might end up being docked points on originality.
  4. There's nothing prohibiting you from being a judge as far as I'm aware. I think we had travesty or the jb advisor do it last time, so I'll bring it up and see what they say. I don't have an answer for this, so I'll ask and get back to you on it.
  5. So we don't know who will be judging from other communities yet, and we will pick someone to judge other communities maps.
  6. INTRODUCTION Syndicate Gamers has teamed up with gamebanana and 6 other communities to host a minigame mapping contest. The goal of this contest is to bring new and creative maps to the minigames community. The contest starts immediately and runs until Jul 7th, 2019 11:55 pm UTC. PRIZES 1st place: $250 2nd place: $100 3rd place: $50 JUDGING CRITERIA Multigame maps will be rated higher than minigame maps Unique, interesting and varied activities for the players to play on. Multigame style maps will be favored, however other single game mode style maps are still allowed and could still score well if the concept and execution are good. Course maps won't be considered and shouldn't be entered. Visuals will be an important factor. Maps should look good and be well executed throughout the map. Optimization will also be considered. Maps shouldn't cause large frame drops or lag. RULES Every submission must be a playable Minigame level for CS:GO! Course style maps are not allowed. Entries must be submitted onto the site (GameBanana.com) and tagged as a contest entry before the deadline. Entries must include the banner shown in the description somewhere in the map where it is clearly visible to everybody. If you really don't want to use the banner, you can implement all the logos/text that are on the banner in another way. Just make sure the logos are still clearly visible. If the entry is uploaded to an external site, it must state that it was created for the CSGO Minigame Mapping Contest. Submitted content must be considered "Original", entries should not be rethemes, version 2's or copies of other minigame maps. The submission can use pre-existing assets such as existing models and textures, but enough work should be done to consider the submission a 'new release' made for this competition. Simply re-uploading a previous piece of work will not count. Multiple entries are allowed, however, quality is better than quantity. Each entrant may only win a maximum of one (1) prize. Team-based entries are allowed, but the entrants will have to decide and agree on how to split any prizes awarded. Entries cannot be modified after the deadline except for changes to the submission profile (changing the description, notes or screenshots). Judges cannot enter or assist entrants. To qualify, the submissions must be uploaded to gamebanana and tagged as a contest entry before the DEADLINE! For more information and to sign up for the contest visit contest post here: https://gamebanana.com/contests/97 Banner needed in your map to be valid:
  7. Thank you for the donation, your donation will be used to fund my canned air addiction.
  8. Thank you for the donation, your donation will be used to fund phoon music subscription.
  9. Thank you for the donation, your donation will be used to fund my candy addiction.
  10. Added a plugin to patch an exploit in csgo.
  11. Thank you for the donation, your donation will be used to fund my junk food addiction.
  12. Thank you for the donation, your donation will be used to fund my energy drink addiction.
  13. Thank you for the donation, your donation will be used to fund my pizza addiction.
  14. Thanks for the donation toad
  15. thanks for the donation zebra.
  16. Lowered volume of certain sound effects. You will need to re-download them in order for it to take effect.
  17. Fixed maps not getting blocked in the nominate menu. Fixed xp showing incorrectly on certain maps Converted 2 plugins to new syntax.
  18. uh, the map vote doesn't happen until 1:30 which is quite close to the end of the map. I don't know what you mean by nextmap vote, but players could be just rtving off the map.
  20. Big update today for bhop involving whitelist * new non-whitelist only normal style has been added and is the new default style for players when they join * semi-tas and strafehack have been opened up to non white list players * !whitelist will print a message telling them to check console * commands to switch to normal will be redirected depending on their whitelist status. can still be chosen manually in the menu. * whitelist messages only print when a player first connects, changes to a WL style, or when they finish a map on a WL style. * Practice messages still display when they leave the start zone and can be toggled in the !hud menu * moved the affected NWL styles to the front of the menu (sorry) * Timer updated and moved to it's own fork to allow for faster updates and more customization without conflicts. Since the last update: * 256 tick and 102.4 tick styles have been added to the server * Mapchooser has been optimized * Changed the prestrafe mechanics to allow for more movement inside the start zone * Implemented a better trigger_push fix plugin * Added over 400 maps to the server * Fixed crashing on monster jam * Exploit involving practice mode has been patched * removed demofix * hud was reworked to be a bit more dynamic * Points system was changed so that it doesn't scale against your other times
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