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Ramen God

the hit registration and player's movement animation is bit wonky

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I know Garry's mod is not meant to be fps or PVP game, it was a sandbox game with the old source engine (if I'm wrong).

While playing trouble in terrorist town every time i was a traitor and shot a player in the head with the Deagle or Sniper Rifle the hits won't register as a head shot.

Sometimes if i miss a shot cause player who moved or strafe around still count as a clean Headshot not even on the player model? (hits the Server's Hitbox).

Movement animation is bit choppy compare to counter strike source movement, Only i hate the most is player who jump and spam crouch while in mid air that cause hitboxes lag behide and it was annoying to fight against a traitor sadly i didn't get that clip.


Edited by Ramen God

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