As we have had many changes to ZE, there are more to come. One of those being we are allowing jump spam in crouched areas until April 19th 11:59PM CST.
We are the only server to punish for this offense. In the past zombies were nearly unkillable and had extremely high health.
I remember enforcing this rule on easy-mid tier maps in crouched areas where there would be (irl half a foot idk the units in csgo) a small crouched area, usually a wall like on the map ze_defense3003 warehouse in the beginning round. I can't recall many tryhard maps which have crouched areas which can be ruined by zombies crouching jump spam. I am also leaning toward this decision with the new zclasses we have implemented. Zombies are extremely killable now with a few people holding in an area. I will make up my mind before the event: this will lead to an update on the rule page. However, for now, we are nullifying that rule and I am encouraging zombies to see if this will be a problem. I know on some maps like voodoo Island there are holds you can barely hold in a crouched area, however this makes it nearly impossible for zombies to infect humans which ruins one of the areas for zombies. On top of this, there are other places to hold besides a nearly impossible area for zombies to infect humans in most cases where this has been a problem in the past.